Garry's Mod

Garry's Mod

Vehicle motion blur
21 Comments
REAL Heavy TF2 (Trust Me) 6 Jan @ 8:55am 
finally the sense of speed is better 10/10
Mr.KingXD 2 Oct, 2024 @ 8:27pm 
Ok thanks for the fix I'll try it again
sleepyhead  [author] 2 Oct, 2024 @ 2:58pm 
I now added support for Simfphys too, but it was impossible for me to recreate the error you were getting, i think i fixed it though. Also, planes worked completely fine before this update. If you still have any problems, send me a friend request.
sleepyhead  [author] 30 Sep, 2024 @ 6:49am 
Ok, I'll check it again.
Mr.KingXD 30 Sep, 2024 @ 4:34am 
So I tested it again,the error is actually appears when I fly a LVS Plane.I'm pretty sure this is the cause of the issues
Mr.KingXD 30 Sep, 2024 @ 4:23am 
Can u plz fix it? Because this is the only vehicle motion blur in Gmod workshop as a whole.And I love it so far
Mr.KingXD 30 Sep, 2024 @ 4:21am 
Now it even has more error.Maybe because it has some conflict with simfphys vehicle
lua/autorun/vehicle _motion_blur.lua:143:Tried to use NULL entity!
1.Get Velocity -[C]:-1
2.v-lua/autorun/vehicle_motion_blur.lua:143
3.unknown - lua/includes/modules/hook.lua:96
Mr.KingXD 30 Sep, 2024 @ 12:52am 
Oh I get it,btw thanks for adding support for LVS.
sleepyhead  [author] 29 Sep, 2024 @ 2:21pm 
I added support for LVS, but Fly By Sounds seems to be broken with LVS.
Mr.KingXD 28 Sep, 2024 @ 3:06pm 
Btw I forgot to say that I also have fly by sound addon installed,there may also be some conflict with it
sleepyhead  [author] 28 Sep, 2024 @ 6:23am 
I'll look into it
Mr.KingXD 28 Sep, 2024 @ 4:18am 
There's some conflict with the mod
Mr.KingXD 28 Sep, 2024 @ 4:17am 
Can you make this addon compatible with LVS Vehicles?
sleepyhead  [author] 24 Jul, 2024 @ 8:34pm 
Probably not because you can already do that with console commands. Use "mat_motion_blur_enabled 1" and "mat_motion_blur_forward_enabled 1". Although I will update this addon to let the user choose this method or the old one.
:) 24 Jul, 2024 @ 10:30am 
can you make a motion blur addon for just moving at high speed rather than only in vehicles?
sleepyhead  [author] 17 Aug, 2023 @ 7:49am 
Winter's Howl, kind of both, I would say static. It activates when the car is going faster than 30 mph and remains static, then it deactivates when either the car goes below 30, you leave the car or the car gets deleted. So, the effect activates dynamically depending on your speed, but the effect itself is static.
xo 17 Aug, 2023 @ 6:57am 
is this controlled by how fast you're going or is it static?
sleepyhead  [author] 1 Jul, 2023 @ 8:39am 
Joe Budden, I couldn't replicate the problem you are having, the server also needs to have this mod installed (which may be the cause of the problem). I updated the script to probably fix the issue that you are having and will be looking to how I can make it fully client-sided.
d99917489 1 Jul, 2023 @ 5:13am 
혀깨물고 주거써용
d99917489 1 Jul, 2023 @ 5:13am 
감사
Joe Budden 30 Jun, 2023 @ 9:13pm 
[Vehicle motion blur] lua/autorun/vehicle_motion_blur.lua:48: attempt to compare number with nil
1. fn - lua/autorun/vehicle_motion_blur.lua:48
2. unknown - addons/ulib-master/lua/ulib/shared/hook.lua:109
when you remove the vehicle with z/undo