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Thanks for the help I really appreciate it :) really nice mod btw
To tell which skills you have and haven't learned, under a hero's Ability Tab, there is an ability called Weapon Proficiency which keeps track of your current weapon XP.
To answer your other question in bug reports about the Elemental Boon, mechanically it was all working fine, Momentum is the buff you gain from an Elemental Water Boon, but I realized recently that the text meant to explain this was removed by accident just before the initial publish.
If you're asking for XP tracks for those weapons, it's something I've vaguely considered, but would require a fair bit of overhauling to do. I might revisit it in the future, for now I'm focusing on integrating the weapon mods that I enjoy using first.
@Hero - Amazing Mod!
I finally figured it out how to use archery stance, I was not moving the mouse or joystick so I never saw the cone at first when using the ability. The movement thing may not be related to your mod at all but instead the remote play function I have been using with a friend but we figured out how to get around it. Thanks again.
The behavior you described is odd however. Could you tell me:
1) Whether something called "Braced Shot: No Target in Sight" was available for selection
2) What abilities the warrior had
3) Did any of the issues clear after the hero moved to another tile?
I'd only say to add the definitions of the new weapon-based abilities to the text of the weapons themselves. For effects like "disarmed" or "exposed", I couldn't easily find what they did until I used it and hovered over the enemy.