Prison Architect

Prison Architect

Secure Contain Protect Architect Mod(Work in progress)
1,022 Comments
Guyt6517 25 Jul @ 7:56pm 
haven't even started and this looks gas
splatdoom1030  [author] 25 Jul @ 7:32pm 
very welcome
mgd24aday 25 Jul @ 6:34pm 
This is pretty high quality. Thanks.
Chamait 19 Jul @ 7:52am 
glad to see this isnt dead
A Spoon 11 Jul @ 4:09pm 
Nice you're still working on this mod
maxvmaxvmax 11 Jul @ 12:55am 
and anything which has new doors, they dont break
maxvmaxvmax 9 Jul @ 9:10pm 
@chrismmar, its compatible with all dlcs, but second chances and the undead
splatdoom1030  [author] 6 Jul @ 8:03pm 
huh
chrismmar 6 Jul @ 6:47pm 
I tried that, could it be that its not compatible with the DLCs?
Hurrikaani 5 Jul @ 11:07am 
FINNALY AN UBDATE YAAAY!!!
splatdoom1030  [author] 5 Jul @ 9:07am 
you might have to bump the mod up all the way to the very top of the mod list for it to work properly
chrismmar 4 Jul @ 8:50pm 
is there something else needed for this mod? i enabled it and im not noticing anything added or changed.
splatdoom1030  [author] 30 Jun @ 9:33pm 
i at this point i am not sure
ar.jefry 30 Jun @ 7:53pm 
Question when is Scp 939 coming out?
splatdoom1030  [author] 30 Jun @ 10:21am 
yes
King Sloth 30 Jun @ 7:52am 
Oh to contain 173 it needs cameras?
[NB] Doctor P 29 Jun @ 1:58am 
Awesome that the 096 bug was fixed, great update : )
splatdoom1030  [author] 28 Jun @ 2:39pm 
yea, unless ttheres no cameras
King Sloth 28 Jun @ 11:26am 
Does 173 no longer break out even when filly contained?
splatdoom1030  [author] 21 Jun @ 8:41pm 
bump the mod all the way to the top of the list, should fix it
mysterious blue 21 Jun @ 5:29pm 
the shooting its only show white boxes not bullets when my guards or mtf nu-7 engage chaos insurgency bug?
maxvmaxvmax 20 Jun @ 4:54am 
omg, thank you, i can finally kill my site
splatdoom1030  [author] 19 Jun @ 9:12am 
Fixed
splatdoom1030  [author] 19 Jun @ 9:01am 
updating the fix right now
maxvmaxvmax 19 Jun @ 3:04am 
bug report: 457 is broken and doesnt do anything or can be recontained, and the warhead doesnt work at all
splatdoom1030  [author] 15 Jun @ 5:59pm 
thank u very much!
Glumbly 15 Jun @ 4:38pm 
Hey splat wonderful mod you made here, and I cant wait until you update this mod further, I cant wait until you add tests for more scps, Love the mod though
splatdoom1030  [author] 15 Jun @ 12:38pm 
huh... tthey should be shooting at 008-2's let me see
Brother Goonius 15 Jun @ 11:10am 
Great update, but is there any sort of switch for combatants to shoot at 008-2's? All my class D's are infected but my guards won't shoot at them
ar.jefry 15 Jun @ 12:07am 
I know others have said this already but thank you so much for this last update it fixed lots of major issues that made the mod very miserable at times so yeah by far the best update and also the 939 delay is understandable and it’s better to have 939 functioning properly and without bugs than to release it early.
splatdoom1030  [author] 14 Jun @ 9:53pm 
You most put the mod at the very top of the mod list for it to work properly
14 Jun @ 8:54pm 
no working ,when i create a new game i didnt see the worker or the prison guard change the skin and i didt see any scp in object menu is this right?or i should use this mod with some scp map?
maxvmaxvmax 14 Jun @ 8:43pm 
also, when on top speed, the gaurds bullets come up as white squares
maxvmaxvmax 14 Jun @ 8:42pm 
finally, its safe for me to place 008
splatdoom1030  [author] 14 Jun @ 5:48pm 
@cmdrlittlez updates are now featured in the description of the mod ^^

run down: All combatant staff (guards,mtf,b7,nu7) now feature a "gun system" i threw together

They now shoot at 008-2's and 049-2's

Chaos insurgency also feature this gun system which allows actual firefights to happen instead of just random health changes

Hope you enjoy this update.
splatdoom1030  [author] 14 Jun @ 5:46pm 
Very welcome
Glumbly 14 Jun @ 4:17pm 
Dude you have NO idea how much this update fixes my saved game, I had 200 staff+classd infecred by 008 in one cell, while infecting other ACROSS my prison, It was lagging my game to hell, thank you
CmdrLittlez 14 Jun @ 3:37pm 
yo, if you dont mind me asking whats the new update and all this stuff? havent checked on this in a WHILE
splatdoom1030  [author] 14 Jun @ 10:46am 
Ok im gonna postpone 939 due to it just being a copy and paste of 096, I am releasing the new gun system update right now.
splatdoom1030  [author] 14 Jun @ 10:16am 
ok
maxvmaxvmax 14 Jun @ 12:23am 
please splat, post this on the 24 of june
splatdoom1030  [author] 12 Jun @ 8:43pm 
939, but this update is focused more on guards, armed guards, riot guards, and chaos insurgent fighting along with guards/armed guards killing zombies
ar.jefry 12 Jun @ 8:23pm 
Which Scp are getting added this next update again?
splatdoom1030  [author] 9 Jun @ 7:15pm 
you must turn on scrambler goggles via ntf comms for the ntf to actually contain, i know this isnt very noticable
Gomek 9 Jun @ 3:05pm 
Anyone else having weird interactions between "escaped" scps and the emergency response?

No interaction between them is happening, no hostility no nada (specifically 096)
splatdoom1030  [author] 8 Jun @ 3:06pm 
very welcome
IforImperial 8 Jun @ 2:35pm 
Thank you for your effort, I love this mod
maxvmaxvmax 8 Jun @ 12:16am 
Please post the update on the 24 of June, for the 2 year anniversary update or something
splatdoom1030  [author] 7 Jun @ 10:48am 
I spent so much time on the gun system that I forgot about 939 lol
splatdoom1030  [author] 7 Jun @ 10:48am 
I think its about ready, I almost forgot about 939's box as of writing this oh dear I need to make the sprite for it and cage sprites hold on