tModLoader

tModLoader

Extended Equipment Loadouts
108 Comments
YellowSnowMan 21 Jul @ 10:04am 
pls update :(
Flareblitz 2 Jul @ 2:17pm 
pls update
Skullking Von Mooncrest 2 Jul @ 12:05pm 
is this still working cause it keeps disabling it self?
beau099 1 Jul @ 8:17pm 
Thnx for the fix bro!
pbone  [author] 1 Jul @ 4:43pm 
Also to answer the perennial question: I have investigated equipment voodoo dolls in the past and it is surprisingly tough. I recently got my old Windows install working again so I should be able to more easily hack on it. Keep your eyes peeled :)
pbone  [author] 1 Jul @ 4:42pm 
Fixed the crash that people have been experiencing! For future reference: loading a character with the mod disabled will _NOT delete_ the items in the extra loadouts. You'll be able to access them as soon as you re-enable the mod.
beau099 1 Jul @ 12:36am 
hoping this would be updated soon
Spectrum Evie 30 Jun @ 10:46pm 
Sense the mod is not working at the moment if I try to log into my character will it delete my items on extra loadouts?
Rykster 30 Jun @ 8:21pm 
June 30th, 2025 I mean.
Rykster 30 Jun @ 8:20pm 
Can confirm. Latest TModloader update (as of June 20th, 2025) broke this mod.
Arcano_re'lar 30 Jun @ 6:58pm 
New tmodloader update just broke it. Could it be fixed please (´・ω・`)
Zeypheron 26 Jun @ 10:44pm 
Yeah I'm with the previous comments, would it be possible to add voodoo dolls for copying armor and vanity items?
Ferret With A Cat Hat 12 May @ 10:28am 
Will Armour and Dyes also get Voodoo Dolls?
beau099 22 Mar @ 9:13am 
Love dis mod

Question : if there was an update on tmod and this mod broke would the items in the extra loadouts be lost? Or would they be recovered when this mod gets updated to the new tmod version? Just a hypothetical.

Request : armor version of the accessory that copies from the other loadouts
alejo_games 4 Feb @ 5:09am 
ty
pbone  [author] 1 Feb @ 4:54am 
@Koo re: add icon toggles: look in the mod config. You can configure the number of loadouts added by this mod

@Rykster re: mod side: needed on server and client

@alejo_games re: support hotbar: I might investigate add an option to add a couple of hotbar slots that are swapped with your loadout, but it would be a pretty big feature
alejo_games 29 Jan @ 2:07pm 
Hi.
can you extend the loadout functionality to 1st bar of inventory, to aply diffrent weapons and tools to specific loadout ?
ty.
Rykster 26 Jan @ 9:55am 
Is this mod client-side or server-side?
gallade120 26 Jan @ 9:54am 
Amazing mod (maybe add more loadouts)
Nini 22 Jan @ 10:51am 
manner stars :steamhappy:
Koo 19 Jan @ 1:05am 
PLEASE add the ability to toggle the icons on/off the far right side of the screen! Options for toggling inventory clutter are super appreciated!! I only use this mod for an extra 4th load out and constantly seeing the 6 sprites that overlap with the manner stars is lowkey annoying
pbone  [author] 23 Nov, 2024 @ 7:32pm 
I've added 3 more loadouts in the most recent update. I do not see myself adding many more (1 at most) for a while b/c it would require major UI changes so that the buttons do not go offscreen & tML is seriously broken on Linux right now.
DreamBeast 23 Nov, 2024 @ 12:27pm 
I totally agree, 6 loadouts are not enough, unfortunately.

If you play with just Calamity+Thorium, you already need 8 loadouts (Melee, Ranger, Mage, Summonner, Rogue, Bard, Healer, Thrower) to comfortably try out each of these classes without a hustle of swapping vanity slots or whatever.
But usually it's also useful to have non-combat loadouts for maybe mining/building, fishing, "exploring" (for example, Abyss from Calamity on earlier stages of progression) or even "restorative", where player can place an assortment of survival-boosting accessories (Calamity mod strikes again, kinda).

On the other hand, there are still other mods like "The Clicker Class", "Capture Disc Class", "Orchid Mod" adding 4 entire new classes (one of them were updated recently btw), a lot of other throwing-like mods and maybe the ones I don't know about.
Foxy 狐の夏 20 Nov, 2024 @ 9:47am 
Can we get more than just 3 slots? I want to go multiclass, but there's more classes than slots a lot of the time, 6 slots is...not enough
G-Fiti 6 Nov, 2024 @ 3:50pm 
Can you make it so these go into armor slots too? :)
What the Bob Doin 31 Oct, 2024 @ 2:39pm 
nice mod, i have like 75 mods and it functions good.
pbone  [author] 26 Sep, 2024 @ 2:40pm 
I've had to fix issues like that before. I can put it on the to-do list
Bingle-Jingle-er 22 Sep, 2024 @ 5:30pm 
for some reason i am stuck to loadout 4 and 5 (the ones i activated) and i cant change from it even with keybinds. I think it broke after i tried to set keybinds for each loadout but even dis-abling and re-enabling doesnt fix it
pbone  [author] 21 Sep, 2024 @ 11:57am 
re: celestial onion: then yeah. I can't easily support it. tML does not support loadouts with its accessory spot system

re: keybinds: they exist but are unbound by default because F4-F6 are already used. Bind them in the settings menu

finally, copying armour: this is a feature that I have tried to add before, but it is very tricky. I do still want to add the ability to copy armour but I can't make promises about when
-W3E- Hunter 18 Sep, 2024 @ 3:09am 
keybinds in settings?
Sobek 17 Sep, 2024 @ 7:12pm 
Is there any way you could add the use of F4 thru F6 for the mod?
-W3E- Hunter 6 Sep, 2024 @ 3:11am 
Please, add same for armor - hollow armor, hm ore armor (cobalt etc)
Averath 12 Aug, 2024 @ 4:42pm 
To answer your question, since Kalsagrimm did not respond. No. The Celestial Onion from Calamity adds an accessory slot that is ignored by loadouts. So it may be either something TModLoader's team has to do, or Redigit himself.
Sedm 26 Jul, 2024 @ 5:29pm 
How do you copy accessories into other loadouts as was advertised on the mod?
pbone  [author] 17 Jul, 2024 @ 12:59pm 
@Kalsagrimm as far as I know, accessory slots added by mods don't support load outs at all. Does the celestial onion change when you change between the vanilla loadouts?
pbone  [author] 17 Jul, 2024 @ 8:51am 
1. Armor copying is quite difficult to implement. I've looked at it before and will try to get it working, but no promises. I am aware that it's wanted, though
2. I'll have to check the mod slot thing. When this mod was created, mod accessory slots didn't respect loadouts at all
Kalsagrimm 12 Jul, 2024 @ 11:11am 
although when i use the last accessory slot that is added by the celestial onion, it makes the accessory that is placed in that slot in another load out save and use that same slot on all the load outs past #3 and i use the wing slot mod and it does the same thing in that slot too, so if you could fix that, that'd be great
Kalsagrimm 12 Jul, 2024 @ 11:02am 
i was litterally just talking to myself about this in my calamity play through
diddlysquat 24 Jun, 2024 @ 11:13pm 
do you think you could make a sort of copy armor set if using the voodoo dolls doesn't work across all armor slots?
Zock Zeleon 2 Jun, 2024 @ 7:39pm 
copying accessories are great and all, but what about armor?
pbone  [author] 21 May, 2024 @ 3:29pm 
The newest update (released yesterday) should make loadouts sync properly in multiplayer.
Lilyy 13 May, 2024 @ 6:40pm 
seems to desync in multiplayer unfortunately
my 1st loadout acts like my 5th for other players
paige 13 Apr, 2024 @ 6:26pm 
is it possible to make the loadout voodoo dolls work for armor too? thatd be really useful
G-Fiti 12 Mar, 2024 @ 1:53pm 
How does one change the material settings? I'd change it and do a reload but it's not even letting me change it in the first place.
pbone  [author] 2 Mar, 2024 @ 12:13pm 
To copy items, use the loadout voodoo doll accessory. I should probably add a line about that to the description
ciruelaman 20 Feb, 2024 @ 5:37pm 
how do i copy my accessories from one loadout to another?
Leo 13 Feb, 2024 @ 2:38am 
how do you copy and paste
pbone  [author] 3 Jan, 2024 @ 5:19pm 
tModLoader doesn't have proper support for mod accessory slots + loadouts, even vanilla ones. It would be possible for me to back together a solution, but it would probably be a pain to bug fix and maintain/break a ton
Lumenaros 3 Jan, 2024 @ 10:59am 
I've noticed that having more accessory slots than vanilla allows from other mods sometimes breaks these loadouts, is that something you're already working on fixing?
JustASillyGuy 31 Dec, 2023 @ 12:13pm 
im gonna be real i forgot the controls section had modded controls too