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now i dont have to act poor and defenseless
no more 5k+ hostiles
thanks
Regards
The game itself maintains the mod settings, and they should always be saved. Are you certain that you pressed "Apply" after adjusting the settings?
It's true that from the moment I changed the parameter to the arrival of the wave, less than a minute elapsed.
I restarted the game, checked that the mod is enabled (it was), and whatever the size I set, I tried 25, 100 and 200, I get exactly the same number of bugs.
Try restarting the game, in case the mod update wasn't properly downloaded the last time you launched it. Also, did you check that the mod is enabled in the manager?
first of all thanks for the quick reply. I also wish them a happy new year. I hope you really enjoyed your vacation. And thank you again for taking care of Mod Upgrade.
See You.
I have debugged the script and found a mod loading issue that wasn't apparent the last time I updated it; it has been resolved now.
Thanks for your work and time, unfortunately it no longer works. An upgrade would be really nice of you.
See You.
I launched a new game, wave size set to 50% and get 15 bugs. Thinking it seemed too much for a first 50% wave, I loaded a save a few hours (game time) before the attack, set the wave size to 25% and get exactly the same number of bugs.
At least it could mean that you cannot change the wave size of a saved game.
The ApplyModOptions message is now triggered individually for each mod you possess. I had to update my functions to verify whether the message was triggered by them.
Everything should be functioning properly now.
I'm not sure if I can directly adjust the primary cooldown between attacks. However, I can certainly add an option to modify the minimum guaranteed time between attacks.
I imagine plenty of players would like the ability to scale up or down the cooldown between attacks, independently of the current system where it is tied to difficulty/moon/progress and not adjustable mid-playthrough.
\o/
Hi, @Moyocoya! I checked how the modifier behaved in several of my old savegames but didn't notice issues. Maybe, Steam hadn't downloaded my compatibility fix the first time you launched the game. I'm glad that it works for you now.
I don't know if you have done something, but it works now.
Thank you !
What don't work : your mod just don't work with my saved games.
So I tried a new game (Sobrius+Concordia+intermediate level), set the waves size at 25% : I got 16 bugs in the first attack. I think it's the size of a vanilla regular first wave isn't it ? 25% should be less than that.
@Mantastic, indeed, it doesn't function for robots. I would need to create a new script to make this possible.