Project Zomboid

Project Zomboid

Dirtiness Sickness
94 Comments
RunYouCleverBoy 5 Jul @ 11:37pm 
pls tell me, which clothes from u gain dirtiness?
cause it seems like elbow armor and e.t.c do not affect
can u please describe mechanic (even if it vanilla) more particularly?
Badonn  [author] 12 Jun @ 3:46pm 
@Holius might as well be!
Holius 8 Jun @ 7:40pm 
is that bigfoot in the thumbnail
Badonn  [author] 19 Apr @ 12:01pm 
@Darnexx Thank you! Your work has been added to the mod :)
Darnexx 15 Apr @ 3:21pm 
Did a German Translation. :) posted it in the Discussion Section.
Badonn  [author] 15 Mar @ 10:23pm 
@CarltonBob correct. The mod now requires the B41 version instead; I hadn't realized the B41 version also supported B42. As I've now learned, the B42 version is more like a beta.
CarltonBob 15 Mar @ 12:53pm 
i assume moodle framework is still required for b41? even though its not listed and only b42 version is listed?
Badonn  [author] 25 Feb @ 12:03pm 
@Exczie, Thank you for letting me know there were issues with the RU translation! I've fixed the issues. If you continue to have problems, let me know and I can assist you with disabling the translations!
Exczie 22 Feb @ 12:01pm 
Hello! Thank you for this mod! But I have some difficulties with displaying Cyrillic characters (Russian language). This is not displayed correctly. Is there a way to disable the mod translation without translating the entire game into English?:spiffo:
daygrindmike 12 Jan @ 8:00am 
It's not toothless under the right settings Badonn. For example, I start out naked on cold global temps, January 1st.
Kenpa 10 Jan @ 6:59pm 
It's an incredible mod that blends in so well, I had to remember it was a mod. Thanks for sharing it.
Badonn  [author] 10 Jan @ 4:34pm 
@Kenpachi good catch! I've updated the required item to the right version.
daygrindmike 10 Jan @ 10:34am 
This is EXACTLY what I needed man, thanks! I feel like you get too sick from cold weather in the game. I'm downloading this to customize how fast you get sick.
Kenpa 10 Jan @ 12:48am 
May want to update the requirement link, or whatever you beautiful mod creators have to edit on your end... unless the Moodle Framework from B41 is still used somehow. Just an assumption or a heads up since I'm just a coding pleb.
Ss16 3 Jan @ 9:32am 
who knows how to change the language? 🤐
Eight-Ball 3 Jan @ 6:56am 
From what I've seen, Food Sickness seems to currently increase sickness at roughly half the rate. So Food Sickness 100 = sickness 49.9 or so. Health doesn't seem to go down anymore even at max food sickness.

Hopefully just a bug that gets fixed.
PepperCat 3 Jan @ 4:57am 
Hmmm interesting. I will also do some test then and see what I need to change. Do not worry at all at the moment :) the most probably is that food sickness is temporarily bugged and will get fixed soon (hope so)
Badonn  [author] 2 Jan @ 7:35pm 
@Peppercat, correct. In my tests for b42, Food Sickness never lowered my health, same for ColdStrength/CatchACold. Using the poison mechanic instead is the only way I could get health to lower, but it's not perfect.

If needed I could add a boolean to remove the cold functionality? It's honestly pretty toothless in b42 though. It may not matter if it stacks.
PepperCat 2 Jan @ 6:29pm 
First, thanks for the update!
Second, question about this: "- Now adds the cold moodle when sick from dirtiness." you mean the "HasACold" one? Mainly asking because my Dynamic Traits mod adds Food Sickness to the HasACold moodle (but I think I will need to change that if it no longer kills you) and it may stack now?
Badonn  [author] 2 Jan @ 6:02pm 
I've updated the mod to b42! If there's any bugs or balancing suggestions, please post in the appropriate discussions above, and follow the instructions in the first post!
Jora Mahoev 2 Jan @ 11:44am 
Great! Is there any way I can contact you?
Badonn  [author] 1 Jan @ 8:23pm 
@Jora Mahoev I can add your translation to this mod and credit you! That way there's only one iteration of the mod out there.
Jora Mahoev 1 Jan @ 9:00am 
Hi, can I translate your mod? I'll provide a link to the original mod and to you.:steamsalty:
Badonn  [author] 24 Dec, 2024 @ 10:11pm 
@Ungarr, I added support for the Take a Bath mod. There seems to be a lot of them on the workshop, so I hope I added it for the right one. If not, it still should remove the moodle after the next hour has elapsed.
Badonn  [author] 24 Dec, 2024 @ 10:10pm 
@nakahashi, just pushed (and tested) an update to make this work with split screen!
Ungarr 2 Dec, 2024 @ 9:00pm 
can someone get this to work better with take a bath mod i got to the 4th tier moodle and it doesnt go away till i restart the game after ive taken a bath
nakahashi 27 Nov, 2024 @ 7:46am 
does this work for split screen? i dont seem to get a dirtiness moodle for anyone but player 1
Alt 23 Nov, 2024 @ 3:30am 
Nearly impossible to play with this mod on default settings. All my last 3 characters died to fever. With disabled chance to get Knox virus from scratches and lacerations. 3% chance to get +50 to sickness cap from being mildly dirty is fucking insane.
Tempritscher 16 Aug, 2024 @ 3:54pm 
Stuck in Filthy Stage 2
unable to remove the moodle.
anyone facing the same issue?
Гнидкинс 21 Jul, 2024 @ 3:22am 
Is it safe to delete from an existing save?
Kaoeutsu 19 Jul, 2024 @ 7:37am 
uhhh was this mod that made my character want to take a dump?
Badonn  [author] 8 Feb, 2024 @ 6:53pm 
@dandark, there are 17 body parts, each having a dirtiness score from 0.0 to 1. DirtinessSickness looks at the dirtiness of your BODY, not your clothes as a whole, and starts ticking up the dirty moodle when the threshold is hit. if you set the threshold to .1, as soon as you get any dirt on your body, you will be battling sickness. if you want to have some time, set it to maybe 7, 8? Keep in mind it takes a remarkably long time to get to a full score of 17.
dandark 8 Feb, 2024 @ 6:09pm 
What settings on sandbox should I use to make so it takes 2 or 3 days before getting sick for not washing/cleaning yourself?
Badonn  [author] 8 Feb, 2024 @ 5:00pm 
@Tchernobil, thank you!
ThomTom 7 Feb, 2024 @ 2:53pm 
@Dr.Mailman what do you mean by this?
Tchernobill 7 Feb, 2024 @ 12:25pm 
MoodleFramework (v1.10) can now be split screen compatible.
Use MF.getMoodle(*,playerNum) instead of MF.getMoodle(*)
MizKai 31 Dec, 2023 @ 4:42am 
can u make a patch for excrementum where you'llbe disgusted not just by your poopon ur boots when u take a dump. but also blood all over your clothes and body.
Badonn  [author] 21 Dec, 2023 @ 12:40pm 
@Diabolicdoctor, thanks for asking! Go ahead.
diabolicdoctor 18 Dec, 2023 @ 2:52am 
Hi, we are using this mod on our Roleplay-Server "FallenLands" and I would like to ask if it would be ok to add it to our Modpack, of course with full credits given?
SlasherMash 25 Nov, 2023 @ 2:05pm 
would it be possible to add vomiting???
Crow 7 Nov, 2023 @ 8:06am 
This would go great with a clean freak perk. I have to be clean 100% of the time, would be nice to make my character suffer the same stress-inducing fate! :raven:
Dr.Mailman 6 Nov, 2023 @ 9:40pm 
Mod isnt compatible with 'Take a Bath' mod
MightyChimp 26 Oct, 2023 @ 1:39am 
ideal settings for those of us in some nasty zombie camouflage?
Trombonaught 24 Sep, 2023 @ 4:18pm 
@ttv the base game has dirtiness and bloodiness as vanilla features, it's not really something the mod needs to indicate. If you're not sure you can try to wash yourself and it will tell you your dirt/blood
ToxicWildHog 23 Sep, 2023 @ 10:46am 
May I recommend editing the mod description to include what specifically can make your character dirty, as well as what specifically can alleviate dirtiness? (A few examples at least?)
Badonn  [author] 19 Sep, 2023 @ 4:24pm 
@Moku the sandbox variables
Moku 19 Sep, 2023 @ 12:24am 
Where is it we can customise the mod, maybe just adding dirt and no sickness would be best
Badonn  [author] 14 Sep, 2023 @ 6:02pm 
@Moku the only effect this mod gives to people who are dirty is the moodle itself and sickness. Shouldn't make players slower, though idk how superb survivors works
Moku 14 Sep, 2023 @ 3:10am 
I think there Is a bug when using this with superb survivors, they get so dirty they cannot move faster than walking I think
Badonn  [author] 27 Aug, 2023 @ 6:55pm 
@Lushy I don't see why not!