Call of Duty: Black Ops III

Call of Duty: Black Ops III

The Lighthouse
19 Comments
TIGHT,TIGHT,TIGHT 17 Oct, 2024 @ 9:40pm 
MONKEY PUMP
NightOfTheLivingDad 8 Oct, 2023 @ 7:04am 
heres my playthrough https://youtu.be/SsoNa5WVcYk
Westopia 7 Oct, 2023 @ 9:58pm 
Lowkey shit
Squeb 30 Sep, 2023 @ 10:11am 
I think this is a somewhat good map, although it could be a lot better if there was more to it and if the ridge above spawn was blocked off so I didn't instantly die for walking up there. Just a suggestion.
Freakbob 14 Sep, 2023 @ 12:49am 
we need the willem dafoe "fortnite" audio somewhere
Eki 6 Sep, 2023 @ 9:58am 
this may be the worst map ive played :fuuu:
DannyCrew 24 Aug, 2023 @ 3:43pm 
Great map but the zombie spawns were a little slow at times but apart from that i really enjoyed this map. Here is my gameplay: https://youtu.be/IXsW_q3iqnY?si=sAk3bIn4ownqP6e2
Jocosity 13 Aug, 2023 @ 12:34am 
As rough as it is, I honestly liked this map.The initial process of clearing the path across shore and pushing the wheelbarrow to the furnace is admittedly slow and boring, but considering the movie itself is about the madness-inducing tedium of working a lighthouse at sea I thought it did a good job of representing the menial labor aspect of it in a funny way. The art style is really cool, and the wide open space was a refreshing change of pace even if it was kind of easy.

My only real complaint is that the lighthouse itself wasn't properly furnished, and that there doesn't seem to be much of a secret to it besides the five gulls. But even then, I have to concede that it fits the movie perfectly; the idea of putting in all the effort of shoveling coal and fighting and paying your way to the lighthouse just to find that even after all your hard work you still can't see what's at the top is hilariously accurate to the movie, even if it might not've been intentional.
Fear and Loathing in 2Fort 4 Aug, 2023 @ 1:57am 
round change music scary :(
aceofspades 1 Aug, 2023 @ 6:19pm 
DragonBlood121 21 Jul, 2023 @ 3:24pm 
Hate the teleporting crawlers, one teleported into a rock and killed me because I couldn't shoot it, then I got up and got fucked again because two teleported right below me trapping me against the same rock and the game ended, 100% not playing this map again. Round 5 bro, im okay if they are like dogs but nah bro they always spawn, or im okay if the come later in the game but dealing with them and the wheel barrow is impossible. like 10k points to unlock power not cool bro
Mr. Ry 18 Jul, 2023 @ 7:28pm 
To say this map is in a rough spot would be putting it lightly. It's barren, multiple weapons are said to be costing 0 points when that's simply not true, the invisible barriers are significantly closer than the land would imply, there's a death barrier you can just walk right into.
KettlebellKing23 16 Jul, 2023 @ 1:45pm 
what happens when you shoot all the seagulls? I have only found three, but did not notice anything different after having shot all of them, including the one sitting up in the lighthouse.
RAG3CLAPP3R 10 Jul, 2023 @ 6:32pm 
map is so bad.
Deadshot.mp4 8 Jul, 2023 @ 12:52pm 
This is one of the most unique and visually pleasing maps I've played, and it feels like you were really creative with it. However I have some big issues that make the map really hard to play, but I still love the idea and hope it can be polished in the future to make it a really good map.

The zombie spawning and zoning is pretty rough, powerups spawn outside of the map a lot of the time and the really big areas should probably have separate zones for far apart areas or some sort of zombie cleanup to prevent really really long rounds. Also there is a zombie spawner outside of spawn in the direction of the boat that just doesnt let the zombies path to the playable space

Also the clipping is pretty rough, a lot of the zombies seem to walk through clips and a lot of areas do not have accurate/predictable clipping so it makes them hard to play around.
lafazan00 6 Jul, 2023 @ 12:04am 
Oh, don't be such an ol' (b)itch!
eggsmustardcheese 5 Jul, 2023 @ 7:27am 
fond of me lobster eh
El Conde Lucanor 3 Jul, 2023 @ 12:44pm 
Pretty boring at the beggining ngl. You spend most of the time in the first rounds just waiting for zombies to come which could be avoided by making them spawn closer. Also some og zombies just dont move in one of the spawns right from spawn. The round change music sounds cool at first but it gets really annoying really quick. Also i don't know how the teleporting zombies fit into the horror aesthtic of the map. Apart from those criticisms the map is alright not bad but not great either, nice entry overall.
teebee 1 Jul, 2023 @ 3:10pm 
best movie ever