RimWorld

RimWorld

Guns Galore X - Run'N'Gunners
22 Comments
Slippin' Jimmy  [author] 1 Jun @ 6:55pm 
@Enigmite

Indeed, that should be fixed in the next update.
Enigmite 1 Jun @ 12:52pm 
As a heads up - starting a game with a VFEM2 medieval scenario causes Run'N'gunners relations to be -100 as Run'N'Gunners are defined as permanently hostile to all factions except outlanders and tribals in Factions_MIsc.xml (found in Defs\FactionDefs in the mod folder). Permanently hostile Run'N'Gunners can threaten raids for silver- refusing the threat will cause an endless error where a raid cannot be generated as this faction cannot raid. To fix this, delete the "permanently hostile" section of code in Factions_Misc.xml and use dev mode to set relations to neutral or allied.
Phobeseneos 12 May @ 4:47pm 
Somehow it fixed itself they wouldn't sell generic before but today they do :D!
Slippin' Jimmy  [author] 12 May @ 1:13pm 
@Phobeseneos

Do they not? They are configured to sell ammo with CE enabled.
Phobeseneos 12 May @ 9:45am 
I wonder if it is possible to make them sell "generic" ammo
Slippin' Jimmy  [author] 17 Feb @ 8:27am 
@60threin

It would be possible, I'd just have to make a patch for it (or someone else would have to contribute one.)
60threin 17 Feb @ 8:03am 
Would they carry guns from other gun mods too? Would that even be possible?
Mad Marl 17 Jun, 2024 @ 11:25am 
You should make 2 separate but similarly named caravans, one that has its own food and the other that steals your food
MeSo420 30 Jul, 2023 @ 3:53am 
oh and VFE has the same issue. From what I see is everyones meals are being put on one char in the caravan and he won't share instead of one for each before they spawn. I had to get a door lock mod that allows me to deny visitors. And there are some guns I like Magnum tripple action for starters but I need a way to trim down the guns added. That crafting table is wall to wall and 2 and a half screens long, it's nuts! can't find what i need to make for the order quests lol
MeSo420 30 Jul, 2023 @ 3:47am 
Man in black swoops in and OUCH FIRE! Let me put this out first, gets downed himself. Ancients makes sure everything is good and burning and leaves. I pop up just after my daughter dies. Last 2 noncoms burn as I run home, fire licking at the man in black. I save his arse and we begin to collect up the pieces to move. Good thing I had all the silver in another spot. Only thing that didn't burn was the jade and enough to make like 6 survival meals. Run n gun comes in as the ancient is leaving and just enjoy the bonfire. Finished the run but that's another ball of dead cats. My poor poor kitties. Colonists are gone. Me, my dad, a step daughter, and the last 2 surviving cats are in crypto sleep under a mountain with all the best loot in a vault behind us.
MeSo420 30 Jul, 2023 @ 3:47am 
oh thank god. Oh and to make it more hilarious... My "daughter" joined at some point but was incapable of medical. So her and I and 3 other colonists go down to the threat and instantly one guy is dead and another incap. I panic throw the laser targeting nade and take out all but 3. I only saw 2, 3rd was killing my non-coms and burning my house. So I do a hail Mary dash in and get downed and provide the op for the last 2 ancients to be taken down. Last colonist gets me patched to not gonna die.... yet. lol On the way back to the house he drops dead leaving my daughter. She tries to loop around the back and prevent the loot from burning and gets downed.
Slippin' Jimmy  [author] 28 Jul, 2023 @ 11:02am 
@MeSo420

I'm sorry but that's hilarious. Figured out the issue, will be fixed in the next update.
MeSo420 28 Jul, 2023 @ 10:42am 
Every other caravan comes with their own food and just use my tables, not these guys. Don't bother with putting food in their default inventory, just have them steal everything the player has, right? SMH
MeSo420 28 Jul, 2023 @ 10:40am 
Worst coded caravans ever. First play through a bear enters the ancient threat, flushes the bugs to my house, then the ancients wake up and evict the bear and then swarm my house. I barely survive, everything is burnt, barley enough left to make survival meals for a move. Your caravan just stood there and watched my house burn. AND THEN YOU THIEVING EXPLETIVES steal every last piece of food I have! You even took the rice off the stove as I was making a meal! Uninstalling the entire Galore suit just to be rid of these monsters. Don't tell my I'm wrong. Next few times they showed up they did the same thing. Captured a pic of them pathing around the whole map just to steal my food again. (dev mode show paths had to see if I was hallucinating and NOPE! bunch of thieves) Don't get this mod unless you want to feed these fat hulks for free every time they decide to show up.
Slippin' Jimmy  [author] 15 Jul, 2023 @ 1:27pm 
@MagnusCerebrum

Any faction can do that, sadly, lol. If the pawns get hungry and don't spawn with some in their inventory, they'll eat whatever is available.
MagnusCerebrum 15 Jul, 2023 @ 8:46am 
not 100% sure if it's just this faction but their caravans seem to be EATING MY FOOD FROM MY STOCKPILES LMAO
Slippin' Jimmy  [author] 20 Jun, 2023 @ 1:21pm 
@ ✠ Fawx ✠ & @LNBalestra

Figured out what was causing it not to spawn, pushing a fix now.
LNBalestra 20 Jun, 2023 @ 6:15am 
@Slippin' Jimmy below, faction not working. also when is the next guns galore mod?
Fawx 7 Jun, 2023 @ 9:45am 
For some reason the faction does not appear in my list of available factions to add upon creating a new world.
Garlic & Herb Tuna 6 Jun, 2023 @ 7:20pm 
Just saw the list of weapons you're doing; keep up the great work, but don't overwork yourself.
HIM🐀 6 Jun, 2023 @ 2:07am 
Cool armor
LNBalestra 4 Jun, 2023 @ 3:15pm 
holy shit new guns galore mod released