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This currently replaces the default variants, but it should be possible to include the default variants too. I made this mod to practice with the asset editor, and found out I don't really like editing units' appearances. When I get in the mood to mod again, I may try reworking this to include the default captains
But as you clearly had an interest in more Empire "looks", I don't quite get why you weren't running Snek's mod while working on yours? They seem totally complimentary. Just curious.... <3
I'm also using Snek's Greatsword Captain mod, nr_ "Empire captain w/pistol" and biu-biu's increased mounts for Empire captains/wizsrds (the guy who made the Todbringer mod).
All love! <3
I believe when manually moved above Snek's in the load order (which should make sense as it's the much smaller mod) then whenever the game chooses one of your variants, users get a blank porthole and an invisible lord on the campaign map (even the flag is invisible which is quite unpractical. The flag and lord name appears when you're garrisonning a settlement though.)
I've moved it to the bottom of my load order now to see what happens.
Can this be removed mid-campaign? BTW. I'm using the original mod by Snek right now, not the reupload by Xoudad (called xou_sneks.....)