Stormworks: Build and Rescue

Stormworks: Build and Rescue

Creative Island Gantry Revamped
7 Comments
ElfBossHogg  [author] 30 Aug, 2023 @ 8:23am 
Hi Fastand Curious. I had considered adding it and mocked it up. The problem is that due to the size of the head, in particular to accommodate various sized containers, it was turning out to be too big. There would be a ton of torque on it causing it to twist and trying to use the crane for other purposes (such as missile and fuel rod activities) made that the head was too big to be used for more precision work. The workaround... MagAll the hell out of it. I tested it with containers and I was able to get a good grip :)
ThatOneShoko 30 Aug, 2023 @ 4:06am 
Would it be possible to add a container picking up head?
Tommy_The_Tyrant 18 Aug, 2023 @ 7:55pm 
Why did they ever remove this?
archie 4 Aug, 2023 @ 2:20pm 
Great. Would be amazing if there was also a mod to fix the gantry at the career starter base, it's super weak to the point of frustration.
ElfBossHogg  [author] 12 Jul, 2023 @ 7:00am 
Hi The Hunter, as for your questions...
1) Possible just need to find time. I've always wanted to do a revisit of the original SCARAB I did "way back when". I'm interested to see what happens with the upcoming pressurized air update.
2) Considering some other ENV MOD gantries all around including rail, harbor and possibly hangar. Just need to find the time again. :)
-_- 10 Jul, 2023 @ 3:41pm 
Love it!
The Hunter 9 Jul, 2023 @ 4:45pm 
The gantry of the before times. Nice work. Also I have a couple questions:
1) Do you have plans for a non-militarized sub
2) Are there plans for anymore stationary builds?