Garry's Mod

Garry's Mod

(Like a Dragon) Kamurocho, Tokyo
86 Comments
Kamaro  [author] 1 May @ 1:36pm 
A.) I mainly meant the map itself
B.) The models I ported are ass and very amateur so you wouldn't wanna use them anyway
C.) It's easy to port ts do it yourself don't be a bum
Undertaker 1 May @ 12:47pm 
I don't understand why you felt the need to explicitly tell people to not reuse any of the models in the map, when you wasn't even the one who created them in the first place.If anything you should be crediting RGG studio for the models
Kamaro  [author] 2 Feb @ 12:41pm 
It isn't going to be updated for many reasons, but mainly because a better, 1:1 Kamurocho port will likely be coming down the line for LAD:Source
ZenKazzy 2 Feb @ 1:38am 
Definitely needs polishing. Other than that... Pretty decent map!
Extra Revenant 20 Nov, 2024 @ 8:32am 
Yakuza if it was dark and gritty
WHC 30 Oct, 2024 @ 4:24am 
It feels more dead then damn Dead Souls and it's LITERALLY IN THE NAME!
Kamaro  [author] 29 Oct, 2024 @ 6:10pm 
It's strange to see a familiar place like Kamurocho but without any people, or sound, or activity. The games make it such a bright and populated city that when the crowds are stripped away and all you can hear is the occasional recorded voice from the movie theater it feels a bit off.
SaucySomething 29 Oct, 2024 @ 3:07pm 
Why is this map surprisingly creepy? Like, the fact that their is only ONE ambiance and is rare enough to hear coupled with the unfinished state the map is in, I don't know, it just feels strange. Great map, overall though!
WHC 12 Oct, 2024 @ 11:23am 
Ok it's being checked, it's under rp_kamurocho NAVMESH, I can send the link if you want it?
Kamaro  [author] 12 Oct, 2024 @ 11:16am 
Do it, that'd be epic!
WHC 12 Oct, 2024 @ 11:08am 
It works really well, I put Majima on one side of the map and Kiryu on the other and Majima ran all the way over to Kiryu without getting stuck, he can even get on the Millenium Tower from the ground.
WHC 12 Oct, 2024 @ 10:51am 
Hey, I came here to also ask if it is ok with you that I upload a navmesh, this is a really good map for Yakuza stuff, the problem is that the NPCs constantly get stuck on buildings and small props, I used a few different navmesh commands to get it working properly and it does, I see someone else has already made a navmesh and I only just found out after making mine, so do I have your permission to upload a navmesh?
Barney 26 Sep, 2024 @ 9:13pm 
need this map for ttt plz
ً77px 10 Sep, 2024 @ 3:06am 
I should have started off by praising your work.
Great recreation, fun to mess around in with another creator's Yakuza Nextbots (on the DrGBase). Exactly what I was looking for after I discovered said Nextbots. Your comments also suggest work on a greater product within this world on the Source engine too, so I'll have to keep watch of that with great interest. Thanks for your work.
ً77px 9 Sep, 2024 @ 8:14pm 
Thanks for your quick response. This has been uploaded to the Garry's Mod workshop under the following name in parentheses: (rp_kamurocho "navmesh"). This file (your upload) is also pointed to as being a requirement on addon upload, and have made one other hyperlink in header tags in the nav_generate addon description that it obviously requires this addon for the navigation mesh to work. I would link the upload here in my comment, but people aren't fans of cross-promotion. Fairly so. Feel free to get in touch if you change your mind, as I'm happy to comply.
Kamaro  [author] 9 Sep, 2024 @ 12:24pm 
Nah, you can go ahead and post a navmesh. It's just something I completely overlooked. Go ahead!
ً77px 9 Sep, 2024 @ 6:47am 
Verifying another user's comment that this map does not have a navmesh.
In saying that, would uploading a nav_generate file for this map and uploading it to the workshop be against your "do not reuse any of the content in this add on" notice? If not, would be happy to upload that "effort" (if you can even call running *one* command effort at all). Otherwise, it'll just stay unpublished and then deleted, to respect your wishes.
Yadierelle 26 Aug, 2024 @ 10:47pm 
Half Life 3: The Song of Life
Kamaro  [author] 8 Jun, 2024 @ 11:56am 
I don't think so
stykz! 8 Jun, 2024 @ 10:53am 
does this map have a navmesh?
SPURION 19 Feb, 2024 @ 2:39pm 
I hope you guys actually cook good. Really hoping.
Kamaro  [author] 19 Feb, 2024 @ 1:56pm 
I'm kidding lmao I've been on the team for like 4 years, I hope you all enjoy what we have in the works!
SpUwUp 19 Feb, 2024 @ 1:29pm 
lmao i just abbreviated all of it as LAD:S, was too lazy, sorry for confusin ya
SPURION 19 Feb, 2024 @ 1:25pm 
Like A Dragon: Source.

The upcoming addon basically putting all of Yakuza 5, Yakuza 0 and Yakuza Kiwami fighting in Gmod.
Kamaro  [author] 19 Feb, 2024 @ 12:52pm 
What is LAD:S?
SpUwUp 19 Feb, 2024 @ 11:45am 
damn thats cool you better cook us something good in LAD:S we believe in you!!
Kamaro  [author] 5 Jan, 2024 @ 4:48pm 
Since I joined LAD:Source I've only been doing LAD:Source maps!

While I won't be doing anything with this, expect some exciting things in the future.
SPURION 5 Jan, 2024 @ 2:02pm 
Are you still working on and expanding this?
Kamaro  [author] 5 Oct, 2023 @ 12:17pm 
Erdbeermolke thats the plan for the next yakuza map I do
Meatbeermolke 5 Oct, 2023 @ 11:24am 
Imagine a ttt map in Kamurocho
Lars Ulrich 21 Sep, 2023 @ 2:21pm 
this looks goofy but i love it
Seat Leon 1.9sdi 5 Sep, 2023 @ 12:24pm 
You a super player
Kamaro  [author] 5 Sep, 2023 @ 12:14pm 
I intend to do a second attempt on this map in due time, with my deeper knowledge of the editor.
burger man 5 Sep, 2023 @ 5:53am 
would it be possible to make a 3d skybox, with or without infmap?
Seat Leon 1.9sdi 5 Sep, 2023 @ 5:42am 
can you make a daytime version plz
party goblin 23 Aug, 2023 @ 8:49am 
we are so back
★TheGoldenSoldier★ 11 Aug, 2023 @ 11:26pm 
Thank you!
Kamaro  [author] 11 Aug, 2023 @ 8:24pm 
Gaming_2023 I will do K2 as well since it's just a 6 asset flip
ball gurgler 11 Aug, 2023 @ 2:29pm 
i think only monsoon is
★TheGoldenSoldier★ 11 Aug, 2023 @ 1:49am 
Bro kamaro i have seen you recent vids and im really happy for your projects love it!
Btw are you going to K2? i know that 3,4,5,6 are is really early
crazy 2 Aug, 2023 @ 9:11am 
forgort:steamsad:
Kamaro  [author] 2 Aug, 2023 @ 8:53am 
i keep frogorting to add one
crazy 2 Aug, 2023 @ 8:49am 
i could add a navmesh to this map if you won't :steamthumbsup:
viper 10 Jul, 2023 @ 4:29pm 
john yakuza sighting
Kamaro  [author] 10 Jul, 2023 @ 1:45am 
I will probably include nav mesh, map thumbnail, etc. in patch
Z̴̝̹̍ǎ̵̜̣n̴̰̈́ḑ̷̈́ 9 Jul, 2023 @ 11:52pm 
I noticed some peeps asking for nav mesh. if you look for God Sent Tools and downloaded the GPU Saver and turn you graphics all the way down, even the resolution, start generating the nav mesh and quickly leave the window, the GPU Saver shrinks down the resource usage when outside the game window, to make it precisely focus on the nav mesh generating. Big ass maps ain't got jack on this, it happens fast depending on your machine specs! It's a cup of coffee away.

Just for anyone curious about wanting their own.
Kamaro  [author] 9 Jul, 2023 @ 9:59am 
If all goes well, some more optimization, and a 3D skybox so it looks more like a real city that doesn't just end
★TheGoldenSoldier★ 9 Jul, 2023 @ 6:10am 
Wait major update coming? what this doesn't have to update this is beautiful.

What will the major update have? -Edit you don't need to answer i was curious.
Goweeb 9 Jul, 2023 @ 6:02am 
Looks like this map haven't finished yet. Waiting for the future update
Kamaro  [author] 8 Jul, 2023 @ 7:40pm 
nav_generate, idk how to do navmesh nor am I comfortable with someone else posting an addon editing my map