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Keep it up! I'd love to see more types along the lines of damage to body parts, like the blood, choking, and nerve agents.
my own suggestion would be to also have Chlorine gas, which would focus on item degradation. only body damage would be though the eyes and lungs, while it rapidly corrodes weapons and clothing. this would also let it be useable against mechs, as it could corrode and weaken their armor.
V-series agents and mustard gas and similar tools(Wirkmittel) for varying levels of toxicity are maybe an idea, if possible to create enough difference/simulate the effects rougly realistic-ish.
BTW. CE compatible?
If you haven't seen it yet either, there is my knockout gas mod, for pacification only of course.
For pacification only of course.