Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Unlimited Corpses
53 Comments
Frank Woods 5 Aug @ 11:22pm 
Mod needs update, recent patch allows corpses to despawn again
Dayan_Ita 3 Aug @ 9:30am 
@Exploding Pig same for me
Exploding Pig🧨💥 26 Jul @ 9:42am 
In Conquest the Corpses & Weapons are despawning This probably has something to do with the latest patch.
Julio Iglesias 12 Jul @ 12:18pm 
Hi, can you check this mod, its not any crushes, but in my game its not stop corpses and weapons despawning.
Sir Johan  [author] 19 Jun @ 10:19am 
It still works perfectly. If you have crashes or bugs, that's related to other mods.
Red_Snow 16 Jun @ 5:12am 
Ignore the haters
This mod was and still is absolutely excellent. A must-have.
joon.- 14 May @ 2:16am 
i think they have started to despawn again
SKIBIDI_RIZZLER123 14 Apr @ 5:13pm 
"Affects broken down vehicles." so vechicles stays too?
Argon 11 Feb @ 8:18am 
Jap Soviet have blue textures Mod is broken!
阳仔 30 Jan @ 12:15am 
upload please!!~~~
vrink 27 Jan @ 12:30pm 
Hey man, I think we the recent update and new models for soviet soldiers, this causes them to turn blue and broken.
arkejan 1 Jan @ 2:01am 
I have strange problem. I`am using this mod, MACE and Enhanced Conquest V2. After few battles my game do 2 things: Crash on some MACE file after start, or, if launched, this mod is inactive. When i try activate it, just crash, so i cannot use it and damn, i love this. Any ideas?
spungefat 28 Dec, 2024 @ 7:55pm 
Nice
Shovelmaster88 9 Dec, 2024 @ 1:28pm 
Awsome man!! gave you an award for this!
Sir Johan  [author] 9 Dec, 2024 @ 12:24pm 
Sorry, my bad. Updated again.
Shovelmaster88 9 Dec, 2024 @ 3:31am 
Now the weapons are disappearing!!!
Sir Johan  [author] 8 Dec, 2024 @ 7:21am 
Updated.
Xx_SpearChuckingClayface_xX 19 Nov, 2024 @ 1:29am 
Bodies are starting to despawn.
barcotics 27 Oct, 2024 @ 11:43am 
achievement compatible?
Sir Johan  [author] 16 Oct, 2024 @ 5:55pm 
Still works.
Cardboard 6 Oct, 2024 @ 1:43am 
Pretty neat mod shame it isnt a default option
Ioulaum 31 Jul, 2024 @ 6:08pm 
still working, the file hasn't changed
NPC 10 Jul, 2024 @ 1:18pm 
Is there a mulitplayer add-on?
yai200439 23 May, 2024 @ 6:53am 
does this work after the last update?
Shovelmaster88 9 Apr, 2024 @ 9:43am 
Still working :)
Zynso 10 Feb, 2024 @ 11:33pm 
It still works
Vast 6 Feb, 2024 @ 4:10pm 
please update, thanks!
Sir Johan  [author] 16 Dec, 2023 @ 9:36am 
Added guide for loading old savegames.
Sir Johan  [author] 8 Dec, 2023 @ 1:36pm 
Updated for Liberation DLC.
Zynso 8 Dec, 2023 @ 12:35pm 
update bro
Brother Avoel 29 Nov, 2023 @ 8:09am 
It's coming out any minute now, im excited
Sir Johan  [author] 28 Nov, 2023 @ 7:10pm 
After Liberation DLC.
McScot 21 Nov, 2023 @ 10:24am 
Update to v0.32 planned?
Sir Johan  [author] 2 Nov, 2023 @ 12:19pm 
Updated. It now only saves corpses and small arms. Should help with FPS problems.
Asuka 29 Sep, 2023 @ 4:50am 
greatly reduced the FPS of my game
Delta_ 28 Sep, 2023 @ 2:58am 
update please
Deady679 10 Sep, 2023 @ 8:17pm 
In need for an update. Thank you for your work
Lemur 31 Aug, 2023 @ 8:50am 
There is need for an update.
I run this mod alone and its seems like you cant play conquest

it says:
EXCEPTION_ACCESS_VIOLATION read at 0x0000000208
and this is diffrent every time in "read at" and random number
Sir Johan  [author] 25 Jul, 2023 @ 1:35pm 
I've updated the mod so that weapons should stay.
Trooper 16 Jul, 2023 @ 6:34pm 
Weapons disappear now i don't know what the dev of the mod did after the update but weapons disappear.
SJB999 6 Jul, 2023 @ 8:45am 
Hello,why did the weapon go past one and then disappear
Red Panda 5 Jul, 2023 @ 8:09pm 
Does it works with other mods ?
Sir Johan  [author] 4 Jul, 2023 @ 12:34pm 
I have updated the mod so that shells do not stay beyond 100 to prevent performance issues.

Blood decals do not stay because I am unaware of how to change that.
Red Panda 4 Jul, 2023 @ 12:00pm 
Blood stays too ?
{BSS} Checkov N. Wolf 3 Jul, 2023 @ 4:47pm 
make sure the 20mm shells ejected by the anti air guns dont stay. They stayed in the other mod and it would slow shit way down! please thank you!
Sir Johan  [author] 29 Jun, 2023 @ 5:51pm 
It's the same as the Everything Stays mod essentially. I couldn't find that mod when I was searching, so I made my own.
Sir Johan  [author] 29 Jun, 2023 @ 5:49pm 
Yeah, I have clarified in the description. Everything stays.
OR4NG3_JU1C3 28 Jun, 2023 @ 4:01pm 
@CrOnA pardon me, misunderstood their questions but this is what this mod does. it sets: soldiers, broken vehicles/cannons, tank turrets/cannon pieces, small arms, helmets inventory stuff, and shell craters to de-spawning values that cause game engine crashing limits

{entitymanager
{group "dead" actor dead
(mod "mp" {limit 10000})
(mod not "mp" {limit 10000})
{remove dissolve}
{entity "human"}
}

{group "broken" gameentity
(mod "mp" {limit 10000})
(mod not "mp" {limit 10000})
{remove dissolve}
{DeadVehicles}
}

{group "piece" gameentity
(mod "mp" {limit 50})
(mod not "mp" {limit 80})
{remove dissolve}
{entity "piece_big_steel"} ;// cannon parts
{entity "piece_large_steel"} ;// tank turret, ship parts
{entity "piece_big_airborne_wing"} ;// airborne parts
{entity "building_part_concrete"} ;// cannon parts
{entity "building_part_wood"} ;// tank turret, ship parts
}
etc...
CrOnA 28 Jun, 2023 @ 2:05pm 
@OR4NG3_JU1C3 hes just asking a question id like to know as well and having vehicles and effects despawning is also just changing value so what are you talking about ?
xpldrox 28 Jun, 2023 @ 1:49pm 
Great Mod! Is it possible to set the Blood Decals on the ground for like 10 minutes or forever?