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1 corrupt install
2 missing resist
3 outdated drivers
4 windows 11 sux
Anarki gl cleans again
nuke it keep ya saves folder n verify the game cache to reinstall
if ya have an office mod read the workshop page to re activate office mod after a reinstall
if you find anything in the mods list workshop icon menu that has red text next to it unsub from it and do the same thing in the comment under this to unbrick ya mod installer
all mods must have green ready txt next to them
if anything is red ya mod installer is stuck/jammed forever and will fail to install map updates and new mods
the comment below will help ya unjam it
HOW TO INSTALL THE LATEST UPDATE=
unsubscribe from this map
start the game and wait till its uninstalled
quit game
re subscribe
wait for steam to download it
start game
wait for it to finish installing
quit game
start game
click blue workshop icon to look at installed mods list
all installed mods must have green ready txt next to them
fixed corrupt missing rook body material
fixed missing physical material vs all 24 bodies
fixed crash bug
Fixed missing audio file
fixed 2 corrupt upk files
unteathered map from temple of death=
temple of death is no longer required dlc
does temple of death work for you?
hotfix for this map pending
i have fixed the missing package errors
i just need to fix
VCDebrisPlacedSk_Worker_0 has unsupported physics mode 8
vs all 24 bodies
right outa time i have to go in ten minutes vs furniture truck
wait for fixed files JK
as for now all subscribers must be subbed to temple of death until then
map chucks no errors at all vs temple of death installed
if i delete temple of death from my game files it chucks errors
Can't find file for package 'cement' while loading ..\..\UDKGame\Content\Mods\Amberhill\RKAudio.upk
Can't find file for package 'cement' while loading NULL
cement.Materials.Rook (Check the log to see all references!)
cement.Meshes.SK_CH_Kn_PhysMat_BaseBody (Check the log to see all references!)
seems map is teathered to temple of death
looks like all of the bodies are trying to load the physicsassets from temple of death cement rk audio package
gonna try a few things quickly while i anlyze the file structure before i can work on an unteathered update to hand over to ya JK
for now everyone must be subbed to temple of death to play your map as it is currently required dlc
It's night here I need sleep
Will be on PC tomorrow afternoon n will try n help sort it out if jk hasn't already worked it out by then
If jk update map y'all gonna have to unsubscribe and re-subscribe vs my comments below 👇
So as a temporary fix just subscribe to temple of death and load both this map and temple of deaths UDK files in the level editor to rebuild the shader cache
From memory the temple of death UDK file is in cemetery folder in mods folder but can't remember the name of the UDK file
For this map it be in the amberville folder in mods folder to find this maps UDK file
Load em both in the level editor n ignore any errors when it done loading quit editor and play this map in-game as linzombie was able to complete the map so we do know that the map is working and is playable and completable for now
Will see what's up tomorrow afternoon
Have to move furniture in a truck tomorrow morning for a neighbour
But I haven't looked at it with the level editor yet
Will find out when I get the time
Hopefully tomorrow afternoon NSW Sydney Australia time
For me to fix it I will have to delete my temple of death from my game directories to see exactly what's causing what and how before I can correct it n share it with jk
Move my temple of death folder out of the game directories put it on desktop etc
Load your map n see if Chuck's errors
Open the log file for it and make note of any errors and the path to em it will tell you what's missing
Silver Mike's Pastebin shows courtyard alot and amberville vs materials and textures but mostly shaded cache fail errors
So it probably be at least 24 hours after writing this before I can help with an untethered update if it's needed
Probably best to sub to temple of death Rooks keep map
Come back here and let us know if it chuck any errors as I don't have any errors and subbing to this one after the 7 th update of this level
If anything has unknown in red txt next to it unsubscribe from it start game wait until it is uninstalled quit game
Subscribe again start game wait till it installs quit game
Start game click the workshop icon and make sure everything in the mods list has green ready txt next to it
play map
If anything has red txt in that workshop icon list the game will fail to install map updates and other mods
Quite often the game can fail to do it and it takes forever for the game to do it but it will do it much faster in the level editor
Ya only have to do it once wait for it to finish loading everything then quit editor without saving anything
Now play game and it will load and won't hang on the loading screen
Seems some computers have problems loading the shader cache vs a large number of custom assets
Folders dungeon map or my temple of death map etc
Game also crash if ya click mouse or press any kB keys while it's loading the shaders in the loading screen
Best not to touch anything n just wait on loading screen if you didn't load it in the level editor 1st
Only thing I can think of
It should work
It's fine on my end and everyone else so far by the looks of things
Nobody else has reported any issues yet other than you
Had a look at ya Pastebin
Can't really see much that points to one of my mods
The shader cache seems to be failing to compile for you vs loading screen
which probably caused the fatal error
You can try opening the level editor and loading the UDK file for this map and the editor will rebuild the shader cache then exit editor
If it still does maybe subscribe to temple of death incase some textures are linked to my Rooks keep map
Mostly looking like nothing linked but sub to my map anyway n see if it fixes it...
Also, something weird happened when using Editor to open it. When opening it with Editor, it mentioned multiple missing files.