Space Engineers

Space Engineers

NextGen Storage (Animation Engine)
50 Comments
[IRA] Aurora 15 Sep, 2024 @ 9:52pm 
Was likely a mistake with the API on my end. Thought I couldn't get inventory contents in the programming block
Stonelords  [author] 29 Aug, 2024 @ 6:22am 
the only api this mod uses is the animation engine which ofcourse uses the SE api
Stonelords  [author] 29 Aug, 2024 @ 6:00am 
what information would you be after
Stonelords  [author] 29 Aug, 2024 @ 5:58am 
im not sure what do you mean
[IRA] Aurora 28 Aug, 2024 @ 11:29pm 
What API is there to be able to retrieve information about these blocks?
PepperJack 28 Apr, 2024 @ 2:07pm 
Love this mod, made a industrial overhaul compatibility mod Here
Sentient_Worm 6 Mar, 2024 @ 7:04pm 
I was hoping that I would be able to use it as a landing pad *evil smirk*
Kaedys 6 Mar, 2024 @ 1:19pm 
That's the Cargo Pad, but it dynamically fills with boxes as its capacity is filled up.
Stonelords  [author] 6 Mar, 2024 @ 1:18pm 
Cargo Pad
Sentient_Worm 5 Mar, 2024 @ 2:28pm 
Which one is the cargo that looks like an empty pen?
kinngrimm 12 Jan, 2024 @ 6:37am 
@WindUpHero7 if i may ask, which sorting scripts do you use ?
RamboTurkey 15 Sep, 2023 @ 9:51pm 
have you ever thought of expandable storage like cargo nets, or gas bladders
WindUpHero7 11 Aug, 2023 @ 11:31pm 
I love the visual feedback of the fill levels, combined with sorting scripts it's a great way to tell at a glance if you're low on materials without needing to read numbers. The only thing I would wish for is smaller versions of the cargo pad, so you can get that same feedback on smaller totals.
Stonelords  [author] 28 Jul, 2023 @ 10:19am 
in the sence that it vanilla i guest but it dont use anything from industrial overhaul
Refuze 28 Jul, 2023 @ 9:25am 
compatible with industrial overhaul?
Kaedys 20 Jul, 2023 @ 12:49pm 
Ya, I just double-checked, and both the side port and bottom port of the Cargo Pad work just fine. Not sure what issue you're having with it. Are you sure you've got it aligned? Recommend BuildInfo so you can see the ports when you're placing it.
Stonelords  [author] 20 Jul, 2023 @ 9:40am 
you are connecting it to the bottom right not the frount
Krazium VR 20 Jul, 2023 @ 9:35am 
THe pad seems to not be able to connect to any convey
Stonelords  [author] 20 Jul, 2023 @ 2:30am 
yep deffintly can do that :)
PhilosophyGaming 19 Jul, 2023 @ 10:28pm 
Could you please fix the typo on the oxygen tank? I believe it reads "oxyegen" right now and I can't get it out of my head lmao
Stonelords  [author] 15 Jul, 2023 @ 1:30pm 
idk what tiered tech blocks is
Brezonte 15 Jul, 2023 @ 11:13am 
tiered tech blocks compatible? it would be amazing
Kaedys 10 Jul, 2023 @ 12:27pm 
You've got an extra zero in your update to the small grid ones. The SG oxygen is currently set at 40 kL and the hydrogen at 80 kL.
Stonelords  [author] 10 Jul, 2023 @ 8:30am 
yeah that sounds like a good idea
Kaedys 10 Jul, 2023 @ 8:17am 
The tanks are a bit off on capacity, compared to vanilla. Vanilla hydrogen tanks store substantially more than oxygen tanks, with a large-grid hydrogen tank storing ~500 kL per block (15 ML for the 3x3x3, 1 ML for the 1x2x1), while the large grid oxygen tank (1x2x1) stores only 50 kL per block (100 kL total). So your LG oxygen tank stores about 20% more than vanilla, while your LG hydrogen tank stores only an eighth of what a vanilla tank does in the same space (and not that unique on size, as there's a vanilla hydrogen tank that stores ~16x as much in only twice the space).

For small grid, vanilla is ~2 kL per block for oxygen (50 kL for a 3x3x3), and hydrogen is ~4 kL per block (15 kL for 2x2x1, 500 kL for 5x5x5). So your SG tanks are storing about 5x as much per block as vanilla for oxygen, and about 2.5x as much for hydrogen.

Recommend resizing to 500 kL for the LG hydrogen, 50 kL for LG oxygen, 8 kL for SG hydrogen, and 4 kL for SG oxygen.
Acirno 8 Jul, 2023 @ 1:18pm 
i'll give it a go.
Stonelords  [author] 8 Jul, 2023 @ 1:16pm 
that is weird yeah all i can say is try this https://gist.github.com/THDigi/6314052c53c7bb411eea24ab59522098
Acirno 8 Jul, 2023 @ 1:12pm 
I only asked if anyone else had any problems figuring it was probably just me, (had tons of prob. after win 11)
Acirno 8 Jul, 2023 @ 1:10pm 
Yesterday mod had no problems, world loaded fine, today after update when loading a world says downloading mods and freezes on this mod. when I disable this mod, it loads world fine.
Stonelords  [author] 8 Jul, 2023 @ 1:07pm 
how do you mean
Acirno 8 Jul, 2023 @ 10:00am 
Anyone having trouble getting this to update on world load?
Stonelords  [author] 22 Jun, 2023 @ 4:37am 
all issues are fixed now
Stonelords  [author] 18 Jun, 2023 @ 12:12pm 
just so everyone knows there a small bug in the latest animation engine with inventory just working it out at the moment where some the blocks think there full when there not
Stonelords  [author] 17 Jun, 2023 @ 1:17pm 
there sadly nothing i can do my side to my knowledge since even vanilla dont seam to work
Stonelords  [author] 17 Jun, 2023 @ 1:17pm 
it is easy inventory and from my test i my vanilla cargo wont auto pull either so if i had to guest the mod broken
YOYOMAN_MODDER 17 Jun, 2023 @ 1:08pm 
But in my world its didnt automatically pulled by the refinery -_- i dont know why, i use easy inventory mod, and when i activate Empty storage ores flow but without manual pulling with vanila cargo - ok. Can you test with Easy Inventory to maybe reproduce this bug?
Stonelords  [author] 17 Jun, 2023 @ 12:31pm 
i just tried it on my own world and it worked with no problems the ore was automatically pulled by the refinary
YOYOMAN_MODDER 17 Jun, 2023 @ 6:43am 
Nice mod, but i found bug. While docked to connector ore dont flow to station. All connected, i can move them manualy, but automaticaly ores/wares can flow only in vanila cargo. Bug with Cargo Container Small 3x3x7
Fat7i Bonané 12 Jun, 2023 @ 9:44am 
Yeah, same here, the ports aren't great but the rest is impressive.
Patrick 8 Jun, 2023 @ 4:00pm 
I love it! Don't like the conveyor ports on all the little boxes that appear when you fill the bigger ones. But the whole effect is super cool!
Blade Viridian 8 Jun, 2023 @ 3:53pm 
Reminds me of the storage mechanisms in the Depo's from Death Stranding!
evlkenevl1 7 Jun, 2023 @ 9:21pm 
Brining
Stratotanker 7 Jun, 2023 @ 7:50pm 
You've not disappointed yet with your creations! :selike: AMAZING detail and forward thinking!!
theMisteryDE 7 Jun, 2023 @ 8:51am 
My PC will melt, but I totally need this in my World with around 100 Mods. This looks sooooo good.
VALT13L 7 Jun, 2023 @ 5:41am 
*BOWS IN HONOUR OF MIGHTY SENPAI*

any chance of static storage pallets for individual components?

*PLEASE SENPAI*
Jorvoyte 6 Jun, 2023 @ 5:48pm 
Also might be good for role-play ship designs to simulate loaders for the guns in magazines.
TheLostSpartan 6 Jun, 2023 @ 4:18pm 
Sweet. subbed.
coolfarmer 6 Jun, 2023 @ 10:05am 
Very nice!!
YAKFLY 6 Jun, 2023 @ 7:30am 
Whao nice concept, subbed.
LVL 9999 OVERGEARED LAST BOSS 6 Jun, 2023 @ 5:30am 
looks nice, subbed