RimWorld

RimWorld

Obsidia Expansion - Arachnas Xenotype
22 kommentarer
Blacksoul 19. juni kl. 8:47 
It took me a long time, but I found out a hidden incompatibility between this mod and Life Lessons: Medical Mishaps. Your OE_Web damage def applies globally a hediff of Crack, but that hediff should be applied only to bones (solid parts). I changed it to Bruise and it works fine.
Smash, next.
midnightwarrior19 8. maj kl. 7:48 
@naj30004 i disagree Impids fire spew is an active ability while the venom is a passive trait. Yttakin shamblers are still strong, Acidic and Toxic shamblers have the same effect, and if you use either of the other fang genes they still work on shamblers hence why lore's also do.
Unorthodox_fox 3. mar. kl. 9:49 
now if only their was a way to make web traps
naj30004 26. aug. 2024 kl. 10:36 
@Lored that is not the core issue. We do not have Impid-Shamblers spewing fire and for the same reason we should not have Arachnid-Shamblers using Arachne neurotoxin.
Lored  [ophavsmand] 26. aug. 2024 kl. 7:59 
@naj30004 In the next patch will add a medical operation to cure Arachna Neurotoxin.
naj30004 26. aug. 2024 kl. 0:59 
@Lored Balance-issue/incompatibility with Anomaly: Arachne Shambles use Arachne neurotoxin from the venomous gene. this makes them disproportionatly more dangerous than other Shambles. This is probably not intended since other Xenotypes do not use their gene-abilitys
Lored  [ophavsmand] 20. dec. 2023 kl. 20:21 
@K41RY Yes. There will never be a version for HAR.
K41RY 20. dec. 2023 kl. 16:27 
Does it actually require BioTech? I only have HAR.
sBLOCKx 28. nov. 2023 kl. 9:03 
YOOOOOO spider people!, i don't have biotech yet so i can't play with this mod but spider people is so cool yoooooooooooo
Haerzog 3. nov. 2023 kl. 15:12 
Ah, reminds me of City of Villains
DesuVults 6. aug. 2023 kl. 13:03 
gonna need an "arachnophobia" trait to just traumatise people when they get near one of these dudes lol
Lored  [ophavsmand] 28. juni 2023 kl. 12:40 
@Glacies It's incredible! :GhostLoveEyes:
Glacies 28. juni 2023 kl. 7:50 
Spiderfolk, Spiderfolk,
When they raid you it ain't no joke,
builds a base, any size,
when you're captured they'll take your eyes,
look out!
here come the Spiderfolk
Jack Salem 23. juni 2023 kl. 6:07 
Ох ты, наконец то кто-то сделал для умений механику накопления зарядов. Вот бы эта механика стала стандартом, а не эти раз в пять дней плюнуть огнем.
Lored  [ophavsmand] 18. juni 2023 kl. 7:23 
@Bobkiri No. These xenotypes, like the previous ones(with latest update), are not part of the main mod anymore, but are completely standalone, including patches for compatibility with the main mod.
Bobkiri 18. juni 2023 kl. 6:38 
is this xeno included in your main mod like other xenos?
Dreamstolen 17. juni 2023 kl. 23:15 
Great mod, but isn't the gene stat kinda high?
Vectrix 17. juni 2023 kl. 20:49 
i was just talking about this needing to exist
Asylum Escapee 17. juni 2023 kl. 12:43 
Thank you for making this, as it made me aware of the changes to the main mod regarding the mothoids and tortles xD (I usually check whats new if anything interesting pops up)
Lored  [ophavsmand] 17. juni 2023 kl. 11:42 
@BICK Well... There are some analogies. But it's more like something in between Spider-Man and Man-Spider.
HIM🐀 17. juni 2023 kl. 11:28 
...SPIDER-MAN???