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One thing I noticed while testing, though, is that every mag seems to be dropped in its own ground container even if the player hasn't moved between reloads with this mod, and also that ground containers made by this mod are not cleaned up (deleted) when the player picks the magazine back up from them.
This isn't a breaker, for sure, but it could become an issue, draining resources on pointless vehicles/objects, if you've got a few dozen players doing tac-reloads during an extended firefight.
Is there a way that you could add a check for nearby ground containers when initiating the reload, and maybe also have a script running cleanup for emptied containers?
Join via the banner in the mod description or with this link: Discord [discord.gg]
If anyone here has experience in making animations / gestures in Arma please dm me.
Removed ace dependency.
Mod now only needs CBA to run
For the video showcase, I will do one once I have the custom animations