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Am I doing something wrong, or is this functionality not in the mod? And if it's not, can it be added if you still take suggestions?
You had issues with it?
i looked through the ocean of code and i can tell you put your heart and soul into this
people like you are the ones that should be a billionaire
I even had to remake my mod into Event instead of Character interaction, since Paradox didn't make it possible for Character interaction to use custom GUIs, only overwriten native GUIs
And overwriting GUIs can cause issues of compatibility
That's why in some other mods if there is a custom GUI, it's mostly used in the events, or they just change native GUI
Still it didn't work, so doesn't matter :\
Sorry missed your comment
Save/Load DNA in character creator are done in the different scope
It's done in GUI files, with what seems like references to something hardcoded and unaccessible in a normal way
Modding GUI is completely different thing
I tried to create custom GUI for my character interaction and add these buttons in it
But Save/Load DNA buttons just didn't work
I don't know if it's even possible to implement or it's just a skill issue on my behalf
But lack of any guides, any other mod that can do it and from what I've seen while trying to make it, makes me believe it's just impossible
No, it doesn't work like in character creator
Basicly Save DNA just saves character ID into variable, which is later used for copy
There is no actual DNA to copy to clipboard
Ok, thanks for your reply. But I do have the impression that in the past, I was in Middle-earth, and I successfully used your mod to import a DNA that was my character's daughter.
Soooo, I've checked in the clean game without any other mods, and it works
Also you said you've copied DNAs from outside the game...well that mod never was able to do that
With that mod you can only copy DNAs from one in-game character to another
Sure, I'll check it
In that case trigger will not change anything
But most scripted characters are fine with that mod
although I do wish there were way to transfer dna between saves or paste DNA strings directly but I understand that's outside the scope of this specific mod
If that how mod would work, you would see it in the mod's description
steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3012794538
Yes, copy or paste DNA from one character to another
You can see on mod description that it's not something that this mod does)
It's not a barbershop or ruler designer
It's just a character interaction with options that limited to what you can do in scripts
Ruler designer staff are not something you can do with scripts
Hi
Well, I've tried to replicate that
1) Run game files integrity check from steam game properties
2) Created new modset with only CCA mod in it
3) Reset all game rules to default
4) Started new game, get to main menu, load the game
And still I do have achievements enabled
My suggestions are next:
1) Check game files integrity
2) Make sure debug is disabled
3) Make sure you don't have any game rules enabled that breaks achievements, like no end date
4) Check your checksum. Mine was "0040" with only CCA mod
change_character_appearance_desc:0 "现在的体重: [recipient.GetCurrentWeight]"
Thank you for localization
l_simp_chinese:
change_character_appearance_interaction:0 "易容术"
change_character_appearance_desc:0 "Current Weight: [recipient.GetCurrentWeight]"
add_character_weight_interaction_1:0 "增加 1 单位体重"
add_character_weight_interaction_5:0 "增加 5 单位体重"
add_character_weight_interaction_10:0 "增加 10 单位体重"
remove_character_weight_interaction_1:0 "移除 1 单位体重"
remove_character_weight_interaction_5:0 "移除 5 单位体重"
remove_character_weight_interaction_10:0 "移除 10 单位体重"
copy_dna_interaction:0 "复制容貌"
paste_dna_interaction:0 "粘贴容貌"
paste_saved_dna_interaction:0 "粘贴已保存的容貌"
save_dna_interaction:0 "保存容貌"
Yes
It's more like DNA defines height. but yes
It's current weight
There is no command to change base weight unfortunately
Only current weight or target weight