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2.1 update is now live (even though I forgot to tick up the version number) !
A bunch of card changes, hope they're fun!
Thank you for playing Flagbearer!
BIG 2.0 update with new cards and updated cards! (March [7th] of Time is my oshi)
Please check it out the update :D!
(the patch notes were literally too big for the change log, lol)
Thank you very much for playing Flagbearer!
https://www.youtube.com/watch?v=QzdrPXqUroU&ab_channel=Slio9
The fatigue mechanic going negative makes me not want to play this character.
Just wanted to drop in and say thank you so much for 10k subscribers to The Flagbearer! I said it way back at 1k and I'll say it again, it really means a lot that I could make an experience that you (hopefully) resonated with! It gives me a lot of confidence as an individual interested in game design to know that this many people gave my work a shot!
I added a picture to the gallery, please take my humble offering!
Thank you very much for playing The Flagbearer!
I tried to load this mod in simplified Chinese. If I load your mod alone (or with mods that does not meddle too much with characters, relics, cards, etc.), everything will be fine. If I load it with those excluded mods, I am stuck at the very beginning of the game. I am sure it is not a translation problem, because I can load other untranslated mods and they work. The console prompts error about not finding the upgrade description of "Tear Reality". I tried to fix it by editing the localization in jar, and it did not work, presumably due to my editing with a wrong editor, and the container is destroyed. Maybe you can try to fix this?
I like this mod, and I can make a simplified Chinese translation for you. However, I do not know how to make one. Is it suffice if I make a CHS copy of localization jsons enough? Do contact me if there's anything I can do.
I believe it'd be too complicated of an implementation to make the middle of the card description variable so I guess we're "drawing 2 card".
while I don't think it would work well with the vanilla starter relics (immagine an ironclad boss relic that's identical to its starter) it works well here give how it adds a few extra functionality rather than "number bigger now".
What is supposed to be the upgraded relic is "Ethereal Banner" as it would do the entire text of plant/recall twice. I recognise there are differences in how this plays (For example a relic swap can still choose Ethereal Banner) but it also allowed me to dodge the super sketchy code for boss upgrades (which I also had trouble implementing *sad*)
This may be fixed eventually, ethereal banner would have the "gain might" text in addition to it's current text and upgrade the starter relic.
★The chara is well balanced, it's not too strong or too weak.
★there's lots well draw art, even heart-defeated image
☆although there're many cards, but it seems the builds is limited, there're few builds that are very different ( like poison and knife building )
There are two cards which reference Aura: Might directly, Reinforce Banner and Aura: Accel. Indirectly, other scaling cards are supposed to help mitigate negatives on the last turn before auto-recalling. Playing a card with recall is ofc also always available =D.
Rewind Time seems really strong as a pseudo-draw engine, considering you can generate energy fairly easily with plant and unplant (not to mention getting multiple copies and just using your favorite combo every turn). Pulse seems pretty difficult to build around, though. You definitely want it more to trigger other abilities rather than for its direct damage.
Haven't tried it yet, but how does this character fare with a boss swap? I didn't see any other cards with Aura Might, which makes me think the starting relic is all you get in that regard, which makes Plant synergies a bit rougher if you're not getting any stats out of it.
Thank you all very much for giving the mod a shot. hope your time playing the character has been challenging and fun! ( Personally, my A20 winrate is still abysmal
I just added 3 potions which I hope you'll find useful climbing the Spire!
Best of luck,
Flarous
Aside from that, awesome class. I love it.
btw the "banner" relics don't have a blue number and relic keywords don't seem to display the tooltip.
apply weak, vulnerable, -3 damage, 3 pulses dealing 7 damage each, +3 str/dex, multihit cards, double block card, and its actually quite strong
and banner bonus starts at +2 and decays down to -1, after that flag returns to hand
----
I just got one of the most busted combos in the game:
Girya - +3 strength
Akabeko - first attack deals +8 damage
Bag of marbles - apply vulnerable to all enemies
Necronomicon - first attack with 2+ cost is played twice
combined with seraphim feathers or pillars of light(I had 2 & 1)
it dealt insane damage on first turn[(4+3+8)*1.5*6+(4+3)*1.5*6] = 198(actual damage is different due to rounding) split randomly between enemies
---
if only I had that relic to start with flag planted
I just wanted to quickly say thank you for getting The Flagbearer to 1k subs!
I've been reading the comments but wasn't sure the best way to respond. My strong YT desire to respond to all of them was superseded by being unable to find a reply button.
But, really, thank you for playing the mod! I'm glad you have been enjoying your time!
I really tried to put my heart into designing this character (cards, art, and all). It's a lot of effects, synergies, and gameplay patterns that I like playing in other card games. So I hope you continue to enjoy your time planting and waving around the flag.
Much love,
Flarous
It knows what it wants to be and achieves this seamlessly. Looks nice, flows well, familiar mechanics with a few new twists.
Really the only thing missing is some special sauce, you know, like burst catalyst or corruption as the cherry on top of the exhaust package. You can get some juicy pillars of light or try to go infinite like watcher, but the oomph is not quite there yet (possibly by design, which is fine).
Otherwise you could save some text space here n there. Entirely optional and subjective though. It's just sort of a hobby of mine.