Space Engineers

Space Engineers

[Outdated/Dead] Astronaut headlight cone removal - Removes the unrealistic astronaut spotlight cone spoiling the darkness theme
9 Comments
KaRei 24 Feb, 2016 @ 1:46pm 
Both this and the Spotlight cone removal mods are great for increased realism and better immersion from the game. Working fine for me in DX11 :-)
Jakesnake5 28 May, 2015 @ 11:09am 
May crash the game with DX11
plaYer2k  [author] 12 Aug, 2014 @ 3:01am 
Such a torch would require adding a new handheld item. In addition such an item had to emit light when held.

I didnt try much regarding that but i doubt that it is impossible right now. But would love to hear otherwise too :)
Aurtose 12 Aug, 2014 @ 2:53am 
Out of interest, how plausible would it be to add a torch tool?
Context: intending to make a dark vs. map where people can't use guns and lights at the same time.
Derpicide 12 Aug, 2014 @ 1:26am 
I kinda like this... the only way youd see a light cone is if there were impurities in the air like dust and since you're in space....
plaYer2k  [author] 11 Aug, 2014 @ 11:54pm 
I started playing in january, not sure if i really noticed the change then. The headlight was never of any use for me before i started using the dark setting and nothing else.
dontstoplivin 11 Aug, 2014 @ 11:44pm 
Well I appreciate the effort none the less. Its been a long, LONG time, since the astronaut helmet light was actually useful. I think they nerfed it all the way back in like 1.009 if memory serves.
plaYer2k  [author] 11 Aug, 2014 @ 9:45pm 
I cant come up with a quick way of achieving that. The one method that could be possible are shader modifications (.fx files) but those can not be distributed in workshop mods yet.

Maybe i will find another way to do that, but dont count on it as the astronauts headlight seems to be hardcoded now.
dontstoplivin 11 Aug, 2014 @ 9:42pm 
any way you can create a brighter version? As the helmet lights are now, they are nearly useless inside asteroids. They were severely nerfed after the devs introduced the dynamic lighting on the light cones.