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特征:
尽可能显示战斗统计信息
对于战斗描述,添加每秒估计伤害数字(它考虑了特殊命中,但并不完美)。
将当前波次 lvl 添加到稳定门户的描述中。
为其余的生物和未显示它的 Harvestable 添加了“can drop”描述。
将 chance 和 amount 添加到所有 “can drop” 描述中。
添加生物物品生产的信息。
将贝壳计数添加到岛屿的硬币计数条。
将装备属性添加到该装备的想法描述中。
悬停时,堆栈除了显示堆栈信息外,还会显示悬停的卡片的描述。
有关错误报告或建议,请在 discord[{LINK REMOVED}discord.com] 或 Steam 上与我联系。
此外,您可以在 Github 上找到代码[{LINK REMOVED}github.com]。
如果您想支持我,请访问我的 patreon [{LINK REMOVED}www.patreon.com]
The pack info works great and is really helpful
If someone can translate the name and description if this workshop page i'll add the translation
For now you can use Extra Search Mod
https://steamhost.cn/steamcommunity_com/app/1948280/discussions/0/6045572598935728421/
But something like a berry bush has 1% chance of droping a rabbit.
I can make it so when possible it'll collapse the list to a single line, but i don't like that because it'll stand out. So i wouldn't spend time on this particular case.
If you have other examples please write them tho
i'll fix it in next update
I have something like that on the list.
Good idea to add it.
Maybe i'll add a seperate "next pack also has: " line. Then i should do the same with catacombs and caves to show that it'll guaranteed to have a card on 4th dig.
The simplest example is if you start a new game (but still with your save info), have only one villager, when you buy card packs they never say they can unpack a villager yet because you only have one villager they can give a villager and afaik its the only way to get your second villager.
The game is full of these hidden chances that only happen with certain packs or situations and I really don't understand or remember any of them and wish I could just see them. It's dumb that card pack drop lists are not even accurate.
This also extends to the whole idea mechanic in general too