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Then I realized we passed new year.
This will be fun.
On the more relevant side of things, I'm looking forward to seeing this mod fixed!
Spotlights still have the issues mentioned before: The ambient cone and glare effects appear as transparent planes of colour - either bright pink in the case of uncoloured lights, or the same colour as custom colours established for the spotlights. This is affecting both Small and Large spotlights at last test.
The other effects altered by this mod appear to be working as intended.
Thanks for the feedback.
https://www.reddit.com/r/spaceengineers/comments/4to17a/making_space_dark_again_shader_mod/
You should look into http://forums.keenswh.com/post/mod-collection-fix-light-effect-changes-for-darkness-shader-gameplay-7034634
Especially the bottom section :)
Advanced Darkness!
I am glad to hear a confirmation on that, thanks :)
Replacing a few textures sure wont have a huge impact on it too, unless you go into high numbers of texture interactions and overlays.