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HAhahaha.. :'D
U mean the butchering deer? XD
The AGOT team has also reworked how their nicknames work. I've now updated the mod to fit with their new system.
I won't be adding new dynastic nicknames to this mod because the AGOT team has pretty much already covered every house that you could make nicknames for.
Also, vanilla nicknames like "the Wolf" and "the Lion" and "the Fox" are now limited to their respective houses. So, no more Tywin the Wolf.
- Finally fixed the issue where vanilla nicknames would replace the nicknames assigned by this Mod. I should have fixed this issue a long time ago and I apologize.
- Tweaked the Requirements for some nicknames.
- Added a few new nicknames.
- Lowered the nickname cooldown time from 200 years to 100 years. This means that nicknames can be reused by other characters when 100 years has passed from the point that the nickname was given. If people don't like this change then I will change it back to 200.
- Added some new nicknames.
- Removed many nicknames that I felt were too unrealistic.
- Overhauled the requirements for lots of nicknames. Expect to see a LOT less nonsensical nicknames in your games now.
- Removed some nicknames and added new ones.
- Added some screenshots on this steam page.
- Removed some nicknames and added new ones
- Fixed some issues and tweaked some of the requirements for nicknames
Or do you mean custom nicknames that the player themselves can make for their characters?