Garry's Mod

Garry's Mod

[INFMAP] 1:1 Full GTA V Map with collision
25 Comments
Alexandrovich  [author] 8 May @ 12:47am 
@ read desc
[BLOCKED] 7 May @ 7:28pm 
why does it look gray scaled for the screen shots?
Kegg 14 Dec, 2024 @ 8:06am 
shut up migs
migsrealpalm 10 Nov, 2024 @ 5:30pm 
theres no point of this
sai736 28 May, 2024 @ 3:37pm 
ok
Alexandrovich  [author] 28 May, 2024 @ 3:36pm 
@lazyname I made more detailed and textured versions, check them on my workshop
sai736 28 May, 2024 @ 3:28pm 
although i cant actually see where anything is because unlike the images shown there are no shadows whatsoever (its not render distance thats the problem but rather the total absence of shadows and highlights)
sai736 28 May, 2024 @ 1:45pm 
if anything, just the roads should be textured as i imagine driving would be the main appeal of this map
sharky 5 May, 2024 @ 8:37am 
is look better with color
расстрел 22 Apr, 2024 @ 6:58am 
4060ti + i5-13600KF 32gb ram 150 fps on maze bank
goofy guy 14 Jun, 2023 @ 9:08am 
does it require geforce rtx 4000 to run?
Gogetabro 13 Jun, 2023 @ 11:13pm 
amazing map, it feels incredibly uncanny to be on in source as someone who played gta: online too much
lobster 12 Jun, 2023 @ 11:58am 
Question could you make the one with colors? (if you can)
Villadssejrj 11 Jun, 2023 @ 9:11am 
if i download this even without textures my pc would explode like a nuclear bomb
nixongame 10 Jun, 2023 @ 11:43am 
how much ram do i need to run it?
руся 10 Jun, 2023 @ 9:40am 
could you at least make it like a grass colored green? instead of blank
Ratslayer 7 Jun, 2023 @ 1:23pm 
if you managed to do a stable textured gta 5, skyrim maps, is it possible to make a stable gta iii map, which is even smaller? the one that exists is so unstable for potatos, even if you run on 64 bit version.
Lebyash 6 Jun, 2023 @ 9:20am 
thinked*
Alexandrovich  [author] 6 Jun, 2023 @ 9:18am 
@[UPF] Lebyash Go check it out! Also check out the textured version
Lebyash 6 Jun, 2023 @ 9:17am 
wow man, wtf, i think what its impossible
oger 5 Jun, 2023 @ 5:21am 
Looks like Mirror's Edge
Alexandrovich  [author] 4 Jun, 2023 @ 1:28pm 
@Skerion No matter what the texture is, it won't render past 21845
Skerion 4 Jun, 2023 @ 1:12pm 
Would it be feasible at all to make a version of this map that only makes use of a couple dozen textures from HL2 or L4D instead of the thousands of textures that GTA5 has, or would the triangle limit more or less prevent any use of textures besides a single blank one?

Regardless, great fucking work with the port. I can't imagine that was an easy task.
CubeOfIce 4 Jun, 2023 @ 1:11pm 
oh god someone spilled their fucking paint all over the place again
Peter Lemoncello 4 Jun, 2023 @ 10:05am 
good nice