RimWorld

RimWorld

Ancot Library
58 Comments
超级金蓝白黑粉毛控 18 Jun @ 10:15am 
或许是这个CompPhysicalShield.cs文件的问题,其中ShieldState、CurJob属性未检查PawnOwner是否为空,不清楚CompTick方法需不需要再加一层判断,希望大佬有空的时候看一眼,我这里缺少关键依赖,没法编译运行,只能纯看:neo_smile3:
超级金蓝白黑粉毛控 18 Jun @ 5:09am 
大佬,CompPhysicalShield引发空引用异常,友方装备盾牌的米莉拉倒地/死亡时,引发渲染模型缺失,循环报错(护盾组件在角色无工作状态时仍尝试访问工作属性),同时与人物编辑器冲突,敌方米莉拉不受影响
FlyIN_11 10 Jun @ 10:08pm 
我取消了一下这个前置重下了一次又好了:frog_worry:好怪
FlyIN_11 10 Jun @ 10:00pm 
Exception filling window for Milira.MainTabWindow_MilianConfig: System.MissingFieldException: Field 'AncotLibrary.AncotLibraryIcon.Hammer' not found.
[Ref B84142B]
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <630e2863bc9a4a3493f2eff01e3a9556>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
FlyIN_11 10 Jun @ 10:00pm 
今天更新后就开始暴红字了, 米莉安的配置界面打开之后不显示任何东西并且无限出这个报错:lunar2019crylaughingpig:大佬能看看是什么原因吗, 单开了米莉拉和米莉拉的前置, 米莉安简介, 农夫米莉安, 可种植日曜水晶, 近战动画, 面部动画和两个动画相应的补丁
Ancot  [author] 7 Jun @ 11:51pm 
@轮回之终末 检查是否有依赖这个前置库的mod没有更新
轮回之终末 6 Jun @ 1:43pm 
System.TypeLoadException: Could not resolve type with token 01000040
(from typeref, class/assembly AncotLibrary.CompMeleeWeaponCharge_Ability)
轮回之终末 6 Jun @ 1:42pm 
at (wrapper managed-to-native) System.Reflection.MonoMethodInfo.get_method_info(intptr,System.Reflection.MonoMethodInfo&)
at System.Reflection.MonoMethodInfo.GetMethodInfo (System.IntPtr handle) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoMethod.GetPseudoCustomAttributes () [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.MonoCustomAttrs.GetPseudoCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType) [0x0000a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x0001f] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.MonoCustomAttrs.GetCustomAttributes
轮回之终末 6 Jun @ 1:42pm 
无法打开开发者菜单

Exception filling window for Verse.ImmediateWindow: System.TypeLoadException: Could not resolve type with token 01000040 (from typeref, class/assembly AncotLibrary.CompMeleeWeaponCharge_Ability, AncotLibrary, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
[Ref 4F41A615]
ChthonicKnight 27 May @ 9:09am 
This is a humble request to allow either Hex or RGB input for color selection.
Devil 24 Apr @ 7:06pm 
太帅辣 赞赞赞!!!!!!
落落落落落叶 24 Apr @ 8:43am 
赞美!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Ancot  [author] 24 Apr @ 7:56am 
@落落落落落叶, Hoper, Devil, my bad, bug fixed now.
Devil 24 Apr @ 7:49am 
大佬 猫猫们不能没有你阿
Devil 24 Apr @ 7:48am 
对的,去掉这个mod后就正常了 也是机械体无法控制问题(不可控:超出控制范围)
Hoper 24 Apr @ 7:41am 
Similar problem as the comment below with mechanoids. Out of zone.
落落落落落叶 24 Apr @ 7:16am 
一直显示超出范围
落落落落落叶 24 Apr @ 7:16am 
更新后控制不了机械体了佬:steamsad:
Anny 11 Apr @ 9:45am 
https://gist.github.com/HugsLibRecordKeeper/48e621b0e36c6bac952c2a2a04a2621a

This happen when I pick up cork from VV New Harvest mod. game spamming error.

Exception in Verse.TickList.Tick: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 34E3BEE5]
at Verse.Pawn_EquipmentTracker.EquipmentTrackerTick () [0x0001a] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- POSTFIX Ancot.AncotLibraryPatch_WeaponCharge: Void AncotLibrary.Ancot_WeaponTick_Patch:Postfix(Pawn ___pawn)
at Verse.Pawn.Tick () [0x001b6] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- POSTFIX DBH_Hotspring_Compatibility: Void
好奇甜甜花 3 Apr @ 8:10am 
Verse.AI.ThinkNode_PrioritySorter:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Tagger:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Subtree:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.Pawn_JobTracker:DetermineNextJob (Verse.ThinkTreeDef&,bool)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob ()
Verse.AI.Pawn_JobTracker:JobTrackerTick ()
Verse.Pawn:Tick ()
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
好奇甜甜花 3 Apr @ 8:10am 
Verse.GenClosest:ClosestThingReachable_NewTemp (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool,bool)
Verse.GenClosest:ClosestThingReachable (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,single,System.Predicate`1<Verse.Thing>,System.Collections.Generic.IEnumerable`1<Verse.Thing>,int,int,bool,Verse.RegionType,bool)
RimWorld.JobGiver_Work:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
好奇甜甜花 3 Apr @ 8:10am 
Exception in BreadthFirstTraverse: System.TypeLoadException: Could not resolve type with token 01000035 (from typeref, class/assembly AncotLibrary.CompThingCarrier_Custom, AncotLibrary, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null)
[Ref 45134CFE] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.RegionTraverser:BreadthFirstTraverse (Verse.Region,Verse.RegionEntryPredicate,Verse.RegionProcessor,int,Verse.RegionType)
Verse.RegionTraverser:BreadthFirstTraverse (Verse.Region,Verse.RegionProcessorDelegateCache,int,Verse.RegionType)
Verse.GenClosest:RegionwiseBFSWorker_NewTemp (Verse.IntVec3,Verse.Map,Verse.ThingRequest,Verse.AI.PathEndMode,Verse.TraverseParms,System.Predicate`1<Verse.Thing>,System.Func`2<Verse.Thing, single>,int,int,single,int&,Verse.RegionType,bool,bool)
好奇甜甜花 3 Apr @ 7:52am 
佬,更新后只要打开开发者窗口就会循环报错,排查后发现是米莉拉相关的
Alyssa Illusion 23 Mar @ 2:09am 
咱遇到了循环报错的bug,让deepseek分析了一下log,武器充能的部分好像和茉约那边有冲突。茉约那边咱也反馈了!话说如果想要把log贴出来的话该用什么方法诶
Ancot  [author] 16 Mar @ 10:01pm 
这个mod被工坊锁定了,我尝试推送了几次都失败了。等一下吧
This mod is locked by the workshop, I tried to push several times but failed. please Wait.
读完该id自动转生40k 16 Mar @ 9:22pm 
更新后不落要塞无法开火,排mod半天才发现:stress:,大佬什么时候可以修一下
cherryseed 16 Mar @ 2:24am 
Exception ticking Milian_Fortress58800 (at (216, 0, 83)): System.MissingMethodException: void AncotLibrary.AncotFleckMaker.CustomFleckThrow(Verse.Map,Verse.FleckDef,UnityEngine.Vector3,UnityEngine.Color,UnityEngine.Vector3,single,single,single,single)
[Ref A1CB1A1C] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.TickManagerUpdate_Patch0 (Verse.TickManager)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
NikiSm 14 Mar @ 10:32am 
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 62564A56]
at AncotLibrary.CompPhysicalShield.BlockByShield (Verse.DamageInfo& dinfo, System.Boolean& blocked) [0x0003b] in <04fc165d97314474bb121987e583ca91>:0
at AncotLibrary.CompPhysicalShield.PostPreApplyDamage (Verse.DamageInfo& dinfo, System.Boolean& absorbed) [0x00094] in <04fc165d97314474bb121987e583ca91>:0
at Verse.ThingWithComps.PreApplyDamage (Verse.DamageInfo& dinfo, System.Boolean& absorbed) [0x00032] in <69945a8ed6c540cf90b578de735e0605>:0
DEM APPLES!!! 24 Feb @ 7:20am 
idk if this mod causes problems but ik that the mod I have found on my list that was breaking stuff was better loading it was making my pawns invisible
gibson8088 17 Feb @ 9:21am 
I think today's update it causing a problem. Played yesterday, just fine, now when I load any save all my pawns are invisible and my logs are getting spammed with "Index was outside the bounds of the array." messages. This is the only mod that got updated since yesterday and I have added no others.
Admiralthrawnbar 15 Feb @ 6:51am 
@Ancot I did that for this mod as well as Kiiro and Milira, it still crashed. I ended up rolling back to an older save and it seemed happier but it was definitely something to do with this mod as removing it fixed the crash
G_Maxwell 15 Feb @ 1:29am 
是的,在报错110次左右后出现了一个浮游单元被杀死,之后好像正常了。不过这几天测试发现每个档开始都有这个
Ancot  [author] 14 Feb @ 7:52pm 
@G_Maxwell 你地图上有错误生成的无主的浮游单元,检查一下
Ancot  [author] 14 Feb @ 7:51pm 
@Admiralthrawnbar try unsubscribe this mod and make sure mod files are completely deleted, and then re-subscribe to make sure its up to date. I confirm the update on workshop can run properly.
Admiralthrawnbar 14 Feb @ 1:21pm 
I don't suppose there's a backup for earlier versions of the mod anywhere? The most recent update is crashing my save about 4 seconds after I unpause and its not even generating an error in the log
G_Maxwell 14 Feb @ 5:33am 
AncotLibrary.JobGiver_AIDefendPivot has null defendee. pawn=Milian_FloatUnit_SmallPlasma9919
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
RimWorld.JobGiver_AIDefendPawn:TryGiveJob (Verse.Pawn)
Verse.AI.ThinkNode_JobGiver:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams)
Verse.AI.Pawn_JobTracker:DetermineNextConstantThinkTreeJob ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker)


一直在报错,绮罗和米莉拉都有,
bootund 31 Jan @ 10:13am 
下のを書いた当日にミリラ側がアップデートされていました。大変失礼しました。
bootund 30 Jan @ 6:03am 
2025/01/27のAncot Libraryの更新でMiliraが起動時に以下のようなエラーでてしまうようです。
ご報告までに。直ったら嬉しいです。

XML error: <decreasePerTime>1</decreasePerTime> doesn't correspond to any field in type HediffCompProperties_DecreaseAfterUsedVerb. Context: <li Class="AncotLibrary.HediffCompProperties_DecreaseAfterUsedVerb"><minSeverity>-1</minSeverity><decreasePerTime>1</decreasePerTime></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch0 (string)
Verse.DirectXmlToObject:ObjectFromXml<Verse.HediffCompProperties> (System.Xml.XmlNode,bool)
……
Pinkie Pie 26 Jan @ 4:12pm 
Anyone knows what could cause the game to not load a map with this mod? It says error at generating map.
MG_KAR 24 Jan @ 8:55am 
佬,你的更新使我无法进入游戏直接卡死在加载界面
Lyndon·B·Patrick 25 Nov, 2024 @ 7:17am 
珂蕾拉 tried to wear AMP_Core19591 but is not allowed to.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

珂蕾拉 tried to wear AMP_Core19605 but is not allowed to.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

珂蕾拉 tried to wear AMP_Core19619 but is not allowed to.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)

这是否与这个框架有关呢?
灵能猫猫 21 Oct, 2024 @ 2:51pm 
和simple portal存在冲突,单独启用这两个会导致游戏出现从“不兼容的mod中恢复”弹窗,与其他mod一起启动会不能进入文化相关界面
yilmhi 4 Aug, 2024 @ 7:16am 
@Ancot 问题解决了 感谢更新!:steamthumbsup:
Ancot  [author] 4 Aug, 2024 @ 6:42am 
@yilmhi 将不影响游戏内容的贴图文件加入到了1.4启动文件夹中。再看看?
yilmhi 4 Aug, 2024 @ 2:49am 
@Ancot 只有这段红字
Mod Ancot Library did not load any content. Following load folders were used:
- D:\SteamLibrary\steamapps\workshop\content\294100\2988801276\1.4
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
Verse.LoadedModManager/<>c:<LoadModContent>b__13_1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()
Ancot  [author] 3 Aug, 2024 @ 11:37pm 
@yilmhi 添加了一个空的1.4文件夹用于支持1.4启动。有空请帮我测试一下它是否运行正常。
yilmhi 3 Aug, 2024 @ 9:29pm 
1.4玩家被1.5深深卡住了脖子:steamsad:
Ancot  [author] 21 Jul, 2024 @ 7:29am 
@somebody 这次更新修的东西与派系没有关系欸,我也不太清楚。检查一下其他mod试试看
somebody 21 Jul, 2024 @ 6:42am 
今天更新后启用米莉拉mod时派系无法正常生成了(疑似是教会派系有问题,始终无法正常生成)
Ancot  [author] 14 Jul, 2024 @ 12:33am 
@ColKev1 hummm, that's weird. I'll check it out later, thank you for telling me.