RimWorld

RimWorld

Nephilim Xenotype
409 Comments
Santiago23 2 hours ago 
Sure, I'll be waiting, thanks
Sovereign  [author] 3 hours ago 
really? well that certainly motivates me kek
Santiago23 4 hours ago 
Your mods are great, I'll wait to buy the new DLC until the Nephilim and Seraphim are updated.
Chimbo 7 hours ago 
Just want to say how awesome this mod and its siblings are, you rule. Excited to see what's in store for the future and for these to be updated.
Roque the Rogue 12 Jul @ 12:28pm 
These angelic xenotypes have been a masterpiece, very interesting implementation of the seraphim, nephilim and cherubim.

I eagerly await the return of this awesome magnum opus.
Clay Fortran 12 Jul @ 4:21am 
Praised be the Sovereign and his budds for their efforts.
Deathstar 12 Jul @ 4:20am 
Can't wait! Godspeed and thanks for all your work
Moff 11 Jul @ 5:12pm 
This is one of my must have mods now. I can't wait until it's updated!
cjaustin319 11 Jul @ 2:24pm 
Also they said they work on the this and 1.6 just drop today.
cjaustin319 11 Jul @ 2:21pm 
@oscarmdsh69 the 1.6 is out and it official update today. the developers would have to code and test it so try to wait they might tell us what there doing.
oscarmdsh69 11 Jul @ 2:10pm 
1.6 update coming?
lucky_one 🍀 10 Jul @ 12:42pm 
Let the man cook fr :er_heart:
Sovereign  [author] 10 Jul @ 12:19pm 
Thanks man.
You guys will love what i was up to all this time.
Apocrypha 10 Jul @ 11:34am 
People are impatient. Take your time. Love this mod, its my favorite modded xenotype.
Sovereign  [author] 10 Jul @ 4:06am 
so it isnt out. I'll start working on it once its out.
litekoala 10 Jul @ 3:16am 
and in a day i think
utilbird 10 Jul @ 3:13am 
On the beta branch yeah
Sovereign  [author] 9 Jul @ 11:41pm 
is 1.6 out?
cjaustin319 9 Jul @ 9:14pm 
update to 1.6?
Sovereign  [author] 6 Jul @ 1:04am 
yeah waiting for the updated remade version
litekoala 2 Jul @ 9:21pm 
is there some way to get grace for my pawns without needing uranium?
DarkSky_22 23 Jun @ 12:36pm 
Ahh okay thanks! That's great news lmao. The mod not having a 1.6 version is honestly the only reason I'm not playing the beta rn.
Sovereign  [author] 23 Jun @ 10:15am 
1.6 aint out yet
im redoing the entire thing with better art and code.
Next update is a big 1.6 one
DarkSky_22 23 Jun @ 9:15am 
I love using this mod in every collection I play/make, are there any plans to update it to 1.6? Thanks!:steamhappy:
Inerael 23 May @ 1:22pm 
does someone know how to produce grace please ?
Virone 13 May @ 8:47pm 
skem removed uranium cost
Inerael 12 May @ 6:15am 
@Engineer Gaming Part 3 you can't because its heresy ! Angel dont do those rudimentary things ! :)
Tenshi 5 May @ 8:46am 
Wait, I am playing medieval overhaul, can I not make grace?
Engineer Gaming Part 3 4 May @ 10:23am 
How do I assign a nephilim to a bed, I got her romanced with a cherib and it's not letting me assign her to the bed the cherib is in
ShadowEater25 15 Apr @ 2:35pm 
"Update: Aug 13, 2024 @ 8:28am
Ideo bugfixes
Removed horn/halo incompatibility
Removing Uranium as grace cost.
general bugfixes and minor tweaks"
ShadowEater25 15 Apr @ 2:35pm 
Hey mod author, in the update logs you said you removed the uranium cost yet there is? is it a problem with me or the mod?
hanjiro10 5 Apr @ 8:06pm 
time to summon the pope in rimworld to crucade the yittikins of the planet
The Dutchman 28 Mar @ 11:51am 
Trading
IcewingDrawer 27 Mar @ 11:26pm 
is there a way to get holily or grace outside of growing it? I'm playing a mod with seeds so I don't have access to it.
lucky_one 🍀 12 Mar @ 4:01pm 
Hello, first thing first: This mod is fantastic! I love the "holy" theme a lot, it's just perfect, so thank you for that. :er_heart:

Now, I think the prestige marine helmet is bugged: When a pawn looks left or right the head size increases by... a lot. Here is a photo: https://imgur.com/a/Xfogwy9

If it is intended I will roll with it no problem, but it looks a little bit too decompensated.

Keep it up, I am enjoying a lot your mods! :er_heart:
Sovereign  [author] 15 Feb @ 1:59am 
i dont see how that could be the fault of this mod. Do you have any logs?
Koterism 14 Feb @ 3:18pm 
Hello, I'm not sure why, but with this xenotype chidler just don't study
Sovereign  [author] 11 Feb @ 11:09am 
@whallvard never heard about it. Cant do much without an error log tho.
@Xeonzs no it doesnt. it only makes them hate each other and that's it.
@adrio94 the same thing as the bloodfeeder meme. If it's worth it or not is up to you.
adrio94 18 Jan @ 2:29pm 
What does the Gracetouched meme do? I'm not entirely sold on the EBSG framework and want to know if the meme is worth getting it for.
Speciallll 15 Jan @ 1:16am 
OH,I KNOW....NL FACIAL ANIMATION..conflicts with
Speciallll 14 Jan @ 11:18pm 
Help,The wings of the character are not displayed,why
Xeonzs 23 Dec, 2024 @ 7:27pm 
@Dracon; the redemption ability not being on Nephilim is intended, I remember when he introduced Seraphim that the ressurection ability got moved to them instead.
Xeonzs 23 Dec, 2024 @ 7:10pm 
It's a problem because it's a gigantic -35 mood modifier, which I usually don't notice till she breaks, because I allow soft drugs to fight low mood.
Xeonzs 23 Dec, 2024 @ 7:09pm 
Does Angelic Enemity (which was added with the seraphim/beliar additional mods) force body purist on the pawn?
I'm playing a colony that believes in body modification, so I usually don't accept body purists, but when I saw this nephilim I wanted to recruit her and just removed the body purist via character editor.
However it seems the game occasionally adds it back to her, this is the only pawn out of 30 that it happens to (although she is also the only modified nephilim).
whallvard 1 Dec, 2024 @ 8:55am 
my nephilim arent acending or blesing pepole the acention ability dosent go on cooldown or use hoolily i whuld give a log but i am wondering if this is comon nephlimim @Sovereign
Ion 13 Nov, 2024 @ 4:24pm 
@Sovereign here's a pastebin of the error log i have currently, i'm not sure if i need to do something else to get an error log actually including the error as there's nothing i can really trigger with the pawn themselves

https://pastebin.com/9zp2jXkf
Sovereign  [author] 13 Nov, 2024 @ 11:54am 
@Dracon on it.

@Cephro im also not sure if it shows up for you. It shows up for me, without any sorta error log im afraid i cannot help much.

@RetailPale i dont care what nephlimim were according to a religion. They are my rimworld xenotype mod.

@Ion seems like a mod conflict. Something is rewriting vanilla abilities. without an error log i cant do much.
Ion 3 Nov, 2024 @ 3:44pm 
I'm having an issue where my Nephilim can't use her abilities. She has 100/100 grace, but if I select and attempt to use an ability it just fizzles, and then I can't even select a target for the ability anymore until I restart the game. Any ideas?
RetailPale 1 Nov, 2024 @ 11:45pm 
Nephilim were the Offspring of Fallen Angels, more likely looked like Giant/Tall (Wingless) "Ogre-like" humans, as they were the results of Fallen Angels breeding with Humans (Female Humans).
You probably meant Fallen Angels which is a more likely representation, as they were beautiful and mystical like your winged representation. Nephilim were probably much on the contrary as they are an abomination. Jesus Is Lord.
Dracon 27 Oct, 2024 @ 3:06pm 
Just saw that I left out an entire word, I meant to say "with side effects like for example [...]"