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oh hang on if I set "requires effect enabling" for these spells they will either vanish from Miao Ying AND middle-tier shugengans, OR they'll vanish just from Miao Ying and nothing in this mod will break. Let's find out!
I'm running it alongside a mod that adds spells to legendary lords, and miao ying now has default access to the main lore of yin that you added these spells to (ie she has all of these bound spells plus the lore of yin on one tab, so they don't all show).
I want to set it so she doesn't get any spells from the lore initially, because she has skill nodes to unlock spells from the lore as she goes. This isn't an issue for you to fix, but do you know a way to prevent someone with access to the expanded lore of yin from getting all the spells that I could edit on my end?
I think when I tested it, they'll still be mounted when transformed back, but not completely sure right now.
Do you use any of the submods, maybe there's something not jelling between the main mod and them.
It is well seen with custom battle and is the only dragon as far as I can deduce. Is it possible to perhaps fix it somehow?
Sorry if I bother you with it
P.S. I do not play on ultra graphic settings so might the problem be there? But even utra unit detail doesnt fix it (and I use the "greater call of dragon" mod)
Assault of stone spell- +2 WoM cost.
@代考BISS and HashutChampion- entries changed for man animation in land_units for all except the metal dragon.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2991017155 .
Love the mod btw, the models looks great in game.