Barotrauma

Barotrauma

Arachnophobia Friendly Latcher
78 Comments
general  [author] 29 May @ 4:31pm 
Hey thank you @SquidSalsa !
SquidSalsa 27 May @ 5:58am 
this is a lot better than tje ingame model, it fits much better as a fishy creature
general  [author] 20 Feb @ 2:38pm 
@Forwarduntodawn and @zwaiyzu ,

Thank you both for the kind words. I'm glad it does its job, while not triggering arachnophobia in people. <3
Forwarduntodawn 14 Feb @ 6:56pm 
Replaced arachnophobia with...cyclopsiphobia...? Amazing art, still terrifying to spot in the dark through a skylight whilst sinking to the ground.
zwizu. 12 Feb @ 6:54am 
i dont have many hours in this game and didnt know the latcher was a thing until now, when i decided to look up what creatures i can hit with a toy hammer (abyss creatures)
im severely arachnophobic and holy god i think im gonna have nightmares

youre my hero cause i could not continue the game knowing i might encounter a latcher (or i'd outright delete it from the game myself)
general  [author] 10 Jun, 2024 @ 11:02am 
@Aleksander Drako

I apologize for being late-- but thank you very much! I'm glad you like it <3
Aleksander Drako 30 May, 2024 @ 12:15pm 
For something you said that you made within a day it looks amazing!
general  [author] 31 Dec, 2023 @ 12:15pm 
Hehe it's no problem. I'm glad I can help people :)
MsMohexon 31 Dec, 2023 @ 4:13am 
Man im glad i asked for this that one day, seems to just be a positive for the baro community. Very good job, general
general  [author] 30 Dec, 2023 @ 8:12pm 
@Your Local Protogen

Aw, thank you! I'm surprised so many people like it, but I'm glad I can make a difference to people who really need it :) Makes me want to create more!
FearfulFanatic 30 Dec, 2023 @ 7:38pm 
This is such a genuine and amazing mod. You may as well be a saint to the barotrauma community for creating a vanilla-friendly replacement for something that can make people uncomfortable
general  [author] 17 Dec, 2023 @ 3:07pm 
Thank you, @MozarteanChaos. I love that I managed to succeed the original design of the Latcher in most people's eyes. Concept art & 3D modelling are my passion, so that means the world to me.

To talk design details, it didn't make sense to me that the Latcher was spider themed. I really liked the eyes and the hair, but the legs? No. It didn't seem like it fit in the world of Barotrauma, and for the animation, it looked like having a squiddy theme would have been better. Especially because it was called the Latcher. Attaching to your ship like a Kraken and then dragging it deep would have been so much cooler.
If I had more time, I would have done that. But I couldn't, so instead I made it more frog-like since it attached to the ship with its tongue.
For how most horror works, you're scared of the suspense, what's to come. As soon as you know what a creature is, you get relief from that and it stops becoming scary. So keeping it fresh is important; and I'm glad I could fill that role.
MozarteanChaos 17 Dec, 2023 @ 7:25am 
honestly, i tend not to react strongly to horror designs that're just Ooo It's A Weirdly Shaped Animal, so neither the original latcher nor this one is particularly scary to me - at least in isolation, i haven't played the game yet so maybe they're a lot scarier in person - but i think this one does a better job of being unnerving.
the original leans pretty heavily on "ooo it has too many eyes and too many legs", which... i mean, in general it clearly works, but it doesn't work too well on a guy who finds arachnids and centipedes cute. this thing, though? with one giant, staring eye, and a vaguely humanoid but distinctly Not Human shape? hell yeah (mildly unsettled)

to put it another way, your arachnophobia-friendly mod also works for people with the approximate opposite of arachnophobia, for almost the exact opposite reasons. good stuff lmao
Levi 19 Nov, 2023 @ 7:16pm 
Add more eyes, like alot more and atleast 8 legs
general  [author] 14 Aug, 2023 @ 6:34pm 
@PER1CH Not in a bad way, I hope?
PER1CH 14 Aug, 2023 @ 6:14pm 
it scares me better than original one
general  [author] 11 Jul, 2023 @ 9:02pm 
@Nyx (She/Her) Since this is a completely new creature and is intended to completely override the Latcher, it re-iterates the sound files in Cyclopslatcher.xml via using overrides.
I think it should be fine with a boss music override, though... running it before this mod should work? However, if it doesn't, please let me know and I can do a compatibility patch tomorrow that should allow the override for that to take place.
Thank you for the good question :]
Nyx (She/Her) 11 Jul, 2023 @ 7:50pm 
I'm assuming the latter, just interested in if it will work with one of the boss music mods
Nyx (She/Her) 11 Jul, 2023 @ 7:50pm 
quick question, does this touch the actual creature file or is it just a texture overwrite
Karkino 26 Jun, 2023 @ 11:35am 
seriously great art!!:coolthulhu::LostTechnology_Poison:
general  [author] 26 Jun, 2023 @ 9:54am 
@ˢᵃˡᵗSandia ^Д^)/ Bahahah, thanks again!

You're very right, Coelacanth fins would probably work better to keep it more fish like, but I also wanted to keep some Latcher gangliness in there. Maybe I could do something with Coelacanth fins later!
Karkino 25 Jun, 2023 @ 10:49pm 
naaah! props to you! you truly made a horrible design!! (in the good way) it looks like a lamprey but horrible! also the fins would be better as "coelacanth" fins (i dont remember the classification) since it has "arms like fins" but thats just a detail for cohesion with real fishes
general  [author] 25 Jun, 2023 @ 8:32pm 
@ˢᵃˡᵗSandia ^Д^)/ Aw, thank you! That means a lot to me <3
Karkino 25 Jun, 2023 @ 8:27pm 
im not arachnophobic but this deesign is waaay better than the other... i hate how non fitting it is! :coolthulhu:
general  [author] 23 Jun, 2023 @ 8:46am 
@MsMohexon That's the plan! I'll do some research about ichthyophobia later and draw up some stuff for it later.
MsMohexon 23 Jun, 2023 @ 4:25am 
Perhaps it wold be wise to make the ichtyophobic latcher a seperate mod when it happens?
general  [author] 22 Jun, 2023 @ 5:44pm 
@Pizza Man That would make sense. I could maybe see if this would be something that'd be able to be done? Just by adding an individual spawn file that was exactly the same as the Latcher. The game can check between the two and decide on one or the other. I'd just have to figure out how the spawning works.

@valveworshipper I would love to! However, I admit, I'm not familiar with the extent to which ichthyophobia manifests in most people, mainly because I don't know anybody who has it personally. This would be something interesting to survey in the future... maybe I'll make a discussion post asking about the changes I could do to the Latcher, if you wouldn't mind critiquing and giving me advice about that.
Pizza Man 22 Jun, 2023 @ 4:08pm 
@general I believe Endymion means like... An RNG roll for it to either be this or the original? Though, I could be wrong on that.
valveworshipper 22 Jun, 2023 @ 4:00pm 
now make an ichthyophobic & arachnophobic friendly latcher
general  [author] 22 Jun, 2023 @ 2:44pm 
@Endymion In what way? Like a button to change its appearance upon spawning, or introduced as a separate mob alongside the original latcher?
Patriote 22 Jun, 2023 @ 2:36pm 
Looks scarier
Endymion 22 Jun, 2023 @ 1:57pm 
If there was a way for it to pick between this and the original upon spawning that'd be sick. I assume that's not possible though.
Thewarpotato 21 Jun, 2023 @ 10:05pm 
fish o phobia
Komarovo 21 Jun, 2023 @ 12:31pm 
So... You gave it balls
Comrade_Meowlowe 21 Jun, 2023 @ 10:55am 
well this has certainly made me view the community in a good light!
general  [author] 20 Jun, 2023 @ 8:15pm 
@Eldershire @uberdrück I mean... I would try to do this, but the project scope of that would be massive and I don't have time to work on something like that. If I tried I'd probably get carpal tunnel in my wrist.

Real talk, though, I give you the best of luck, uberdrück. That seems like an unfortunate phobia to have while playing Barotrauma.
Eldershire 20 Jun, 2023 @ 7:34pm 
@uberdrück You need a mod that replaces the rest of the creatures with spiders then.
Ribcage 20 Jun, 2023 @ 4:05pm 
Is there a new phobia for this beast xd all jokes aside good job
Orbit 20 Jun, 2023 @ 11:09am 
Chill out i only asked. dont get this serious
uberdrück 19 Jun, 2023 @ 8:59pm 
As an ichthyophobe, I find this terrifying.
general  [author] 19 Jun, 2023 @ 5:57pm 
Well, it wouldn't hurt to put it in there anyway.
LiveYourLifeDancingTheWayYouWant 19 Jun, 2023 @ 5:27pm 
i thought it would be obvious, anyone who fears creates with legs...like spiderman, lol... it makes latcher look like a fish, so they dont have to deal with it.
general  [author] 19 Jun, 2023 @ 1:36pm 
Thank you for letting me know though. I updated the description
general  [author] 19 Jun, 2023 @ 1:35pm 
@Orbit It replaces the Latcher.
doomerinthedark 19 Jun, 2023 @ 12:11pm 
it literally replaces the latcher, thats it
Orbit 19 Jun, 2023 @ 11:49am 
desc says nothing about it
Orbit 19 Jun, 2023 @ 11:49am 
plz explain what this does
just a regular v 19 Jun, 2023 @ 3:28am 
разве смысл игры не в том, что она должна пугать? зачем делать и так не страшного монстра похожим на машонку с плавниками?
general  [author] 18 Jun, 2023 @ 1:56pm 
@Neuro Yes, I remember you from the Reddit page.

I agree, a simple texture replace for client side would likely have been the better course of action. However, I did want to remove some joints and sprites from the Latcher. And since MsMohexon was fine downloading mods to replace the Latcher look, I just decided to recreate it. It also gave me more freedom as an artist to do whatever I wanted with the Latcher. I really didn't expect this mod to get as much attention as it did, it was really just put on the workshop for ease of downloading for them (but I'm glad people enjoy it!)

A texture replacer doesn't sound TOO hard and something I can do when I have more free time, but I can't guarantee if it won't trigger the same kind of response because of the triple jointed, two pairs of legs that it'll have. When I do get around to it though, I'll package it in the files and update the mod page so people know and can grab the sprite for themselves.
Scier 18 Jun, 2023 @ 12:58pm 
do you remember the name "creesader"?

good job, it doesnt look too detailed while still maintaining its vanilla look. though i would recommend something that people can simply replace their client-side textures with, so it is possible to join any server without needing a dedicated mod that needs the host to bother adding it to their game (too much work).