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in data\scripts\lib\captaingenerator.lua line 203 please change
if tier > 0 then
into
if tier and tier > 0 then
The Hunter/Scientist problem is curious, I don't touch either of them (except to make sure that they spawn together). So all it's doing is rolling you the captain and the perks. I'll compare to the vanilla files to see if I can gain any insight.
When entering the rifts their main purpose do not work : the Rift scientist do not produce the Rift research data and the hunter do not attract the rare special Xsotan
I tried removing the mod after I got one with the dual job and those purpose worked again
(if the captain has both job then he is supposed to do both when in the rift)
compliments to the chef
If you find yourself getting frequently spammed by either type of map missions ending too quickly, you might also want to check out the mods "Trade it again Sam" or "Verbose scout command", both of which aim to reduce the amount of mission renewal spam (in different ways -> Verbose scouting increases the mission area by approx 2.25x whereas while increasing the area for trading missions does make them a lot slower, it has very little effect on their profitability (so it's pretty much a straight-up nerf to increase trade areas, so Trade it again just repeats legs of the same trade route).