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https://youtu.be/52bUDKjBYE8?si=_ci9CeXsWqyekCbN
https://youtu.be/guF2mhzoYuk
Noticed some pathing/traversal issues with dogs/freddy. Was using the UEM at the time so not sure if that had anything to do with it.
https://www.youtube.com/watch?v=bUYDJGwU-lQ
https://www.youtube.com/watch?v=eGA2IpMtUFc
Cheers
Gameplay: https://youtu.be/DVZ-nmuxbIA?si=WOgBK2YBa_8o_AW-
https://youtu.be/i7P7gK_xC7o
Here’s a quick 6 minute complete guide for everything in the map. https://youtu.be/isx2OtRM2DI
+Fun selection of weapons (extended selection from BO1 right?)
+Makarov
+Thematic
•Buggy lighting in some areas (with the seemingly unintended effects being nice for extra lighting)
•Map "randomly" de-rendering: more than a few times most of the map/props would visibly vanish though collision still existed. Semi-consistent based on being near walls, near those jets of fire from pipes, and/or looking around at mildly upward angles. Presumed to be BO3's culling system going a bit awry, and didn't really happen until I started actively looking for spots to trigger it after witnessing it the first time
-EE trigger alarm sound effect is loud and incredibly jarring, made even worse in my case since I chucked grenades around and they set off multiple at once, exacerbating the issue
Is Freddy supposed to just start showing up at random in waves after the first "Wake Up" moment? Seemed to go down as easily as any other Zed which seemed unfitting
Cool map! Had no issues with our gameplay! Thank you zecstasy!
Awesome Map! Very creepy with the voices (Which added a new level to this map). I loved it and definitely look forward to you making more maps!
Playthrough: https://youtu.be/ifixNC5jQKc