Rain World

Rain World

Marshland Wastes
72 Comments
rain world ancient 10 May @ 10:58am 
what room in garbage wastes does this connect to
fortnite202302 26 Apr @ 7:25pm 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOBYY
▄░▐░░░▄▄░█░▀▀ ░░COPY AND PASTE HIM
▀█▌░░░▄░▀█▀░▀ ░░ SO HE CAN TAKE
░░░░░░░▄▄▐▌▄▄░░░ OVER THE
░░░░░░░▀███▀█░▄░░ WORKSHOP.
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mista presha busspipe 10 Apr @ 3:25pm 
will this be remade with the new mud mechanic ?
TheLazyCowboy1 31 Jan @ 1:56pm 
Random question... why does this mod require Downpour? Is it just because of its connection to Pipeyard, is it because of the creature spawns, or something more?

I'm just looking to see which region mods require Downpour, in order to decide whether a future project of mine should require Downpour.
5pebbleskisser 2 Aug, 2024 @ 3:54pm 
this one does not work for me for some reason
El_Pangu 9 Jul, 2024 @ 2:15pm 
WHAT ARE YOU DOING IN MY region
caveyjhonsonthepigeon 7 May, 2024 @ 2:15pm 
hey ya need any threat theme for the region?
Blizzard Psyche 27 Nov, 2023 @ 11:22pm 
Great region, bad load times
T-Can  [author] 26 Nov, 2023 @ 9:00pm 
@Forixiom Ovixas Thanks for letting me know, just fixed it
Forixiom 25 Nov, 2023 @ 10:44pm 
The S07 shelter can flood. Please fix.
T-Can  [author] 15 Nov, 2023 @ 3:11pm 
@wicketkv could you try using the merge fix mod and let me know if that works
wicketkv 15 Nov, 2023 @ 1:14pm 
turns out this mod breaks garbage wastes entirely
wicketkv 15 Nov, 2023 @ 1:06pm 
mod causes arti to not load in
petrslaw 21 Aug, 2023 @ 6:59am 
Might be the creatures then, because there are regions with similar number of rooms and they load noticeably faster.
T-Can  [author] 20 Aug, 2023 @ 6:29pm 
@petrslaw the reason why it takes so long to load is because I think it's due to the large amount of rooms there are, there's about 150 rooms so it takes a fair bit to load them all and all the creatures, at least that's what I presume is the reason
petrslaw 20 Aug, 2023 @ 10:10am 
I've noticed today that the music is there, but there were no updates, so the lack of it must've been a one time bug.

Anyway, although it's not an issue, it's quite curious that the region loads significantly slower than any other, modded included, no matter the gate. Do you have some ideas on why that's the case?
petrslaw 12 Aug, 2023 @ 10:58am 
I really like the core idea for the region layout. Basically take a square, rotate 45 deg, put a gate on each vertex, connect the gates together with a web of spaghetti and finally divide the region horizontally into subregions like the layers of a lasagna. It's a very tasty design.

I also liked how much diversity there is, each subregion feels very distinct, with different challenges. It's close, but my favourite in terms of aesthetic and overall vibe are The Slums (but maybe I just like purple :p ). I played as hunter and I'm very glad I had a vulture mask glued to my hand, because without it it would be really brutal there.

One nitpick about hunter spawns - though I was glad to see the mandatory one red centipede chilling in the dark, I was disappointed with a lack of spitter spiders to accompany their non-spitting brethren.

It's really unfortunate that there's no music.

9/10, pls add perl.
synthwaveangel 8 Aug, 2023 @ 5:06pm 
This biome is immense and very good. I kept thinking ive seen it all and there are just MORE ROOMS
T-Can  [author] 8 Aug, 2023 @ 3:33pm 
@swordofblaze there are no pearls
synthwaveangel 8 Aug, 2023 @ 1:43am 
Any pearls in this biome?
saturnsei 30 Jul, 2023 @ 6:25am 
well, yes, we have clearly seen this in urban areas like Outskirts, but not Metropolis blocks. It feels too modern to be an urban area for the surface
lizard 28 Jul, 2023 @ 2:02pm 
@saturnsei i think while nobody would have lived on the ground after the iterators were made, it would have been used before the iterators were actually created. No rain = ground is habitable, so there would have been various cities/villages around the place
T-Can  [author] 24 Jul, 2023 @ 11:13pm 
@saturnsei woah thanks for letting me know about the lack of sound in A05, no clue how i missed that, thanks for the other pieces of feedback as well!
saturnsei 22 Jul, 2023 @ 9:18am 
complete lack of sound in A05 as well, feels out of place
saturnsei 22 Jul, 2023 @ 9:16am 
And in A02, I was confused by the entrance into Pipe 2, as i was unable the recognize that you could walk through the pipe props.
saturnsei 22 Jul, 2023 @ 9:11am 
(the water being gray is not a bad thing, it's a cool design choice but i'm just curious)
saturnsei 22 Jul, 2023 @ 9:10am 
at the moment this is pretty cool though, good job on being one of the first pre-1.5 region mods on the workshop i like
saturnsei 22 Jul, 2023 @ 9:09am 
Why'd you choose to a) make the water gray and b) add the metropolis blocks to the Slums? I feel like nobody would even live on the ground at this point, so having the metropolis blocks feels a little out of place.
Critter 19 Jul, 2023 @ 8:14am 
this is my favorite region mod, tied with howling rift. i love the astetic (can never spell that word) its great and the rooms are all incredibly designed, it gives me motivation to continue trying to make new rooms for rain world 10/10. i think a custom threat theme would be nice, but other than that i cannot say i would change anything at all with this. super great shelters too
T-Can  [author] 8 Jul, 2023 @ 1:32pm 
@Vissk I think that may be an issue with the mod loading order..? trying using the merge fix mod hopefully that works
Vissk 8 Jul, 2023 @ 8:02am 
I'm not sure why you rearranged the room pipes in CC_B04, but you've created a doomed shelter - you've moved it directly next to a white lizard den that's nearly impossible to slip past.

The same entrance also crashed the game when we finally got to try it.
Bumper 5 Jul, 2023 @ 9:17pm 
Thank you
T-Can  [author] 5 Jul, 2023 @ 8:55pm 
@Bumper, the farm array's entrance is at LF_A06, the chimney canopy entrance is at CC_B04, the garbage waste's entrance is at GW_A06, and the pipeyard entrance is at VS_E02
Bumper 5 Jul, 2023 @ 3:15pm 
Anyone know what the exact rooms that lead to the karma gates to the region are?
T-Can  [author] 4 Jul, 2023 @ 1:52pm 
@levi are you asking where are the gates in the vanilla regions or in this region?
suns_but_not_moons 3 Jul, 2023 @ 7:58pm 
where are the gates?
T-Can  [author] 30 Jun, 2023 @ 3:14pm 
@honzik2607 No problem, glad I can help
honzik2607 30 Jun, 2023 @ 3:08pm 
@T-Can Oh yeah you are right, thanks for the help!
T-Can  [author] 30 Jun, 2023 @ 2:15pm 
@honzik2607 I think this might be an issue with the mod loading order, try using the merge fix mod, let me know if that works
honzik2607 30 Jun, 2023 @ 10:58am 
@T-Can Alright so I tested it with only those two mods (and warp menu) enabled and I found two broken connection (there may be more but these are the ones I found): Going from room GW_A05 to GW_A08 and going from room GW_A01 to GW_C01. Interestingly going the opposite direction (GW_C01 to GW_A01) does not softlock the game, but it still makes the region impassable if going from Industrial.
T-Can  [author] 29 Jun, 2023 @ 4:46pm 
@honzik2607 could you let me know which connections specifically were softlocking the game so i could figure out what the issue is
Steven Legstrong 29 Jun, 2023 @ 2:05pm 
Those are some pretty shelters you got there
honzik2607 28 Jun, 2023 @ 12:10pm 
This mod seems to be incompatible with Pilgrims Ascent, some connections in Garbage wastes softlock the game
dunej 28 Jun, 2023 @ 10:16am 
p good, i enjoyed filter residue the most, then comes suburbs 👍 as for critiques i'd say that most rooms are a bit too simple in their geometry and the map lacks layers, i'd like to report a particularly nasty eel in D27, a nasty camo lizard in D8, and the two poles extending from a cavity in a pipe to the left of B28 are hard to grab
T-Can  [author] 23 Jun, 2023 @ 9:47pm 
huh good idea, ill definitely think about it
person 23 Jun, 2023 @ 8:34pm 
you should reach out to snoodle or one of those guys, they make custom threat music for region coders
T-Can  [author] 23 Jun, 2023 @ 11:21am 
@Poopoo Nanyah there is no custom threat music
person 22 Jun, 2023 @ 5:48pm 
is there custom threat music?
T-Can  [author] 19 Jun, 2023 @ 11:30am 
@Spamton G. Spamton can you dm me on discord (tcan_) so i can figure out what the issue was
LOL Man 675 19 Jun, 2023 @ 9:56am 
Really good mod but the shelter with the white water makes my game not load when I wake up