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YOU WIN SOME, LOSE SOME ITS ALL THE SAME TO ME
Themeing, spriting, gameplay.
The theme is unique, and striking. Not a single floor is wasted in conveying the theme you were going for, and this should be the absolute gold standard for how to get a theme in a level across.
The spriting was gorgeous if a bit much on the eyes. In particular, the museum section felt like a bit much, mainly just with how visually busy it was it was almost hard to look at.
The gameplay worked, it wasn't super annoying to play, the theme made the level feel like the right length gameplay-wise... Didn't feel as if the level wasted my time at all.
This level didn't feel like it wasted any room, any floor, or any sprite in trying to get it's theme across.
My only criticism is I HATE the fact you put "90x combo" in the title, but that's just me.
My FC vid
Ah well
I hate that third floor
the fuck
Only minor criticism I had was the restroom in floor 3 having windows which is a little strange obviously.
Other then that everything was fantastic!
@box. Roughly 2 years, from prototyping all the way to release.
And welcome back, happy to see you.