Age of Wonders 4

Age of Wonders 4

Tomes of the Chaos Gods
80 Comments
Lord Vectra 4 Jul, 2024 @ 11:27am 
Timber gave the control of this mod to me. You can find the updated version here: Vectra's Age of Wonderful Tomes
GodlikeDennis 6 Jun, 2024 @ 7:49pm 
The linked Tomes of the Swamp fit the Nurgle archetype.
andrefm92 11 May, 2024 @ 6:18pm 
please do the tome of nurgle
Danny Benny 18 Mar, 2024 @ 7:46pm 
what about tome of Decay / Nurgle
Love Life or Die 11 Feb, 2024 @ 12:24pm 
epic
xDRAGONx102 20 Nov, 2023 @ 2:50pm 
10/10
best mod:steamthumbsup::steamthumbsup:
SDgamer 14 Nov, 2023 @ 4:35pm 
with how the game is right now, is it not possible to add a Plague Father (Nurgle) Tome?
Timber  [author] 13 Nov, 2023 @ 7:59am 
Minor update to update spell tags and fix some helmet clipping.
Warthog and Co 21 Oct, 2023 @ 1:47pm 
you should change the colors of the armor to make them more thematic to their god (red khorne, blue and purple tzeench etc)
SDgamer 5 Aug, 2023 @ 9:24am 
Please excuse my stupid question as I tested the standalone version just now........
SDgamer 5 Aug, 2023 @ 9:12am 
I noticed this is an outdated version of the one in your tome collection (The Chaos Warriors of Khorne don't have Axes in the screenshots). Do you intended on updating that?
Theorden 28 Jun, 2023 @ 5:06am 
I'd like to see chaos tomes starting from Tome 1 all the way to tome 5 with each type of chaos god so we can create a game entirely of chaos.

Of course, if that happens, someone will have to create 5 tomes of the imperium, because the forces of chaos cannot be allowed to run rampant anywhere in the universe.

And to be honest, I've been seeing a lot of chaos tattoos lately everywhere I go. I saw a guy at the gas station with a chaos tattoo on his leg, I asked him what it meant to him and he literally said, "It's what I believe in, it's kindof like my religion." And a girl at my gym has a chaos tattoo on her arm.
Timber  [author] 26 Jun, 2023 @ 12:41pm 
For the tier 2 tome.
SDgamer 26 Jun, 2023 @ 10:56am 
I can't remember if i have asked this question before but, have chaos marauders of some kind been in consideration?
Hefesto 22 Jun, 2023 @ 9:04pm 
@Timber I can model/texture weapons and static objects like that if you'd like, though I'm rusty as hell. Here are a couple of hellblades I made like 7 years ago: https://p3d.in/UMFdO https://p3d.in/Uc5x7 , so if you need anything like that HMU and I'll see if I can get the rust off. (oh, and I made those for a M&B mod so I know how to work with performance constraints like tri counts and texture file sizes)
Timber  [author] 22 Jun, 2023 @ 8:33am 
So, while I would love to, it would be dramatically more complicated to get set up.
Timber  [author] 22 Jun, 2023 @ 8:32am 
Theoretically, sure. The main issue is I'm not an animator/modeler, so I'm mostly just working with what's in game. So a plaguebearer I'd have to use like, the zombie or swamp troll or something, neither of which would really fit?

Same issue with bloodletters, daemonettes, etc. I don't think there's a unit that particularly fits any of them.
SimDoughnut 22 Jun, 2023 @ 8:29am 
@Timber Yeah, I have the Blight Tome, and I love it, but it's not nearly Nurglish enough. Curious, I know you add a special unit type with each tome, not sure if it's possible, but instead of adding a warrior type for Nurgle maybe you could do some sort of plaguebearer unit instead?
Timber  [author] 22 Jun, 2023 @ 4:38am 
@SimDoughnut Nurgle is my favorite though! I wanted to do him last since when mods started coming out modders, myself included, made a lot of nature tomes. Plus the blight mod was out (and is fantastic) already.
SimDoughnut 21 Jun, 2023 @ 9:39pm 
Slaanesh before Papa Nurgle?!? Heresy! The Timber must be burned! :)
Timber  [author] 21 Jun, 2023 @ 3:36pm 
New update: Adds tome of the silver prince, focusing on morale, damaging your own units slightly, and charging into battle.

Also replaces the cult of the fateweaver's cult building effect with a new one.
Timber  [author] 20 Jun, 2023 @ 6:37pm 
@makubaka turn off all your mods and start a new game? You could try to narrow it down to a specific mod, but I'm not running into this problem, so I can't really help.
makubaka 20 Jun, 2023 @ 5:18pm 
Normal Non Dragon Hero Hero can not research tombs past first. By turned off, I "flipped" in in game switch.
Timber  [author] 20 Jun, 2023 @ 4:52pm 
@makubaka I don't understand what your issue is. And if the problem persists without mods, then I can't help.
makubaka 20 Jun, 2023 @ 4:48pm 
having a tomb problem. can not research after the first, Non Dragon Hero, I even turned off mod tombs
Timber  [author] 20 Jun, 2023 @ 3:37pm 
It looks like lizard units clip through helmets and dont have their heads despawn properly. Seems like the problem extends to vanilla units, since the problem seems to happen with the warlock. So, don't think there's much I can do.

Problem only seems to be in game, not the encyclopedia, oddly.
Timber  [author] 20 Jun, 2023 @ 6:46am 
Oh, update also switches khorne units to dual wield axes and a fighter unit.
Timber  [author] 20 Jun, 2023 @ 6:44am 
Added tails back to chaos warriors. Compatibility for lizards. Added helmet/armor variations on chaos warriors.
Timber  [author] 19 Jun, 2023 @ 4:53pm 
@SimDoughnut me too! Grandpa nurgle is my favorite, I just wanted to wait, due to the initial influx of nature, particularly nature/shadow a lot of us moddwrs initially did
SimDoughnut 18 Jun, 2023 @ 3:06pm 
Love this mod and how it plays. Still holding out hope for something a little "Nurgleish". :)
Theorden 17 Jun, 2023 @ 3:04pm 
Mod works great, I'd like to see more Tomes of Chaos and Tomes of the Imperium somehow, maybe divided up by each of the Emperor's Sons?
Claymore Roomba 17 Jun, 2023 @ 1:56pm 
Gahd daim, khorne warriors with two axes are amazing, pls do them instead of big swords. The swords are a little too thin for typical chaos warriors, as they are depicted in Warhammer anyways.
Maal 17 Jun, 2023 @ 1:45pm 
I am more used to seeing dual axe korne warriors than with a two-hander.
Yanush Pendragon 15 Jun, 2023 @ 10:42pm 
The mod is beautiful. In any case, the developer should not hurry, because the DLC will not have to wait long, you see, there will be more opportunities to implement their ideas. However, I would like to see in future books on magic (especially level 5,6) the unification of aspects of Chaos, the appearance of the book of Indivisible Chaos. And besides, at the same 5-6 level of magic, it is possible to meet special Chaos creatures, such as Bloodthirsty, the Lord of Change, the Keeper of Secrets, demonettes and other demonism. The developer would like to wish great endurance and success in developing the mod. :)
Timber  [author] 15 Jun, 2023 @ 5:15pm 
Woops, slaanesh here: https://imgur.com/qApJNbV
Timber  [author] 15 Jun, 2023 @ 5:14pm 
Personally, I'm leaning towards the fighter khorne unit and skirmisher slaanesh.
You can see the dual wielding khorne unit and WIP slaanesh unit here: https://imgur.com/9qb86qD
Timber  [author] 15 Jun, 2023 @ 3:02pm 
Heya guys, looking for feedback:
Another user on the discord figured out how to finally get units to dual wield. I initially wanted my khorne warriors to dual wield axes but gave up.

Would you rather see khorne warriors as fighters who dual wield, or as shock units as they are currently?

And based on that, do you wsnt skirmishes slaanesh units, or shock units?
Timber  [author] 14 Jun, 2023 @ 12:11pm 
Small update today that fixes a few bugs on the backend that were probably mostly unnoticed. Looking at swapping the fateweaver cult building's effect. Have a rough framework for the next tome, Tome of the Pleasure God that I'm starting on.
HumiesRGitzWAAAGGHHH 14 Jun, 2023 @ 11:55am 
This works well with the Chaos Dwarf build I made.
That Human 14 Jun, 2023 @ 8:31am 
I could give the Astral Spawn a unique texture if you want. Send me a friend request if you are interested.
DracoLunaris 10 Jun, 2023 @ 5:46pm 
fair enough
Timber  [author] 10 Jun, 2023 @ 6:16am 
@Draco it's on the chaos warrior screenshot, everything was getting a little cramped.
DracoLunaris 10 Jun, 2023 @ 6:12am 
minor note: you're missing what the mark of the fateweaver does in the preview image
TheLastMichael 10 Jun, 2023 @ 5:45am 
Love this mod so far as of Khorne and Tzeentch and look forward to your future work.
Timber  [author] 9 Jun, 2023 @ 8:03pm 
I assume you mean demonic anthem, which is a master-rank skill of a tier IV tome that only functions if your hero is in the army? I can adjust it if need be, but, yeah, I'd hope the skill is weaker than that?

It's also a structure, provides economic bonuses, and benefits every unit produced in it, and I want all of the cult buildings to have both positive and negative elements to them.
Magarita S P 9 Jun, 2023 @ 7:56pm 
The tzeentch tome isnt as consistent as the khorne tome,and it somehow become a version of weaker original skills,like the glorious transformation it is just a worse daemonic hymn,an astral spawn is weaker than a lv1 or lv2 daemon
Raistlain 9 Jun, 2023 @ 1:04pm 
New tome looks awesome, great job!
Timber  [author] 9 Jun, 2023 @ 10:49am 
New update: Adds tome of the fateweaver including another variant of the chaos warrior, and an astral spawn unit meant to reflect a more setting neutral version of chaos spawn.

Let me know what you think or what bugs/feedback you have, thanks!
Magarita S P 8 Jun, 2023 @ 3:51pm 
Cmon,the Emperor is a warp god of its own right now,so tome of the God-Emperor and tome of the legion of damned xd
Timber  [author] 8 Jun, 2023 @ 3:36pm 
Working on the Tzeentch/Fateweaver tome, hope to have a version out for this mod tomorrow!