Cultist Simulator

Cultist Simulator

The Exorcist
9 Comments
The_book 13 Apr, 2024 @ 7:15pm 
Some suggestions: I hope that regular exorcists have a chance to get spirit summoners, which can be used for subsequent exploration. I hope that the opening and exorcist tool together with Sulochana can be obtained, and ancient iron coins can be obtained in exorcists. In short, I hope that this mod can be played without the original game process.
Lone Star Librarian 27 Oct, 2023 @ 8:21pm 
How do you get spirit hunting tools? At the point where using hirelings to do random expeditions, since have neither tools nor the talk verb to start a cult with, and pretty lost. Doing the mercy desire, but at a couple hours in not exactly keen to throw everything away and restart down division to see if that's the difference.
Vent 24 Sep, 2023 @ 7:55pm 
This was an interesting legacy. It was fun to puzzle out and well written.
Ублюдок 9 Sep, 2023 @ 5:30pm 
Nice mod, but I got stuck on the part where I had to catch spirits for sword parts. So how catch them?
SAMARITAN 26 Jul, 2023 @ 6:08am 
Great mod and working well!
Nayr 23 Jul, 2023 @ 6:17am 
One of the most interesting legacies out there tbh. Loved playing it, absolutely loved the exorcism mechanic, loved the endings. Congrats
TheLionsWarrior 13 Jul, 2023 @ 1:05pm 
Then I can't wait to give this a go!
ImOnlyHereToDie  [author] 13 Jul, 2023 @ 12:55pm 
There are two win conditions, based on the Dedications. Exploration of places with the Fretful Dead will allow you to exorcise them in unique ways.
TheLionsWarrior 13 Jul, 2023 @ 10:46am 
Love the concept, but is there a win condition for this mod? Or is it like the Detective legacy where you either Walk the Mansus or do... largely nothing?