RimWorld

RimWorld

Some Xenotypes
9 Comments
Scionin 16 Jul @ 8:15am 
Much appreciated :)
Bosh  [author] 16 Jul @ 2:19am 
1.6.
Scionin 15 Jul @ 4:46pm 
1.6?
CTH2004 3 Jul, 2023 @ 8:54am 
I must say, I like your "Enjoy. Or don't. I don't care"

After all, it's not your problem! Nice!
Todd "The God" Howard 2 Jul, 2023 @ 7:52am 
This is such a brilliant but simple mod that I have no idea how no one else thought of it untill now. Just to use already existing genes be it from VE. Alpha Genes. Roo's xenotypes or many other xenotype mods and create something unique like that. Kudos to the modder just makes me wonder if there are more in the works in the near future?
ketty 1 Jul, 2023 @ 9:03am 
excellent use of these gene mods! thanks op trying it now
Bosh  [author] 29 Jun, 2023 @ 2:50am 
@Doomchibi Most of the wings added by Alpha Genes allow the pawn to ignore terrain costs and give a short ranged jump ability, Cherubs included.
Doomchibi 28 Jun, 2023 @ 9:38pm 
These are all very interesting, great job with them! Do the cherubs have any kind of floating / jump ability tied to the wings or are they decorative?
AugustTheTitan 28 Jun, 2023 @ 7:52pm 
These are sick xenotypes. Makes me all the more want to get Biotech