RimWorld

RimWorld

Koi's Mech-Androids
54 Comments
Noisy Koi  [author] 10 Jun @ 4:10am 
this appearance needs to be manually applied, it does not appear on androids naturally
(≡◉‿‿◉≡) 9 Jun @ 7:39pm 
Hello there's a mod that can add a faction of VRE - Androids. Sooo, do this mod also appears on trader/raiders of that faction?
StockSounds 11 Feb @ 12:00pm 
It took me all too long to find this. THIS is exactly what I always wanted, amd to think I finally found it on accident.

It's perfect. Humanoid mechanoids using the SEWPERIOR android system
joshua.loertscher 29 Jan @ 9:06pm 
I have seen a show on YouTube were some robots had hair. its weird but for them it kinda worked.
Noisy Koi  [author] 18 Dec, 2024 @ 5:18am 
there are plenty of guides and a whole wiki about it, you just gotta fill in the blanks
Fujiz 17 Dec, 2024 @ 3:14pm 
How do i do that? i'm by no means someone who knows how. Thanks for replying though
Noisy Koi  [author] 17 Dec, 2024 @ 5:47am 
this is just a reskin, if you want to change their recipe you can make a patch to change the cost of an android to whatever you want
Fujiz 16 Dec, 2024 @ 1:23pm 
Is it possible to either change the core to a highsubcore or destroy the scanned pawns brain? Always felt the androids needed to be a bit more expensive and i didn't get any answers from the original mod page
Soulless Jelu 9 Sep, 2024 @ 3:23pm 
With XVC - Xenotypes mod can make a bio-mechanic xenotype. This skins is so missing to that =/
Noisy Koi  [author] 9 Sep, 2024 @ 2:16pm 
@Soulless Jelu
Nah, if you want to do that the sprites and code is in the mod file but I don't see why I would do that.
Soulless Jelu 9 Sep, 2024 @ 1:39pm 
Hi. Can you make one for Normal Vanilla Xenotype genes?
The Lord Pootis 24 Jul, 2024 @ 3:43am 
It works now! Thank you for the quick fix!
Noisy Koi  [author] 23 Jul, 2024 @ 6:46pm 
should be fixed now
The Lord Pootis 23 Jul, 2024 @ 5:39pm 
So uh, I downloaded this mod and it's not appearing at all in the android editor for me and I'm not really sure why (neither does it appear in the normal genes editor as it was previously mentioned in a bug down in the comments) I do have other mods that adds more hardwares and the such for androids and they all seem to work fine, this is the only one that appears to just not show up at all in the editor.
VelxraTV 20 Jul, 2024 @ 12:25pm 
big thank you!
ferny 20 Jul, 2024 @ 11:18am 
attaboy
Noisy Koi  [author] 20 Jul, 2024 @ 10:51am 
updated to 1.5
VelxraTV 20 Jul, 2024 @ 6:25am 
Please update for 1.5
dysaster 19 Apr, 2024 @ 7:26am 
yay :) best looking androids on the whole rim
Noisy Koi  [author] 19 Apr, 2024 @ 7:23am 
perhaps
dysaster 19 Apr, 2024 @ 7:12am 
1.5 pretty please
Noisy Koi  [author] 24 Sep, 2023 @ 6:42pm 
no worries, appreciate you finding the problem
אַבְרָהָם 24 Sep, 2023 @ 6:40pm 
Good news, after some tinkering around I've discovered that the conflict was in fact RimPy's autosort system. Apparently it loads this mod before VRE - Androids, thus making the genes not register as hardware. Apologies for the inconvenience :missing: .
Noisy Koi  [author] 24 Sep, 2023 @ 9:19am 
@אַבְרָהָם yea imma need that log and your mod list if possible
אַבְרָהָם 24 Sep, 2023 @ 6:49am 
The hardware this mod adds does not appear in the android editor, but it does appear in the gene editor. Will provide logs and the modlist if need to be.
GHOST 25 Aug, 2023 @ 8:04pm 
@Noisy Koi i feel that brother
Noisy Koi  [author] 25 Aug, 2023 @ 7:58pm 
@Ghost because my last remaining brain cell is 5334 x 5334
GHOST 25 Aug, 2023 @ 12:09pm 
Wh-why is the UI icon 5334 x 5334?
SalmonToastie 20 Aug, 2023 @ 6:30pm 
I see, i figured mechanoid based shell would have innate stuff, for now im just giving them toughskin glands with character editor.
Noisy Koi  [author] 20 Aug, 2023 @ 6:24pm 
@SalmonToastie
They are able to wear armor, I'm not adding any innate armor to them unless I make a sequel.
SalmonToastie 20 Aug, 2023 @ 5:43pm 
Might i suggest a bit of armour to the mechandroid shell. I like to use these as my warbots while the regular synthetic skin is my general worker droids.
崩坏的豆豆 8 Aug, 2023 @ 8:36pm 
A good mod! I like these different android skins.:steamthumbsup:
Noisy Koi  [author] 6 Jul, 2023 @ 9:44pm 
@ParasiticSquid nah its all one body and head and separating them would make it more awkward for all those not using facial animations. I'd say try it and see if it works, I'll try to think of a solution.
ParasiticSquid 6 Jul, 2023 @ 6:07pm 
Haven't tried the mod yet but figured I would couple things before installing it: Is there currently a way to have the mechanoid body but still keep a human head so mods like vanilla textures expanded facial animations can do it's magic? If not how about a mechanoid head variant that's similar to the vanilla face so that can be added by others later while still keeping the mechanoid theme
Noisy Koi  [author] 5 Jul, 2023 @ 5:13pm 
@Reggie it should be in the Hardware section at the bottom and that is definitely it's name, double check to make sure you have the mod enabled. That's all I can think of.
Reggie 5 Jul, 2023 @ 10:29am 
Mech-Android shell does not appear in the android editor
Noisy Koi  [author] 4 Jul, 2023 @ 9:35pm 
@Sir Luis why the androids of course!
Sir Luis 4 Jul, 2023 @ 8:48pm 
mechinator Mech-Androids controling swarms of mechanoids. but who is replacing the reactor?
Lennybolt7 1 Jul, 2023 @ 9:20pm 
Yeah using these for my mechinator androids.
Alice the Scientific Eliksni 1 Jul, 2023 @ 1:37am 
While disappointing to hear not many changes can yet be done to the mechanoid head, holy heck, finally; another mod to bring in inhuman looking robots, even with that limitation. And this might be the only/main reason why I finally got that VRE Android mod that looked fun.
Noisy Koi  [author] 29 Jun, 2023 @ 9:10pm 
@Sigil I had initially planned to use the Lancer head, but unfortunately the shapes of other mechanoid heads don't conform well to the humanoid head shape, I went with this head shape because it fits with as many "headwear" as possible where as other variations would likely stick out or look weird when interacting with modded headgear, helmets, facial wear, etc
Sigil 29 Jun, 2023 @ 4:34pm 
Any plans to add heads inspired by other mechanoids? A scyther/lancer head could be a fun way to differentiate what a particular android does. Great mod regardless!
TurtleShroom 27 Jun, 2023 @ 12:14pm 
I love this!
Konqi Gaming 26 Jun, 2023 @ 7:15pm 
Nevermind, it was some form of mod conflict
Konqi Gaming 26 Jun, 2023 @ 7:12pm 
Just a confirmation, this is intended to be a gene in the xenotype editor? or was it intended to be apart of the android editor?
Noisy Koi  [author] 26 Jun, 2023 @ 3:03pm 
@Wassabi_guy I have them both downloaded and there doesn't seem to be any issue, errors, or bugs...
Max 26 Jun, 2023 @ 8:50am 
In what way does it conflict with Rocketman?
Wassabi_guy 26 Jun, 2023 @ 6:50am 
this is good mod but This mode conflicts with Rocketman mode
PremierVader 25 Jun, 2023 @ 8:47am 
Yes good very good
Lennybolt7 25 Jun, 2023 @ 7:55am 
Nice!