RimWorld

RimWorld

The Drow - Biotech Edition
26 Comments
Tucs 14 Jul @ 12:49am 
Can you plz update the mod? :)
Stin 26 Apr @ 6:14am 
Its not compatible with CE, but if you disable all crossbows from this mod with cherry picker, then aint gonna be any errors
ilidan584 2 May, 2024 @ 2:20pm 
You are permenantly at war with the Empire with this mod you got to add them as a exception in the royalty dlc list
SVarg 17 Feb, 2024 @ 2:27am 
How about adding more names? Don't know there to get them though. :) I am getting lots of same name characters in raids, and in my prison afterwards.
Kekvit Irae  [author] 5 Nov, 2023 @ 3:31pm 
Possibly, but the red eyes look kinda... meh on the vanilla faces
Theo 5 Nov, 2023 @ 10:08am 
Great mod! Would it be possible to add the red eyes gene to lolth drow?
Dizzy_Dares 10 Sep, 2023 @ 10:23am 
Stahp it ! get some help
Tucs 30 Aug, 2023 @ 1:42pm 
Nice work =)
Kekvit Irae  [author] 31 Jul, 2023 @ 5:29pm 
Updated, thanks!
*katana 31 Jul, 2023 @ 5:11pm 
Erm - for context, this would replace the PatchOperationAdd, I should have said that with my link.
Kekvit Irae  [author] 31 Jul, 2023 @ 2:58pm 
Sure, send it my way.
*katana 31 Jul, 2023 @ 1:08pm 
Kekvit, if you'd like, I have a working patch which fixes the issue (just a FindMod around the weaponTags patch, if you're curious).
*katana 31 Jul, 2023 @ 12:52pm 
Just FYI, CE does a PatchOperationRemove to remove the Flamebow; the latest update and CE are not compatible. I'm opening an issue on their GitHub for the time being.
Surasu Undying 29 Jul, 2023 @ 4:15am 
What genes does them have?
CTH2004 16 Jul, 2023 @ 11:18am 
well, you can always ask permission, and then if that author lets you, use their assets! That way, it's not stealing, it's sharing!
Kekvit Irae  [author] 16 Jul, 2023 @ 9:51am 
¯\_(ツ)_/¯
I'd love to convert more races to Biotech, but I'm no artist and I don't steal assets.
CTH2004 16 Jul, 2023 @ 9:21am 
yeah, only reason I have it is I have a few race mods that add genes as well , and one that has a xenotype patch. I plan on seeing if removing HAR causes issues in a bit... but, ultimately, I only have like 5 HAR races...(Which, considering the fact I have close to 100 mods loaded is pretty nice!)

also, any other races planned?
Kekvit Irae  [author] 16 Jul, 2023 @ 9:05am 
Thank you! The reason I stepped away from HAR races is because HAR is a bit of a bloat in the endgame when you have hundreds of modded pawns. I wanted the drow experience but in an optimized vanilla setting.
Wolfette 16 Jul, 2023 @ 8:27am 
Glad I am not the only one who using Lolth and Eilistraee to allow for both good and evil drow! Also nice to see a class HAR race I've used for ages revived and re-imagined!
CTH2004 15 Jul, 2023 @ 1:53pm 
fair enough, makes sense (:

Thanks!
Kekvit Irae  [author] 15 Jul, 2023 @ 11:27am 
@CTH2004 This was done to keep the race vanilla friendly. If I added all the effects to a single gene, that gene would have been very overpowered for what it was. If I added them to separate genes, then it would have been redundant since Biotech already has what you need to make a drow. I'm looking to keep easy compatibility with Biotech machines and modded machines like the Gene Ripper, in case a player would like to easily customize the xenotype.
CTH2004 15 Jul, 2023 @ 10:54am 
this is nice, but I don't understand why you didin't add genes with effects to them, to take care of the more custom effects in a more drow-esque ways?

Just wondering! Thanks either way!
Unicornhoodlum 14 Jul, 2023 @ 2:25pm 
YES
Kekvit Irae  [author] 12 Jul, 2023 @ 3:53pm 
@Zaljerem Thank you!
Zaljerem 12 Jul, 2023 @ 7:07am 
Very nice job! I'd whipped up a mod like this for my personal use (based on the Simple Elves mod), but this is much more the thing!