Total War: WARHAMMER III

Total War: WARHAMMER III

Chaos Invasion Mod English Translate - Old World Campaign Update
258 Comments
J6yhawk36 13 Jul @ 6:47pm 
The endgame won't activate for me, using the turn timer or the trigger button. Base game scenarios still start no problem using the turn timer and the trigger. I don't get any errors or anything, it just never starts. Anyone have an idea why?
Mikeru 5 Jul @ 5:28pm 
I do still think the final quest battles are too easy. we have an aoe heal and damage ability that has infinite uses. I do think the final quest battles should be very difficult to beat. Doesnt feel like we can lose them
Pojuliene 4 Jul @ 12:36am 
Amazing mod, but can you fix your English with AI or something?
Rubedo 30 Jun @ 10:25pm 
The invasion can trigger normally, but it gets crashed after watching the animation. I don't know what the reason is.
Gobo 26 Jun @ 12:09pm 
Can't get it to start, tried even setting the mod first but nothing is happening :winter2019sadsnowman:
round pp 19 Jun @ 5:14am 
At which turn does the 1st invasion trigger or I need to manually trigger it?
Kalash 18 Jun @ 10:44am 
Hello, there was a chaos invasion mod, playing as archaon at war with all until you gather 6 chaos items after confederating everyone and vassaling norscans. Did you delete that mod? or it wasnt your mod?
11BOT11 15 Jun @ 7:14am 
Thanks for the mod , exactly what i was looking for !

Can this work on classic old world too ? Best regards
jomo mojo 14 Jun @ 2:11pm 
Thank you for your work! Is this compatible with Frodos Dynamic Disasters/ Dynamic Disasters Reloaded (the update)

Thank you again modders are the heart of this community
Hugo_rndj 10 Jun @ 1:33pm 
the end game have not trigger, i try doawnload the toogle trigger but that do nothing too
Street_man 9 Jun @ 3:08am 
great mod but its a shame I cant trigger the final battle quests when i use modded factions
Fastosus 7 Jun @ 3:13pm 
Can this trigger on existing save games? Or only on new games? How does it trigger? I have installed the trigger mod but the button does not appear to do anything, can you share the .lua script so it can be activated via console?
El Macabeo 6 Jun @ 3:00pm 
@Wōtanz ah, ok, brother, thanks
Wōtanz  [author] 6 Jun @ 12:04pm 
@El Macabeo I'm sorry this EG is cannot play with any chaos factions, because I'm had not to do rework for them yet.
El Macabeo 6 Jun @ 11:56am 
My game crash after I choose an option. I'm playing with the mod of chorfs of fist of Hashut
ProR2D2 31 May @ 7:56pm 
I disabled immortality for legendary lords but Wulfrik was immortal, and he kept appearing 5 armies a turn. Also when invasion happen nobody declared war on me. I just want to Chaos invasion but it never happened even with pressing on the trigger. I just got Norsca invasion.
Wōtanz  [author] 25 May @ 12:50am 
@MVGkaiser Yep absolute it.
Wōtanz  [author] 25 May @ 12:50am 
@Cobalt Coconut I'll be rework for if play as chaos faction on chaos invasion endgame.
Cobalt Coconut 24 May @ 5:55am 
What happens with this mod if you play as any other chaos faction?
MVGkaiser 16 May @ 10:17am 
Hi!

is this compatible with Immortal Empires Expanded?
Falsey 9 May @ 10:03am 
Not sure exactly what I did, but I also managed to get my save game to work. Possibly same method
kyoshi181 8 May @ 12:29pm 
I just tried the setup I have right now, without the vanilla edition that dissapeared. It works for me, so thank you either way.
Wōtanz  [author] 8 May @ 11:05am 
@kyoshi181 When have you been resubscribe chaos invasion mod? It has been over AI betatest so if you play after ended of AI betatest date so then please resubscribe.
kyoshi181 8 May @ 10:22am 
Damn yeah, I can load my game but originally used the vanilla edition because my chaos invasion was crashing and it fixed it. i guess it will crash when its time for the invasion again now?
Falsey 8 May @ 10:06am 
I was using the vanilla mod and was quite far into the campaign. Since the vanilla mod was deleted, I cannot load that campaign without a crash. Is there anything I can do?
Baby Bunter Hiden 27 Apr @ 2:50pm 
Okay well the vanilla mod specifically is crashing my game on startup so I'll just unsub until everything is fixed/normal again May 1st
Baby Bunter Hiden 27 Apr @ 2:44pm 
@DMD Got it thanks! So I'm assuming I keep everything else the same like the trigger and english mods and just substitute the vanilla one for the original/base?
DMD 27 Apr @ 11:23am 
@Baby Bunter Hiden the link for that mod is in the description in this page, scroll all the way up
Baby Bunter Hiden 27 Apr @ 10:12am 
Sorry, I don't see/cannot search a "Vanilla Compatible Chaos Invasion" mod in your inventory Wotanz. Do you mean just click the vanilla version box in the game?
Wōtanz  [author] 27 Apr @ 8:38am 
@DMD The vanilla compatible mod will be delete, and the original chaos invasion mod will rollback to compatible on vanilla version, on to may 1st when the end of AI betatest. And maybe the useless MCT tab is will be delete too. Beware.
DMD 27 Apr @ 4:24am 
@Wōtanz thanks a lot, I just installed the vanilla compatible mod and it worked, glad that it even worked on my current save file!
Neil 26 Apr @ 7:24pm 
Very helpful, ty! 감사합니다
Wōtanz  [author] 26 Apr @ 7:04pm 
@Neil To check on or uncheck MCT of Chaos Invasion tab is doesn't important and not working. Because that MCT tab is not connection or scripted to Chaos Invasion trigger or play scripts. It means MCT of Chaos Invasion tab is doesn't matter to Chaos Invasion playing or triggering endgame.
Neil 26 Apr @ 6:52pm 
Thank you for the very quick response!
If I'm starting a new campaign today, should I untick them?
감사합니다
Wōtanz  [author] 26 Apr @ 6:49pm 
@Neil Sorry, the MCT tab will be delete cause that is useless.
Neil 26 Apr @ 6:29pm 
Can we get an explanation/translation of the MCM page?
I'd love to know what some of the MCM settings mean, please.
https://i.imgur.com/YoUOfPJ.png
Wōtanz  [author] 26 Apr @ 4:43pm 
the problem of crashing is maybe this Chaos Invasion is AI betatest version, so if you want on vanilla not betatest then subscribe and apply vanilla compatible mod with chaos invasion mod.
The vanilla compatible mod will be delete and chaos invasion is will be rollback and compatible on vanilla when the may 1st of end date of AI betatest.
Wōtanz  [author] 26 Apr @ 4:40pm 
@DMD Sorry for to late of I written for reason of crashing problem on description warning tab.
DMD 26 Apr @ 4:28pm 
same issue as "Baby Bunter" crashes at the end of the end turn when the invasion is supposed to happen, disabling the mod stopped the crashing.
JC Stenning 26 Apr @ 4:06pm 
same issue here, its not working, tried everything
Baby Bunter Hiden 26 Apr @ 2:15pm 
Mod has been crashing the game once the first invasion timer hits zero and the cutscene is supposed to trigger. Up until a handful of days ago this wasn't happening! Just wanted to see if anyone else is having this issue.
Krakenous 21 Apr @ 12:27pm 
Just after I finished doing my own translation you do it anyway haha, oh well, good work 👍
[Olive] Pestilence ☣ 21 Apr @ 10:28am 
Thank you for the update, Wotanz! I was hoping to play this again soon. :steamhappy:
♥♥♥♥♥♥♥ 19 Apr @ 5:35pm 
WHENIS THI GONNA UPDATE?
PCR_Anibal 9 Apr @ 10:12pm 
Any ETA on the main mod updating to 6.1?
z.skau 5 Apr @ 10:52am 
I defeated all of the lords and went to fight the final battle, and none of them load. I hit start battle and its a black screen
Nasomaniac 28 Mar @ 12:38pm 
Concerning the rifts that spawn during the second wave, it is supposed to not spawn if you have the protection chain buildings, but I still get rifts in regions fully under my control with protection building fully maxed. Can someone please help me? Is there something I'm missing?
Incredium 27 Mar @ 9:29am 
so to get both woc and the various daemon factions at the same time, do I have to select both the chaos invasion - mod and the chaos invasion - chaos gods options ?
Gobo 26 Mar @ 12:56am 
ctd on launch
48lowes 5 Mar @ 3:20pm 
Reason why its "morse code" its because its in a different language.