Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If the colonist is not a HAR race, then try switching which mod is loaded first. I'm not sure if it will impact anything, but changing the load order may help/
I've only updated Kilhn so far because I was using them as a test and noticed their young were becoming very fertile about a century too soon.
I'm going to try to have an update out within 1-2 hours of this post. Users who use HAR, please let me know if it works for you. If it does, then I'm going to start working on a patch for always fertile.
If there aren't any other factors the game shows for fertility, I recommend checking to see if you have any other mods that influence how age affects fertility. This mod would likely be incompatible with anything else that alters how age impacts fertility.
i was using pawn morpher
[Always Very Fertile] Patch operation Verse.PatchOperationReplace(Defs/StatDef[defName="Fertility"]/parts) failed
file: J:\Steam\steamapps\workshop\content\294100\2985686809\1.4\Patches\AlwaysFertile.xml
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
"Because your great grandma's got rizz and the player is using the Always Very Fertile mod, dear."
And jail is just a place