Total War: WARHAMMER III

Total War: WARHAMMER III

Rune Golems - SFO
44 Comments
LimeUser 28 Sep, 2024 @ 5:10pm 
Oh i've already written about it on the main mod
Am i getting dementia
LimeUser 28 Sep, 2024 @ 5:09pm 
Okay, copy-paste works wonders in these situations
=[NK]= Col. Jack O'Neil  [author] 28 Sep, 2024 @ 4:50pm 
Torgue, you're best reporting that on the main mod
LimeUser 28 Sep, 2024 @ 12:35pm 
There's something about the Karak Zorn landmark not working, it says +10 melee stats (both MA and MD) but neither the first tier or second tier version actually seems to apply it.
Atleast not on the RoR golem.
The Mountain King 28 Sep, 2024 @ 8:20am 
Hey boss thanks for the mod I'll run some testing today and tell you if there may need to be an adjustment
I'll be running it on very hard/normal.
=[NK]= Col. Jack O'Neil  [author] 27 Sep, 2024 @ 7:00pm 
Any other feedback? Any of them over/under performing?
=[NK]= Col. Jack O'Neil  [author] 27 Sep, 2024 @ 7:00pm 
OK thanks, I'll look into that.
LimeUser 27 Sep, 2024 @ 4:41pm 
The rune staff golem says it should negate magical attacks near it but it seems to not have a skill which does this.
=[NK]= Col. Jack O'Neil  [author] 12 Sep, 2024 @ 2:00pm 
Thanks! Let me know any feedback!
J34J34 12 Sep, 2024 @ 10:58am 
you are a man of taste
=[NK]= Col. Jack O'Neil  [author] 19 Aug, 2024 @ 6:28am 
Check out my new submod for the other amazing Runic golem mod!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3312272967
=[NK]= Col. Jack O'Neil  [author] 26 Jul, 2024 @ 3:20pm 
Yeah
AlpokoLoco 26 Jul, 2024 @ 2:49pm 
save game compat?
=[NK]= Col. Jack O'Neil  [author] 26 Jul, 2024 @ 8:29am 
ATTACK MY PRECIOUS SCHLOMO!!! AAATTTTTAAAACCCCKKKKK!!!!

And let me know any feedback :)
=[NK]= Col. Jack O'Neil  [author] 13 Jul, 2024 @ 12:19am 
Soon my little Schlomo.. Soon. I've updated almost all my other mods. This was next
The Mountain King 13 Jul, 2024 @ 12:11am 
Love this mod. Love your work. Please update.
=[NK]= Col. Jack O'Neil  [author] 1 Jul, 2024 @ 3:45am 
Yeah.. So no. It hasn't been updated.
Lemonz 1 Jul, 2024 @ 2:39am 
Wait has this been updated? The change notes say the last update was in 2023?
=[NK]= Col. Jack O'Neil  [author] 25 Jan, 2024 @ 6:38am 
Pushed a fix for the base mod
Pushed an update from Greyhound that fixed an issue with MCT settings, and implemented caps from Shayan https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2905671335
If Shayan isn't happy with it being implemented, I'll remove it
=[NK]= Col. Jack O'Neil  [author] 6 Dec, 2023 @ 11:46pm 
I'm on holiday until the 12th and will do when I get back
Alexo_Exo 6 Dec, 2023 @ 11:22pm 
update please <3
=[NK]= Col. Jack O'Neil  [author] 30 Oct, 2023 @ 9:43pm 
The anti infantry I can increase the splash entities, and the anti large damage would apply. I'll have another look at the anti large. It's not supposed to be tanky though. It's more DPS
Get Donked On 30 Oct, 2023 @ 9:00pm 
the anti large one might need to be a little more tanky or have better melee defence but the anti infantry ones caster and flame cannon ones are good altho the anti infantry ones aint great vs the super hordy units like goblins n stuff but thats not to hard to deal with
Get Donked On 30 Oct, 2023 @ 8:58pm 
but even without heals theyre fairly hard to kill unless you send em into stuff like 3 units of orc big uns
Get Donked On 30 Oct, 2023 @ 8:57pm 
I havent run into many issues theyre pretty hard to kill from what i can tell, if people have issues with it they can use dawi thunder the sappers can repair constructs so theyre very durable for sure
=[NK]= Col. Jack O'Neil  [author] 30 Oct, 2023 @ 7:18pm 
The main testing I did was comparing to the rogue idols VS halbeard dark elf halbard
=[NK]= Col. Jack O'Neil  [author] 30 Oct, 2023 @ 7:18pm 
Ahh! I'm so sorry I was deleting the crash comments and accidentally deleted your feedback about the rune golem. I'll look at anti infantry and spite. Thanks for the feedback.

Do you feel damage output and health are OK?
=[NK]= Col. Jack O'Neil  [author] 30 Oct, 2023 @ 4:14am 
I could also give it something like remove magical attacks.
Get Donked On 30 Oct, 2023 @ 3:24am 
much appreciated ive done a lil modding on other games ive forgotten some stuff myself no worries its fairly common
=[NK]= Col. Jack O'Neil  [author] 30 Oct, 2023 @ 3:11am 
Thank you get donked. I've not added the update into this (Long story but unfortuneatly I do my submods ina bad way if things get changed, but I've changed the required mod to my fix.

Please let me know about any feedback :)
=[NK]= Col. Jack O'Neil  [author] 29 Oct, 2023 @ 8:50pm 
And please give me feedback regarding how you think they are performing. I want to do more with the normal rune golem. I'm going to give him the master tunes instead of the basic ones, and I was thinking of a shield for him and the ror, nothing huge, but just to give them something unique.
=[NK]= Col. Jack O'Neil  [author] 29 Oct, 2023 @ 8:47pm 
No 😂 I'll double check tonight
Get Donked On 29 Oct, 2023 @ 4:12pm 
oh doesnt appear to work you sure you uploaded it into this?
=[NK]= Col. Jack O'Neil  [author] 22 Oct, 2023 @ 3:15pm 
I'll upload the fix if it's not done in the next day
Get Donked On 22 Oct, 2023 @ 1:45pm 
oh neat i saw your comment on the main mod hope it gets fixed
Get Donked On 21 Oct, 2023 @ 8:07pm 
base mod has issues where the cannon one doesnt fire rest seems to work without issue stats seem good for a tier 5 unit
=[NK]= Col. Jack O'Neil  [author] 28 Sep, 2023 @ 2:57am 
Base mod not updated, I haven't tested if there's issues yet
=[NK]= Col. Jack O'Neil  [author] 5 Sep, 2023 @ 4:46am 
All good! Feel free to look through my collection, and my workshop for dwarf mod :)
Castellan of sea 5 Sep, 2023 @ 2:46am 
Sorry I subscribed this mod for about 6 months but I didn't played dwarfs until now and plan to play them when the winter dlc is out
=[NK]= Col. Jack O'Neil  [author] 12 Aug, 2023 @ 7:21pm 
Anyone got any feedback?
=[NK]= Col. Jack O'Neil  [author] 2 Jul, 2023 @ 5:03am 
Please give me your feedback!
=[NK]= Col. Jack O'Neil  [author] 2 Jul, 2023 @ 5:03am 
Done quite a huge update/rebalance

Redone pretty much all stats, more inline with the Rogue Idols, as they are similar size (Super_heavy) and mass.
I've tried to make the units a little more different, but I feel there is still more work to be done to make them feel unique which I'll work on.

I have been testing how long they survive against an army of chaos halberds in comparison to a bunch of Rogue Idols, and they are similar, although the low def of the rune golem gets destroyed. I feel like he's the least unique, and he just has the basic (Doesn't get master) runes, and probably worse then a rune lord at the moment. I might take a part from the battle mages mod and give him a generic weak ranged attack, or like another kind of melee debuff or something.
=[NK]= Col. Jack O'Neil  [author] 2 Jul, 2023 @ 5:02am 
Things I've done:
Increased recruit and upkeep cost
I've given a small barrier to the Rune golem and the RoR Rune Golem.
I missed a table in rebalancing the stats of the runs for SFO.
There were no UI bullet points for the cannon golem
I've reduced the drop bomb/immolation ability for the RoR from 5 to 3 uses, and the speed boost for the 2 melee golems from 3 to 2.
I've added wrath of ruin to the rune golem.
Both the Rune and RoR had a 100 second delay in being able to use runes, which I've removed.

Things still to do:
Double check UI bullet points
Think of more specialised roles for each golem
Figure out if I should keep disintegrate at low leadership
See if I can make the rune abilities 'not bound', so they move to the right size, and have a shared cooldown (I implemented what should be working, but just can't figure out what's missing)
Maybe give all of the golems the speed buff, but maybe make it a touch weaker of a buff
Fix the units not having portraits in battle
=[NK]= Col. Jack O'Neil  [author] 30 Jun, 2023 @ 1:25am 
I've created a compatibility mod for Rune Golems and Reduced Dwarfen Rune Cooldowns mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=2996627674