RimWorld

RimWorld

Global Guns
66 Comments
G N1uSty 10 hours ago 
1.6plz
Baconflakes with da chez 20 Jul @ 9:29pm 
you are the goat hans
Xoni_I 19 Jul @ 3:08am 
like, subscribe
Pvt.Hans  [author] 19 Jul @ 2:47am 
Ash12 are already there
Can you make an AK-74M with the KM-AK conversion kit? I've noticed most modders haven't implemented this newly released AK modification yet
EliotXII 18 Jul @ 12:17am 
@Gar [沃尔玛]
ty
Baconflakes with da chez 14 Jul @ 10:09pm 
Hey Hans, yk what im here to say.....
Gar [沃尔玛] 14 Jul @ 9:30pm 
WORKS ON 1.6 SO FAR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (No console errors YET)
EliotXII 14 Jul @ 12:45pm 
1.6, plz
doggo 12 Jul @ 11:07am 
hey brother take your time on 1.6, we would love to see it, i cant play without your mod
Lemuel Húxiān 7 Jun @ 8:29am 
can you make your guns smaller? they TOO WAY big. AKs and ARs sized like a pawn, and even bigger, it's looking strange
Xoni_I 3 Jun @ 1:19pm 
Can you add PP-2000 (ПП-2000)?
Pvt.Hans  [author] 29 May @ 3:47am 
im working on it no worries
Baconflakes with da chez 27 May @ 4:12pm 
SPC Hans (its been forever bro surely you got promoted), the people yearn for 12.7x55 weaponry, will you answer our call?
Xoni_I 27 May @ 8:21am 
No bitch... no АШ-12?
unlimited power 21 May @ 3:41am 
it already is updated to 1.5
cia bob 20 May @ 9:26pm 
1.5 pls
Xoni_I 17 Apr @ 4:32am 
ooooooooooooooooooooooooo, no. I played last summer in my mod build with a focus on the 21st century, bmp-2, AK, dugouts and all that sort of thing. So there mechanoids so absorbed 5x45 that they were mostly only penetrated by heavy weapons. Of course you could build killboxes, but to me it's not in accordance with the RP
Pvt.Hans  [author] 16 Apr @ 11:49pm 
Ash-12!? bro just give 'em a chance!
Baconflakes with da chez 16 Apr @ 3:02pm 
fr I wanna fling doom meatloafs at my enemies
Xoni_I 16 Apr @ 2:42pm 
yes, АШ-12 needed
Baconflakes with da chez 16 Apr @ 2:33pm 
Yo you should totally add a ShAK/ASh12, I wanna make the tribals experience the fear of god
cody 11 Apr @ 3:57pm 
YOU EVEN TOOK MY REQUEST!!!
cody 11 Apr @ 3:56pm 
YESSSS THANK YOUUUU
Pvt.Hans  [author] 8 Apr @ 5:15am 
Sorry for wait guys, I was busy having fun with those guns.
cody 13 Mar @ 9:23am 
please add a sig p320 and an acog variant for the m249 and i will die a happy man
天哪,那是接近的 28 Dec, 2024 @ 8:36am 
95和191呢?
Carlos Bird person 26 Sep, 2024 @ 10:29pm 
perfect goon guns no strict attachments, goon guns
doggo 6 Aug, 2024 @ 12:06pm 
this is beautiful!
unlimited power 6 Mar, 2024 @ 1:24pm 
currently the over-sizing is with Assault rifles(ie:the AK platform and the M4 platform), the rest of the weapons are fairly accurate when it comes to scale and size.
Pvt.Hans  [author] 4 Mar, 2024 @ 11:40pm 
All gun big?or Anti tank rifles and LMG only?
If so its intended to be big because they are big.
If not i can make them small.
unlimited power 3 Mar, 2024 @ 11:46pm 
other than that your mod is perfect.
unlimited power 3 Mar, 2024 @ 11:44pm 
that's great,but i have a little notice when it comes to this gem of a mod,
it's that the weapons are a bit too large in my opinion,but the launchers look just right when it comes to their sizes.

so i hope you can make some type of addon to downscale them, or you can give me the code to change their sizes.

thank you for your time, it's much appreciated :steamthumbsup: .
Pvt.Hans  [author] 28 Feb, 2024 @ 2:08am 
Thank you!! Right now im maiking mk18(338Lapua) and some marksman rifles!.
unlimited power 27 Feb, 2024 @ 7:21pm 
This is an absolute hidden gem.
Xoni_I 28 Nov, 2023 @ 6:37am 
Ура
Pvt.Hans  [author] 25 Nov, 2023 @ 11:46pm 
Fixed a bug!
BadOaks 11 Nov, 2023 @ 3:27pm 
Should say that for the log file I started the game, clicked on "Dev quicktest" from the main menu (with development mode active), clicked on the research tab on the bottom of the screen, and then clicked on a research node. Then closed the game.
BadOaks 11 Nov, 2023 @ 3:22pm 
I'm having similar problems. When I open the research tab and click on a node, the tab's UI goes mostly blank and the debug log starts getting spammed. This happens when the only modules active are Harmony, Core, Combat Extended (version 1.4.5.5 from Steam), and Global Guns.

Another issue I think is caused by this mod is that when I enclose a machining table in a room, the room becomes bugged. All of the buildings in that room lose most of their UI buttons.

Player.log file (hopefully the link works):
https://drive.google.com/file/d/1YqGQ0esvDwC4nsIGdIMprhiSm4cL4b3a/view?usp=sharing
Xoni_I 27 Oct, 2023 @ 9:55am 
when I click on the standard explorer desktop and on the other desktops from the mods below where the buttons should be destroyed, and the others are just empty. Also, when I click on the research button itself, there is just a gray background, empty, i.e. nothing can be explored. By turning off the 50 to 50 mods, I was able to figure out that the problem was in your mod, I removed it and everything returned to normal
Pvt.Hans  [author] 26 Oct, 2023 @ 6:38pm 
How broke?
Xoni_I 26 Oct, 2023 @ 12:43pm 
idk why but you mod broke my reserch tree at all
22222222 12 Oct, 2023 @ 6:29am 
I need more:steamhappy:
Sasha Pines (no brain) 3 Sep, 2023 @ 8:57pm 
ak47 for every one thank you now i can full fill the modern russian niche
HAWAYI 29 Jul, 2023 @ 12:01am 
seems that all anti tank grenades(which cause bullet damage) cannot be thrown out
гига5595 23 Jul, 2023 @ 10:43am 
For some reason, the colonist does not want to throw RKG-3, is there a solution to this problem?
Malikyte 30 Jun, 2023 @ 11:02pm 
Same
Eshminima 26 Jun, 2023 @ 3:32pm 
Looks cool but I will have to wait until someone re-uploads this for non-CE
Pvt.Hans  [author] 26 Jun, 2023 @ 6:24am 
Cherry picker mod can help you.
Kahoot 26 Jun, 2023 @ 6:14am 
lovely variety of weapons, any way to disable any that might overlap with mods like TMC or Rimsenal?