Killing Floor

Killing Floor

KF-Dojo
38 Comments
WUJEK_FESTER_666 20 Dec, 2022 @ 5:51am 
Good work i like themes like kill bill franchise.
Sacred Myths 25 Oct, 2021 @ 2:05pm 
REUPLOAD PLOX
El Empanauta ® 6 Feb, 2018 @ 1:15pm 
Beautiful map! Great job :DJSkully:
Can you re-upload ? Because the link is dead u.u
_Qu[AA]rK_  [author] 30 Sep, 2017 @ 7:23am 
Thanks Frosty, did you upload it with soundfiles?
Frostbite*  [author] 29 Sep, 2017 @ 4:33pm 
kaos 21 Dec, 2016 @ 7:06am 
Excellent map. It's tight and action packed. Just as I like.
OG Dutchy | 16 Mar, 2016 @ 5:01pm 
hello, can you place a new link? nice map bro
bigquinnbfg 29 Feb, 2016 @ 2:52pm 
Awesome Map, and beautifly done I might add!
Guac 30 Oct, 2015 @ 6:03pm 
map so sekc
ushitamigimigi 30 Dec, 2014 @ 9:43am 
Sorry, but this beautiful map looks like China...
Stabhack 9 Dec, 2014 @ 6:29pm 
kewl
I, Robot 12 Oct, 2014 @ 4:05pm 
better if it will be bigger
Etban 22 Aug, 2014 @ 2:03pm 
Downloading....
Anticannon 17 Aug, 2014 @ 9:15am 
This map is beautifully designed, thanks bro!
Kaniche_DawG 17 Aug, 2014 @ 5:54am 
Yes it takes a lot of times. I work like crazy since xeeks on a map, and even if i tried to do something easy to create it's a lot of optimisation and rebuilds. Well for now, the map Dojo doesn't work for me, i restarted steam, waited in KF s menu, all the tricks. I tried to DL it on the direct link and it's broken too. I guess i'll try later, maybe it's my internet acting weird :S
_Qu[AA]rK_  [author] 17 Aug, 2014 @ 5:52am 
Credits to DannyManPC for Static meshes :). Its not so big tho, tried to focus more on making challange map. I don't have much time to spare on KF SDK to do something big for now, so maybe in future.
Kaniche_DawG 17 Aug, 2014 @ 5:37am 
My new map in collaboration with DannyManPC is almost done ! I'm gonna try this one it looks neat. Same dragons and tree than in Dynasty i guess ? Let's see !! I wonder if it's even smaller than my last map BlueCore.
ElHombrePan 16 Aug, 2014 @ 1:06pm 
adasafaga

UltraKill 15 Aug, 2014 @ 4:59pm 
good work.
+1
john halo 13 Aug, 2014 @ 8:49pm 
i rove dees
[EJEM] Bunshiin 13 Aug, 2014 @ 8:12pm 
Approved ;]
Blup 12 Aug, 2014 @ 2:05pm 
yay. Thank yew~
_Qu[AA]rK_  [author] 12 Aug, 2014 @ 2:02pm 
Haha, alright.

List of Tracks:
Trader

1.Blue Stahli - The Beginning
2.World Music - Bushido
3.Beyond Two Souls OST - Jodie's Suite


Wave

1.Blue Stahli - Enemy (OCTiV Remix Instrumental)
2.Combichrist - Zombie Fistfight (Instrumental)
3.DmC Devil May Cry - Empty (Vergil Battle Theme)
4.Gotta Go - Combichrist (Official Version)
5.RTPN - Awakening (High Quality)
Blup 12 Aug, 2014 @ 1:55pm 
Could there please be a list of the track names added in the description? Some of the tracks have specific names displayed but some of them don't. >.<
Cichy 12 Aug, 2014 @ 7:42am 
Additional link for compressed version of map:
KF-Dojo [www56.zippyshare.com]
Foxer 11 Aug, 2014 @ 5:03pm 
beautiful map
_Qu[AA]rK_  [author] 11 Aug, 2014 @ 4:58pm 
UPDATED

1#. Changed some textures on map

2#. Lowered spawn rate of secret stash

3#. Zeds no longer get stuck on spawn[/b]
Cichy 11 Aug, 2014 @ 4:12pm 
Ciekawie i dynamicznie, ale trochę za jasno. Wywaliłbym kilka światełek z korytarzy tak żeby było ciut mroczniej :) Poza tym w środkowej części mapy, dziwnym trafem są spadki wydajności gdzie nie ma tego po bokach (korytarze). Spawnrate katany - za często i troszkę na niekorzyść dla trudności, mogłoby się rzadziej pojawiać :P Ogólnie mapka miazga, trudno wygrać tak jak na początku na HellishTavern :) Oświetlenie extra, jeszcze mały świetlik w dachu i byłoby miodnie (światło księżyca wpadające przez świetlik w kształcie Q :g:). Teraz tylko czekać na kolejną mapkę :) :blaser:
Higgue 11 Aug, 2014 @ 2:59pm 
Whoa, very nice work. Looks amazing.
pikaz512 11 Aug, 2014 @ 10:42am 
Ciekawe. Niedługo ogram. Ostatni screen miazga ;)
Andeee12345 11 Aug, 2014 @ 9:20am 
Looks Very nice. :Dosh:
[EJEM] Gregor 11 Aug, 2014 @ 3:43am 
Good job, we are waiting for more stuff.
pos 5 11 Aug, 2014 @ 3:36am 
Nice Work !!! I love when people make beautiful map, i hope you continue make map for kf
DannyArt 11 Aug, 2014 @ 1:05am 
Great map, the only thing that I noticed was that all the plants have "meshcolliders" and block the player. Also all the ZED spawnpoints on the map seems to block some of the ZEDS when their too high, and they stop moving when their on the blockade. Really LOVE those "beams of light". Again, Great map! --Danny :life:
ShakQ 11 Aug, 2014 @ 12:47am 
Good Job :)
Frostbite*  [author] 10 Aug, 2014 @ 11:08pm 
sure will swenor looking forward for the crew to dive into this on hoe:)
swenor 10 Aug, 2014 @ 8:34pm 
Rewelacja. Wygląda świetnie - podoba mi się wschodni klimat. Teksturki i wygląd są przednie. Oświetlenia jest super. Centralna sala odgrodzona barierkami od ścian daje możliwość przetrwania. To będzie trudny mikrus do wygrania, bo nie ma dokąd uciekać. Wszystko tu pasuje. Na siłę można się tylko przyczepić do jednej teksturki, która nie przypasowała oraz do źródeł światła pod sufitem (wpada ono przez ściany?) - ale to byłoby naprawdę czepialstwo. Wydajność na tej mapce też jest dobra.
Chętnie tu zagram dobre HOE w 6 osób.
swenor 10 Aug, 2014 @ 8:14pm 
Clean and tight. That is how I like. Subscribed and favourited. I expect to a team game soon.