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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3032870787
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3032870787
The fork version says it has some bug fixes and I’m wondering if those would affect the fixes this mod applies
There should be a working option to remove implants already in the original mod. Requires a completed "Organ Destabilization" research project and a doctor with a medical skill of at least 10.
The description of the operation adding the growth stimulator has been corrected, now it describes its actual function.
Growths caused by the growth stimulator cannot be harvested earlier, as the description suggested. I admit that something like this would be logical and cooler (in a way), but I'm unable to implement such functionality myself at the moment. The growth stimulator is still useful as it increases the meat and leather yield of an unlucky pawn.
Besides, 'war crimes' is just a figurative title. The original mod allows you to torture anyone you can arrest, regardless of their faction or even hostility. And for something to be considered a war crime, there would have to be some supranational law defining it (which everyone would ignore and circumvent, as in reality). Meanwhile, in rim worlds, everyone establishes their own moral principles and laws.
Worked out a way to patch the tips messages that show up on loading screens, the mod no longer makes any hard overrides over the original.
Added icon for Mod Icons users - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2937699914
Keep it up man !
Added XML Extensions requirement. Now the mod has settings menu (using More Mod Settings).
Added settings:
*Human meat and leather produced during some tortures (on/off)
*Mutilate face with acid - required item (nothing / herbal medicine / chemfuel)