Crusader Kings III

Crusader Kings III

Less Event Spam: Affairs & Bastards 1.12.x
25 Comments
MrVeraguth 30 Apr @ 1:24pm 
Update pls
Antoine.G 6 Apr @ 3:28pm 
Please update!
Zyrean 14 Dec, 2024 @ 1:10am 
Please update
CROW 28 Nov, 2024 @ 6:37am 
Update this too pls
kgptzac 5 Nov, 2024 @ 5:23pm 
Hoping to see this essential mod updated
Brakin 9 Oct, 2024 @ 11:59am 
Is it updated to RTP?
我超逊的 15 Aug, 2024 @ 4:26am 
GOOD!!!THANK YOU!:steamhappy:
Samurai 11 Feb, 2024 @ 6:10am 
Thanks!!!!!
Pingvin  [author] 1 Feb, 2024 @ 9:23am 
Less Event Spam has been updated for CK3 version 1.11.x!
Pingvin  [author] 9 Dec, 2023 @ 5:41am 
@hasler This was almost certainly caused by BOTH of my mods as they overwrite several critical files. Events in this game are very interconnected, and playing version 1.11.1 with half your files being from version 1.9.1 will break things. The game runs old code or tries to run code that simply doesn't exist in 1.9.1 files yet.

I strongly advise against using LES before I find the time to update it.
hasler 9 Dec, 2023 @ 5:06am 
When I have this mod active, I don't get invitations to tournaments (they don't show up on the top of the screen). I also had an issue where my character wasn't offered the option to become a witch when turning 15 (Can't say for sure that it was caused by this mod though, might have been the main event spam mod). Thanks for your great work though!
Dovah 17 Aug, 2023 @ 3:34pm 
Of course.

I just figured I'd inform you of the issue anyways because of how strange it is and the fact that Realms in Exile is a very popular mod, so people are likely to try running smaller quality of life mods like yours alongside it whether you recommend them to or not.

For reference, I'm currently running 68 other mods alongside Realms in Exile in my modlist, so it is possible if you know how to test for issues. Irony Mod Manager helps a lot in that regard.
Pingvin  [author] 17 Aug, 2023 @ 12:59am 
@Dovah You can't expect a total conversion mod to be compatible with anything else. It's a wonder it even works with the main branch of LES.
Dovah 16 Aug, 2023 @ 2:16pm 
While using this mod alongside the Realms in Exile LOTR conversion mod I have noticed that women no longer become pregnant. Children are just instantly generated instead. There is no event notifying you of their birth or to let you change their name. They just instantly appear in game when something that would usually cause a pregnancy occurs.

The main Less Event Spam mod does not cause this issue, and I haven't noticed it in the vanilla game, so I'm inclined to believe that it's a specific issue between this mod and Realms in Exile.
Dobro 27 Jun, 2023 @ 7:05am 
Great mod, saved my nerves.
Kate27 17 Jun, 2023 @ 12:55pm 
you are the greatest modder in the world
MrVeraguth 12 Jun, 2023 @ 10:47am 
Absolutely essential mod. It makes the game so much smoother.
Pingvin  [author] 10 Jun, 2023 @ 5:32pm 
Shit, you're right. I was going off my local version of LES, which has pingvin_silent_secrets in the same file as pingvin_silent_seduce. I added the message type to the wrong bloody mod...

I wonder why Paradox haven't hired me yet.
Half-lidded Bruiser 10 Jun, 2023 @ 5:07pm 
The only pingvin_silent_x message type I'm seeing in LES is pingvin_silent_seduce. Did you accidentally remove it?

Problems with the game refusing to load it could be a conflict with other keys. You could try renaming it, ie, pingvin_silent_secrets_main, or x_generic.
Pingvin  [author] 10 Jun, 2023 @ 5:01pm 
Thank you for the feedback! I've commented out the portrait lines and adjusted the indentation.

"pingvin_silent_secrets" does exist in the main LES mod, but apparently the game refuses to load it. I replaced it with "pingvin_silent_secret_affair" from the addon, which the game definitely recognises as I've seen its custom-made icon show up in my game.
Half-lidded Bruiser 10 Jun, 2023 @ 4:33pm 
Can't edit posts. Irritating.

Anyways, fixing the indentation in the send_interface_message block and commenting out the two portrait-related lines immediately after it removed 99.9% of error messages in the log. The exception is at line 1139 in the send_interface_message block, which reports the message type "pingvin_silent_secrets" doesn't exist. Checking with both of your mods files, and I see that it indeed does not exist. You might need to write a new message type for this event, at least if you want the feed message to fire correctly.
Half-lidded Bruiser 10 Jun, 2023 @ 4:16pm 
secrets_events.txt seems to be broken starting at line 1190/1189, starting with an errant scope:right_portrait entry. Judging from the error log, everything after that is broken. The indenting is also weird, so I'm not sure how the immediate block for that event (secrets.0108) is handling it.

It looks like you wanted the send_interface_message to just be a part of the immediate block, but Visual Studio Code is interpreting the scripting as if everything after it were not part of the immediate block at all. I'm not sure if that would translate to the actual game, though, as the curly braces are (indentation notwithstanding) correct.

I'll do some tweaking on my end, and edit this post if I can solve anything.
tatzuro2 9 Jun, 2023 @ 10:45am 
would be great if there would be a mod where not allow secrets to be exposed (murder, bastard, affair, steal)
hamletsdead 7 Jun, 2023 @ 7:19pm 
Thanks. So sick of popup b.s. constantly showing up druing e.g., the Catholic Holy War Invasion of England. Seems like half my time is spent getting rid of popups instead of fighting the war.
redandblue101 7 Jun, 2023 @ 11:27am 
Literally both of these mods are essential