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Is the mod up to date with the current Stellaris version?
A detailed stat how much manpower a planet has or an indicator how much manpower I lost.. would help. I know this is probably a little tricky to mod in.
For now, It's like the mechanic is there, you have a number, but nothing else. So i'm continiously doubting whether this is working or has an impact on gameplay.
LittleArvin, yes, AI will suffer as well. As for balance, I am waiting for any feedback.
Is the AI affected as well?
Kinda scared this breaks the balance, somehow.
Manpower number and icon should be in strategic resources drop-down tab. Apart from this, you won't see anything (barring soldiers' job output), since events are hidden.
I subscribed to the mod, but I can't see any mention of manpower anywhere in the game. I disabled all my mods apart from this one, and still couldn't find any record, icon, mention, or indicator of my manpower. Is this normal, pending an in game event?
Are you sure your manpower numbers do not increase randomly approximately every 2 years?
This event is hidden, you do not get any pop up, only manpower numbers. Just in case: it is not a LIMIT increase, it's just a flat number of resource, if you already at the max capacity, you won't receive additional reinforcments.
Also, it fires for default empires only (playable ones in vanilla game). If you play as some modded empire type like Fallen Empire or Marauders, it won't fire for you.
Good catch, I will look into it.