RimWorld

RimWorld

Ra2Bunker
26 Comments
懒的取名 13 Jul @ 9:05am 
可以把进入方向给去掉吗
FlareShooter 12 Jul @ 6:19am 
'impassable, player-buildable building that can be shot/seen over...blahblah' error doesn't seem to harm game play, but if the text is annoying, go workshop mod content location: 3000514785\1.6\Defs\ThingDefs and add the following field to bunker Thingdef.

<disableImpassableShotOverConfigError>true</disableImpassableShotOverConfigError>
VoidEngineer 29 Jun @ 10:54am 
I get this exception every time I load the game with the bunker mod. Is it fixable?

Config error in Ra2_Bunker: impassable, player-buildable building that can be shot/seen over.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DefDatabase`1<Verse.ThingDef>:ErrorCheckAllDefs ()
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
<...>
Burger Bob 6 Jul, 2024 @ 7:37am 
如果只是打不到裏面的話是還好,本來紅警就這個設定 或者乾脆用embrasure圍墻模組了 平衡好些
AKreedz风影  [author] 6 Jul, 2024 @ 4:34am 
@Burgier Bob
这个也挺BUG的,外面完全打不到里面
Burger Bob 3 Jul, 2024 @ 5:33am 
明明碉堡在RTS游戏里很常见,但就是最需要碉堡的Rimworld里没有,就只能弄些又贵又不可靠的脆弱自爆炮台突突突 唉 感谢大佬
超赛神 28 Apr, 2024 @ 8:06am 
感谢大佬
AKreedz风影  [author] 27 Apr, 2024 @ 1:17am 
@赤光的宣言
可以
赤光的宣言 24 Apr, 2024 @ 11:00pm 
大佬好,我想使用你的Red Alert 2 mod里的几个坦克的贴图,基于原版扩展载具框架做一个红警2的载具mod,请问可以吗
龍林 17 Apr, 2024 @ 10:51am 
可以更改一下图像嘛,这个和原版风格不太搭:steammocking:
Mad Dog Peter 17 Apr, 2024 @ 7:26am 
能把选择进入方向的部分汉化一下吗?
wax999 6 Dec, 2023 @ 10:13pm 
The built bunker will have a chance to disappear after reloading the map. Especially if the record file is reloaded during a battle, it will disappear.
Slow100 16 Sep, 2023 @ 6:01am 
Structure garrisoned.
Perturabo did nothing wrong 29 Jul, 2023 @ 8:09am 
Yes they are, interestingly they can fall asleep inside lol so I guess they are not counted as actually being inside. After some testing it seems some enemies WILL attack them but some not
creamcone 21 Jul, 2023 @ 2:37am 
Nice, so it works like in Starcraft.
tolaburke 18 Jul, 2023 @ 8:22am 
"So, enemies are ignoring the bunker and never attack it even when it has people inside- is it supposed to be like this?"

Are your people still firing out?
Perturabo did nothing wrong 12 Jul, 2023 @ 11:56am 
So, enemies are ignoring the bunker and never attack it even when it has people inside- is it supposed to be like this?
Atist☆rry 12 Jul, 2023 @ 8:08am 
Thank you so much for this!
AKreedz风影  [author] 11 Jul, 2023 @ 3:53am 
@Robo
We'll think about it in the future.
Robo 11 Jul, 2023 @ 3:01am 
I tried and mechs cannot use this but for pawns it works as intended
Robo 11 Jul, 2023 @ 2:43am 
can mechs use this?
Sir Luis 8 Jul, 2023 @ 5:52pm 
the bunker needs its own shield.
Element 8 Jul, 2023 @ 8:23am 
I remember this mod from back then, was good fun
Silent Service 7 Jul, 2023 @ 10:37am 
screenshot pls
Fellow Kriegsman 7 Jul, 2023 @ 9:08am 
Adding GIF of bunker in action to mod page would be nice, just saying
塔洛斯_Talos 7 Jul, 2023 @ 8:11am 
竟然更新了~太好了~~~原本其他人接手更新的已經有BUG~這版應該沒問題了吧