Arma 3
[SP] Survive_and_Escape
23 Comments
marco.toppy 13 Dec, 2024 @ 10:14pm 
boh ?! :steambored:
Beer Virus 31 Aug, 2020 @ 4:47pm 
Pretty dumb, frankly. No combat at all, and you just randomly die because whatever.
Ninja-454 12 Apr, 2015 @ 3:04am 
@Author - I was unaware of that.
I used a support mod to fix the car, since I didn't know I had to search the hotel further... Consider an extra dialogue on first finding the car, so people know they need to search.
[14.JgKp] Ben@Arms  [author] 11 Apr, 2015 @ 3:03pm 
Thanks for your thoughts on this NinjaDemon05. All feedback, wheter positive or negative is good =) Could you fix the car and escape? All parts for repairing are within the hotel complex.
Ninja-454 10 Apr, 2015 @ 10:21pm 
I... Didn't really feel scared at all...
And it was very short, just to find a truck with a destroyed engine and tire...
DanteAdams 16 Jan, 2015 @ 10:10pm 
I think dat native music from ArmA is too relaxing and don't fits in horror. Turn all music off make it more scary too, but the best is spooky ambient.
[14.JgKp] Ben@Arms  [author] 23 Aug, 2014 @ 6:35pm 
I can try, when i find the time. But most of the stuff in there was designed for Singleplayer. So it would take more time to make a Coop-version of it :D
Genesi[s] 21 Aug, 2014 @ 5:34pm 
Dude u should make this a 2-4 player co-op, please :)
[14.JgKp] Ben@Arms  [author] 20 Aug, 2014 @ 9:28am 
So Truck and tires-spawn is fixed by now. Added a bit more sound and semi-randomized the amount of x inside the complex.

Problems so far are:
One environmental soundtrack won't play, so i took a darker BIS one, till i find a fix for it.
This time it can happen, that certain things shock you, so be warned ;)
Slyzer 19 Aug, 2014 @ 8:03am 
I will do! Please continue to keep making scary scenarios, I see loads of potential.
[14.JgKp] Ben@Arms  [author] 19 Aug, 2014 @ 7:19am 
Thats what im trying to do Killian =). @Slizer, if you record it, please, let me see it ^^
Slyzer 19 Aug, 2014 @ 5:41am 
I look forward to the updates, I'm planning to record some footage later in the week.
[1er R.C.C] TheKillian 19 Aug, 2014 @ 5:08am 
I don't know if Arma 3 will be used for this theme of mission, it's a little bit boring bu you can change that, add a scary music :)
[14.JgKp] Ben@Arms  [author] 18 Aug, 2014 @ 2:11pm 
So i think i have some improvements ready for tuesday/wednesday
[14.JgKp] Ben@Arms  [author] 17 Aug, 2014 @ 11:44am 
@madcobra There are different types of "schemes" wandering around. Don't get to close to them. You were slowed down by a scheme, that literally took your breath away =) . To cure this, go away from "it" and go prone for a short while. I hope, this clears things up a bit
madcobra 17 Aug, 2014 @ 11:41am 
why did my character became so slow
madcobra 16 Aug, 2014 @ 6:59pm 
its 4:59 there is no way im playing this shit now :D gonna try it tomorrow
[14.JgKp] Ben@Arms  [author] 16 Aug, 2014 @ 1:02pm 
I'll try to spice the whole thing up: The truck, the player, some sounds, the spawning system for the parts, some encounters Stay tuned and thanks for your suggestion. It really helps, knowing what can be fixed or improved =)
Slyzer 16 Aug, 2014 @ 11:58am 
Ah okay, so it's referencing the truck that you are trying to fix?
[14.JgKp] Ben@Arms  [author] 16 Aug, 2014 @ 11:02am 
In the next few days i will make more custom sounds and a few encounters more ;)
Dirty 15 Aug, 2014 @ 6:31pm 
Oh my gosch, i played this at 0329 in the morning and it was so horable. Nice shit ben! :)
Lots of cool effects and stuff around there!
Good job m8!
[14.JgKp] Ben@Arms  [author] 14 Aug, 2014 @ 1:19pm 
There is a mechanic, that checked into one of the bungalows. His bungalow is near his truck. You can find the wheels next to the truck, on the truck, and in or around the bungalow, near to the truck. Search for it once more =)
Slyzer 14 Aug, 2014 @ 1:07pm 
Hey man, gave this a go but really couldn't find the tyres. I'd suggest giving slightly more information on where they could be. The other two items were spot on with regards to hints.