Barotrauma

Barotrauma

Toxicologist Job
8 Comments
Bobingabout  [author] 30 Jan, 2024 @ 6:43am 
Yeah. The written description had been there since the start, I added the screenshots a few months later when I felt the job was in more of a complete state.

I am open for making naming of talents and trees more unique. Pointman could work.
On that note, when I first released the Toxicologist, he had 2 skills named bounty hunter, I've since renamed one of them. Since I'm more of a coder than an artist, you'll probably also notice that the same icons get used more than once. Most of my jobs do feature custom made icons for the talents, this is the only job mod that doesn't.
If you look at Vanilla, they use some of the icons more than once too, just not usually multiple times within the same job.
Prophet Of Merci 30 Jan, 2024 @ 5:07am 
Oh yea, Kudos to you for actually providing screenshots of your talents instead of leaving it all blank and forcing people to figure it out. I can respect it.
Prophet Of Merci 30 Jan, 2024 @ 5:06am 
Im all about modders making their stuff somewhat unique in the naming convention and with skills/talents.

Ill toss an award and a thumbs up, hopefully help bump up the attention it can get.
Prophet Of Merci 30 Jan, 2024 @ 5:03am 
@Bobingabout
Alot of jobs on the workshop has a talent tree called gunner.
You could make yours unique by calling it "Pointman" since thats what they call a soldier in a squad who takes the front in breach/clear scenarios. Especially considering this Talent tree is centered around Shotguns and Melee weapons (not sure of those skills are custom made or just copy/paste from vanilla.
Hitilit 24 Jun, 2023 @ 10:05am 
Rostikan
Thank you. I wasn't paying attention.
Rat 23 Jun, 2023 @ 5:44am 
@Hitilit you need client side lua installed. that information is at the bottom of the description
Hitilit 23 Jun, 2023 @ 5:42am 
Hi. Can he be hired?
KotVasa 23 Jun, 2023 @ 2:30am 
:steamthumbsup: