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Which i have no clue how that would affect this mod specifically, but then again i don't know coding.
Heres what the console said
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn Jalmari driver=JobDriver_DoBill (toilIndex=16) driver.job=(DoBill (Job_2390256) A = Thing_AmmoBench44520 B = Thing_FSX147071 C = (132, 0, 75) Giver = JobGiver_Work [workGiverDef: DoBillsAmmoBench])
System.ArgumentNullException: Value cannot be null.
Parameter name: type
[Ref B8FB252C]
cant get all in due to text size limit
There were plans to do the clothing as well, but Moss put it in the backburner for now.
Hey, thx for the mod & CE support :)
Mind adding some outfits? For example a jumpsuit that resembels Elster or other chars?
XML error: Duplicate XML node name weaponTags in this XML block: <ThingDef ParentName="BaseHumanMakeableGun"><defName>Signalis_Gun_Type84SMG</defName><label>drache smg</label
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2802598983
This is awesome to see! I'm already doing a pseudo-SIGNALIS inspired run with the use of several Mods, this will certainly help make it a touch more thematic. Hoping to see some Clothing/Armor additions, maybe even a Replika Race, with the distinct facial markings you find on the various units. Would be cool. Great work, thank you!
(I really gotta play signalis..)