Space Engineers

Space Engineers

Construction Component Production Time
20 Comments
arreclain 6 Jun, 2017 @ 12:21pm 
Thanks. I do not mind that I might need to have a large station to produce components in a timely fashion, but construction components just seemed too time intensive for how ubiquitous they were. I'd even set them to build when I didn't have a project in mind just to save time later.

TL;DR thanks.
Kristov Keen 28 Jul, 2015 @ 1:25pm 
Fantastic, really glad you made this mod, I can constantly build in survival without having to go afk to let a load of construction components stockpile! Thank you
Doctor_Redstone 28 Feb, 2015 @ 4:44am 
keen should add a special slider in the world options just for the production time of construction components
The Silence 21 Feb, 2015 @ 10:21am 
Perhaps the blueprint was based on Escher's work ;)
Skarllath  [author] 21 Feb, 2015 @ 9:50am 
Hundreds of nuts and Bolts?
NightLight0x07CC 21 Feb, 2015 @ 8:28am 
I really wish they would make this a vanilla feature. The only thing that has ever backed up production is construction components. My question though, is what did they put in that tool box that is so complicated to build? O.o
Katrik357 14 Nov, 2014 @ 6:40pm 
OMG yes... have absolutely hated dealing with this thing in mass quantities. Jammed up all my assemblers even on max efficiency. Thank you!
The Silence 29 Aug, 2014 @ 4:11pm 
You the man ;)
Skarllath  [author] 29 Aug, 2014 @ 3:22pm 
Yeah they added a new line with name and icon in it. It's fixed now.
Skarllath  [author] 29 Aug, 2014 @ 3:15pm 
Thnks for the heads up. Though I could still make them, the assembler Icon was missing. Probably a change in Keen's formating. Should have a fix soon enough.
The Silence 29 Aug, 2014 @ 1:36pm 
Hi mate. Love this mod. The latest update seems to have broken it for me. It makes it impossible to make construction components by removing them from the assembler build list and even from full item blueprints. Removing this mod fixes it. Just thought I'd flag it up for you ;)
Dark_453 12 Aug, 2014 @ 7:24pm 
Good to know, Thanks for this.
Chev Chelios [SVK] 11 Aug, 2014 @ 7:55am 
Yeah, helped. Thanks :first_star::first_star::first_star::first_star::first_star:
Skarllath  [author] 10 Aug, 2014 @ 10:05pm 
In this one, copy
[code]<?xml version="1.0"?>
<Definitions xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<Blueprints>
<Blueprint>
<Id>
<TypeId>BlueprintDefinition</TypeId>
<SubtypeId>ConstructionComponent</SubtypeId>
</Id>
<Prerequisites>
<Item Amount="9" TypeId="Ingot" SubtypeId="Iron" />
</Prerequisites>
<Result Amount="1" TypeId="Component" SubtypeId="Construction" />
<BaseProductionTimeInSeconds>10</BaseProductionTimeInSeconds>
</Blueprint>
</Blueprints>
</Definitions>[/code]
Hope this helps. :KOh:
Skarllath  [author] 10 Aug, 2014 @ 10:05pm 
So It's a modification of the Blueprints.sbc found in SpaceEngineers/Content/Data. The specific line of code is about halfway down. Looks like the code down the page.
BaseProductionTimeInSeconds is the value you will want to change, for 50% put 5.
Now, you could just modify the main Blueprints.sbc, but it would be overwritten every week.
instead you could make a new folder in
C:/Users/(your user name)/AppData/Roaming/SpaceEngineers/Mods
name it whatever, create in it a folder called Data, and in it save a file called Blueprints.sbc (using notepad or something).
Chev Chelios [SVK] 10 Aug, 2014 @ 9:28pm 
Would be nice to tell it here, so everybody could tweak it the way they want to :first_star::first_star::first_star::first_star:
Skarllath  [author] 10 Aug, 2014 @ 8:52pm 
I currently have it so that it is in balance with the other components, but I could show you how to make the change yourself. It's pretty simple.
Chev Chelios [SVK] 10 Aug, 2014 @ 7:44pm 
Could you do it but only with 50% speed change? I want them to be produced faster, but not extremly fast.
Skarllath  [author] 10 Aug, 2014 @ 4:32pm 
No problem.
Varlun 10 Aug, 2014 @ 4:21pm 
This is amazing, thank you. I had been running at 3x speed just because construction components were killing me.